add first custom component
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@ -1,10 +1,9 @@
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<script setup lang="ts">
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import { onMounted, ref } from 'vue';
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import router from '@/router';
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import VueQrcode from '@chenfengyuan/vue-qrcode';
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import type { Game, Teams } from './models';
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import { qrOptions } from './qr';
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import { apiGetTeams, apiAddTeam, apiGetGame, apiStartGame, apiStopGame, apiGaveApplication, apiDownloadQrCodesFile } from './client';
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import TeamQRCode from '../components/TeamQRCode.vue'
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const qrurl = ref("-")
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const qrteam = ref("-")
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@ -20,12 +19,28 @@ async function addTeam() {
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teamName.value = ""
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}
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function startGame() {
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apiStartGame(gameState)
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async function startGame() {
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gameState.value = "Загрузка..."
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await apiStartGame()
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}
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function stopGame() {
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apiStopGame(gameState)
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async function stopGame() {
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gameState.value = "Загрузка..."
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await apiStopGame()
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}
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async function getGame() {
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game.value = await apiGetGame()
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if (game.value.state === "NEW") {
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gameState.value = "Игра ещё не началась"
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}
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if (game.value.state === "RUN") {
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gameState.value = "Игра идет с " + game.value?.startAt.substring(11)
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}
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if (game.value.state === "STOP") {
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gameState.value = "Игра остановлена " + game.value?.startAt.substring(11) + " - " + game.value?.endAt.substring(11)
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}
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}
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let intervalId = 0
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@ -34,7 +49,7 @@ onMounted(async () => {
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intervalId = setInterval(async () => {
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teams.value = await apiGetTeams()
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apiGetGame(game, gameState)
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await getGame()
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}, 2000);
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router.beforeEach((to, from, next) => {
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@ -49,12 +64,7 @@ onMounted(async () => {
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Вечерний детектив - {{ gameState }}
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</div>
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<div class="qr">
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<VueQrcode :value="qrurl" :options="qrOptions" tag="svg" class="qr-code" />
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<div>
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{{ qrteam }}
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</div>
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</div>
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<TeamQRCode :data="qrurl" :title="qrteam" />
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<div class="form-block buttons-block">
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<a v-on:click="startGame" class="button-menu">Начать</a>
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@ -241,14 +251,6 @@ a {
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}
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}
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.qr {
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position: absolute;
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top: 80px;
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right: 30px;
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text-align: center;
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width: 120px;
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}
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.button-container {
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margin-bottom: 30px;
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}
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28
src/components/TeamQRCode.vue
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28
src/components/TeamQRCode.vue
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@ -0,0 +1,28 @@
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<script setup lang="ts">
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import { qrOptions } from './qr';
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import VueQrcode from '@chenfengyuan/vue-qrcode';
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defineProps({
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data: String,
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title: String
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});
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</script>
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<template>
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<div class="qr">
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<VueQrcode :value="data" :options="qrOptions" tag="svg" />
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<div>
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{{ title }}
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</div>
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</div>
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</template>
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<style scoped>
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.qr {
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position: absolute;
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top: 80px;
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right: 30px;
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text-align: center;
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width: 120px;
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}
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</style>
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@ -1,5 +1,3 @@
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import type { Ref } from 'vue';
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import { getApiUrl } from './net';
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import type { Game, Teams } from './models';
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import { downloadData } from './qr';
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@ -32,60 +30,60 @@ export const apiAddTeam = async (teamName: string) => {
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if (!response.ok) {
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throw new Error(`http error status: ${response.status}`)
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}
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return await response.json()
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} catch (error) {
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console.error('[apiAddTeam] error:', error)
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throw error
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}
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}
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export const apiGetGame = (game: Ref<Game | undefined>, gameState: Ref<string>) => {
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fetch(
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export const apiGetGame = async (): Promise<Game> => {
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try {
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const response = await fetch(
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getApiUrl("/game")
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)
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.then(response => response.json())
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.then(data => {
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game.value = data
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if (data.state === "NEW") {
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gameState.value = "Игра ещё не началась"
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if (!response.ok) {
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throw new Error(`http error status: ${response.status}`)
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}
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if (data.state === "RUN") {
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gameState.value = "Игра идет с " + game.value?.startAt.substring(11)
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return await response.json()
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} catch (error) {
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console.error('[apiGetGame] error:', error)
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throw error
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}
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if (data.state === "STOP") {
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gameState.value = "Игра остановлена " + game.value?.startAt.substring(11) + " - " + game.value?.endAt.substring(11)
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}
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})
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.catch(error => {
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console.error('Ошибка:', error)
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});
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}
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export const apiStartGame = (gameState: Ref<string>) => {
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gameState.value = "Загрузка..."
