package app import ( "context" "evening_detective/internal/services" proto "evening_detective/proto" ) type Server struct { proto.UnimplementedEveningDetectiveServer services *services.Services } func NewServer( services *services.Services, ) *Server { return &Server{ services: services, } } func (s *Server) Ping(_ context.Context, _ *proto.PingReq) (*proto.PingRsp, error) { return &proto.PingRsp{}, nil } func (s *Server) AddTeams(ctx context.Context, req *proto.AddTeamsReq) (*proto.AddTeamsRsp, error) { return s.services.AddTeams(ctx, req) } func (s *Server) GetTeams(ctx context.Context, req *proto.GetTeamsReq) (*proto.GetTeamsRsp, error) { return s.services.GetTeams(ctx, req) } func (s *Server) GetTeamsCSV(ctx context.Context, req *proto.GetTeamsCSVReq) (*proto.GetTeamsCSVRsp, error) { return s.services.GetTeamsCSV(ctx, req) } func (s *Server) GetTeam(ctx context.Context, req *proto.GetTeamReq) (*proto.GetTeamRsp, error) { return s.services.GetTeam(ctx, req) } func (s *Server) DeleteTeams(ctx context.Context, req *proto.DeleteTeamsReq) (*proto.DeleteTeamsRsp, error) { return s.services.DeleteTeams(ctx, req) } func (s *Server) AddAction(ctx context.Context, req *proto.AddActionReq) (*proto.AddActionRsp, error) { return s.services.AddAction(ctx, req) } func (s *Server) GameStart(ctx context.Context, req *proto.GameStartReq) (*proto.GameStartRsp, error) { return s.services.GameStart(ctx, req) } func (s *Server) GameStop(ctx context.Context, req *proto.GameStopReq) (*proto.GameStopRsp, error) { return s.services.GameStop(ctx, req) } func (s *Server) GiveApplications(ctx context.Context, req *proto.GiveApplicationsReq) (*proto.GiveApplicationsRsp, error) { return s.services.GiveApplications(ctx, req) }