355 lines
7.9 KiB
Vue

<script setup lang="ts">
import { ref, nextTick, watch, onMounted } from 'vue';
import { useRoute, useRouter } from 'vue-router';
import BeltBlock from './BeltBlock.vue';
import MetalPlate from './MetalPlate.vue';
import GameHeader from './GameHeader.vue';
import type { Action, Door, Team } from './models';
import { apiGetGame, apiGetTeam, apiLetsgo } from './client';
import { UnauthorizedError } from './UnauthorizedError';
import WelcomeGameBlock from './WelcomeGameBlock.vue';
import HeaderText from './HeaderText.vue';
import MessageCloud from './MessageCloud.vue';
const router = useRouter();
const route = useRoute();
const inputPlace = ref(false)
const login = ref("")
const password = ref("")
const place = ref("")
const team = ref<Team>({ name: "", actions: [] })
const actions = ref<Action[]>([])
const scrollContainer = ref<HTMLDivElement | null>();
const gameState = ref("STOP")
const gameStateText = ref("")
const qrurl = ref("-")
async function getTeam() {
let data: Team
try {
data = await apiGetTeam(login.value, password.value)
} catch (error: unknown) {
if (error instanceof UnauthorizedError) {
// Действия при 401:
// Сделать редирект на страницу логина
router.push('/login');
} else {
console.error('Неизвестная ошибка:', error);
}
return
}
const oldActions = team.value.actions
team.value = data
const newActions = team.value?.actions
newActions.forEach(item => {
item.isOpen = true
})
for (let i = 0; i < actions.value.length; i++) {
newActions[i].isOpen = oldActions[i].isOpen
}
if (actions.value.length !== newActions?.length) {
actions.value = newActions
}
for (let i = 0; i < team.value.actions.length; i++) {
const element = team.value.actions[i];
team.value.actions[i].buttons = element.doors.filter((door: Door) => { return door.show })
}
}
async function addAction() {
inputPlace.value = true
const placeValue = place.value.trim()
if (placeValue === "") {
place.value = ""
return
}
await apiLetsgo(login.value, password.value, placeValue)
place.value = ""
}
const scrollToBottom = async (behavior: ScrollBehavior = 'smooth'): Promise<void> => {
await nextTick();
if (scrollContainer.value) {
scrollContainer.value.scrollTo({
top: scrollContainer.value.scrollHeight,
behavior
});
}
};
async function getGame() {
qrurl.value = location.href
const data = await apiGetGame(login.value, password.value)
gameState.value = data.state
if (data.state === "NEW") {
gameStateText.value = "Игра ещё не началась"
}
if (data.state === "RUN") {
gameStateText.value = ""
}
if (data.state === "STOP") {
gameStateText.value = "Игра остановлена"
}
}
// Автоматическая прокрутка при изменении items
watch(actions, () => {
if (inputPlace.value === false) {
return
}
scrollToBottom();
inputPlace.value = false
}, { deep: true });
let intervalId = 0
onMounted(() => {
login.value = sessionStorage.getItem("teamId") || ""
password.value = sessionStorage.getItem("password") || ""
if (login.value == "") {
login.value = route.query["name"]?.toString() || ""
password.value = route.query["password"]?.toString() || ""
sessionStorage.setItem("teamId", login.value)
sessionStorage.setItem("password", password.value)
}
getTeam()
intervalId = setInterval(() => {
getTeam()
getGame()
}, 2000);
router.beforeEach((to, from, next) => {
clearInterval(intervalId);
next();
});
});
</script>
<template>
<div class="body-custom">
<GameHeader></GameHeader>
<!-- Форма ввода -->
<div class="form-custom">
<BeltBlock class="game-input-form">
<MetalPlate class="controller-metal controller-metal-left"></MetalPlate>
