package app import ( "context" proto "evening_detective/proto" "google.golang.org/grpc/codes" "google.golang.org/grpc/status" ) type Server struct { proto.UnimplementedEveningDetectiveServer } func NewServer() *Server { return &Server{} } func (s *Server) Ping(_ context.Context, _ *proto.PingReq) (*proto.PingRsp, error) { return &proto.PingRsp{}, nil } func (s *Server) AddTeams(context.Context, *proto.AddTeamsReq) (*proto.AddTeamsRsp, error) { return nil, status.Errorf(codes.Unimplemented, "method AddTeams not implemented") } func (s *Server) GetTeams(context.Context, *proto.GetTeamsReq) (*proto.GetTeamsRsp, error) { return nil, status.Errorf(codes.Unimplemented, "method GetTeams not implemented") } func (s *Server) GetTeamsCSV(context.Context, *proto.GetTeamsCSVReq) (*proto.GetTeamsCSVRsp, error) { return nil, status.Errorf(codes.Unimplemented, "method GetTeamsCSV not implemented") } func (s *Server) DeleteTeams(context.Context, *proto.DeleteTeamsReq) (*proto.DeleteTeamsRsp, error) { return nil, status.Errorf(codes.Unimplemented, "method DeleteTeams not implemented") } func (s *Server) AddAction(context.Context, *proto.AddActionReq) (*proto.AddActionRsp, error) { return nil, status.Errorf(codes.Unimplemented, "method AddAction not implemented") } func (s *Server) GameStart(context.Context, *proto.GameStartReq) (*proto.GameStartRsp, error) { return nil, status.Errorf(codes.Unimplemented, "method GameStart not implemented") } func (s *Server) GameStop(context.Context, *proto.GameStopReq) (*proto.GameStopRsp, error) { return nil, status.Errorf(codes.Unimplemented, "method GameStop not implemented") } func (s *Server) GiveApplications(context.Context, *proto.GiveApplicationsReq) (*proto.GiveApplicationsRsp, error) { return nil, status.Errorf(codes.Unimplemented, "method GiveApplications not implemented") }