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fetch(
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export const apiStartGame = async () => {
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try {
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const response = await fetch(
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getApiUrl("/game/start"),
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{ method: "POST" }
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)
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.catch(error => {
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console.error('Ошибка:', error)
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});
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if (!response.ok) {
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throw new Error(`http error status: ${response.status}`)
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}
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} catch (error) {
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console.error('[apiStartGame] error:', error)
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throw error
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}
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}
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export const apiStopGame = (gameState: Ref<string>) => {
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gameState.value = "Загрузка..."
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fetch(
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export const apiStopGame = async () => {
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try {
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const response = await fetch(
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getApiUrl("/game/stop"),
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{ method: "POST" }
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)
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.catch(error => {
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console.error('Ошибка:', error)
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});
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if (!response.ok) {
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throw new Error(`http error status: ${response.status}`)
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}
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} catch (error) {
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console.error('[apiStopGame] error:', error)
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throw error
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}
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}
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export const apiGaveApplication = (teamId: number, id: number) => {
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fetch(
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export const apiGaveApplication = async (teamId: number, id: number) => {
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try {
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const response = await fetch(
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getApiUrl("/teams/" + teamId + "/applications"),
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{
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method: "POST",
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@ -94,21 +92,31 @@ export const apiGaveApplication = (teamId: number, id: number) => {
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})
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}
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)
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.then(() => { })
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.catch(error => {
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console.error('Ошибка:', error)
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});
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if (!response.ok) {
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throw new Error(`http error status: ${response.status}`)
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}
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} catch (error) {
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console.error('[apiGaveApplication] error:', error)
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throw error
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}
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}
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export const apiDownloadQrCodesFile = () => {
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fetch(
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export const apiDownloadQrCodesFile = async () => {
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try {
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const response = await fetch(
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getApiUrl("/teams/pdf")
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)
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.then(response => response.json())
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.then(data => {
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if (!response.ok) {
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throw new Error(`http error status: ${response.status}`)
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}
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const data = await response.json();
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downloadData(data.result)
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})
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.catch(error => {
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console.error('Ошибка:', error)
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});
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} catch (error) {
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console.error('[apiDownloadQrCodesFile] error:', error)
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throw error
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}
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}
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function getApiUrl(path: string) {
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return "http://" + window.location.host.split(":")[0] + ":8090" + path
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}
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export function getApiUrl(path: string) {
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const url = "http://" + window.location.host.split(":")[0] + ":8090" + path
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console.log(url)
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return url
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}
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@ -23,7 +23,7 @@ export const downloadData = (data: string) => {
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downloadFile(b, 'teams_qr_code.pdf', 'application/pdf;teams_qr_code.pdf')
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}
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export const base64ToBytes = (base64: string): Uint8Array => {
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const base64ToBytes = (base64: string): Uint8Array => {
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const binaryString = atob(base64);
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const bytes = new Uint8Array(binaryString.length);
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for (let i = 0; i < binaryString.length; i++) {
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@ -32,7 +32,7 @@ export const base64ToBytes = (base64: string): Uint8Array => {
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return bytes;
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}
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export const downloadFile = (bytes: Uint8Array, fileName: string, mimeType: string) => {
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const downloadFile = (bytes: Uint8Array, fileName: string, mimeType: string) => {
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const blob = new Blob([bytes], { type: mimeType });
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const url = URL.createObjectURL(blob);
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const link = document.createElement('a');
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