<MetalPlate class="controller-metal controller-metal-right"></MetalPlate>
<div class="center-block-custom">
<form @submit.prevent="addAction">
<div class="controller">
<div class="game-input">
<div class="game-input-run-left"></div>
<input id="run" class="game-input-run" v-model="place" type="text" placeholder="Место назначения"
:disabled="gameState !== 'RUN'">
</div>
<div class="game-button-run-shadow"></div>
<button class="game-button-run" type="submit" :disabled="gameState !== 'RUN'">
<HeaderText>Поехали</HeaderText>
</button>
</div>
</form>
</div>
</BeltBlock>
</div>
<!-- Действия -->
<div class="messages-block" ref="scrollContainer">
<div class="center-block-custom">
<div v-if="!team || !team.actions.length">
<div class="center-message">
<WelcomeGameBlock :qrurl="qrurl" :team="team.name"></WelcomeGameBlock>
</div>
</div>
<div v-else>
<div v-for="action in team.actions" :key="action.id">
<MessageCloud :action="action" :gameState="gameState" :login="login" :password="password"></MessageCloud>
</div>
</div>
</div>
</div>
</div>
</template>
<style scoped>
.body-custom {
font-size: medium;
height: calc(100vh - 100px);
background-color: gray;
}
.form-custom {
position: fixed;
bottom: 0;
left: 0;
width: 100%;
color: white;
z-index: 1000;
}
.game-input-form {
height: 76px;
position: relative;
z-index: 1000;
}
.game-input-form-shadow {
height: 90px;
width: 120%;
left: -10%;
top: 3px;
position: absolute;
box-shadow: 0px -5px 10px black;
z-index: 9;
background-color: black;
}
.messages-block {
top: 95px;
height: calc(100dvh - 100px - 76px);
overflow-y: auto;
scrollbar-width: none;
position: relative;
padding: 5px 0 15px 0;
}
@media (min-width: 1025px) {
.center-block-custom {
width: 700px;
margin: 0 auto;
}
}
.center-message {
height: calc(100dvh - 140px);
}
.team-name-block {
margin-right: 10px;
width: 50px;
height: 40px;
font-family: a_OldTyper;
}
.text-middle-wrapper {
position: relative;
height: 100%;
}
.text-middle-wrapper p {
position: absolute;
top: 50%;
left: 50%;
margin-right: -50%;
transform: translate(-50%, -50%)
}
.text-truncate {
text-align: center;
white-space: nowrap;
/* Запрещаем перенос текста */
overflow: hidden;
/* Обрезаем все, что не помещается */
text-overflow: ellipsis;
/* Добавляем троеточие */
font-size: medium;
}
.controller {
display: flex;
}
.game-button-run {
background-image: url("@/assets/button.png");
background-size: cover;
font-size: 1.5em;
position: absolute;
right: 10px;
top: -5px;
height: 80px;
width: 155px;
border: 0;
background-color: transparent;
margin: 0;
padding: 0;
}
.game-button-run-shadow {
position: absolute;
right: 10px;
top: -5px;
height: 80px;
width: 150px;
box-shadow: -5px 5px 10px black;
}
.game-button-run:hover {
/* TODO */
}
.game-button-run:disabled {
/* TODO */
}
.game-input {
position: relative;
top: 14px;
left: 25px;
height: 50px;
width: calc(100% - 150px - 50px);
}
.game-input-run-left {
height: 50px;
width: 25px;
position: absolute;
left: 0px;
background-image: url("@/assets/input_left.png");
background-size: cover;
}
.game-input-run {
height: 100%;
width: 100%;
margin-left: 15px;
padding-left: 12px;
background-image: url("@/assets/input_center.png");
background-size: cover;
border: 0;
font-size: 18px;
font-family: a_OldTyper;
}
.game-input-run::placeholder {
color: #333333;
}
.game-input-run:focus {
border: 0;
outline: none;
}
.controller-metal {
width: 30px;
height: calc(100% + 2px);
position: absolute;
top: -1px;
}
.controller-metal-left {
left: -15px;
}
.controller-metal-right {
right: -15px;
}
</style>