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evening_detective_frontend/src/components/ScenariosEditorPage.vue
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2026-07-26 03:02:05 +07:00

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<script setup lang="ts">
import { Settings } from '@vicons/carbon'
import { Icon } from '@vicons/utils'
import { NButton, type UploadFileInfo, useMessage } from 'naive-ui'
import { NCard, NFlex, NInput, NModal, NSpace, NText, NUpload, NUploadDragger, NAlert } from 'naive-ui'
import { ref } from 'vue'
import { useRoute } from 'vue-router'
import { getAuthClient } from '@/api/auth_client'
import type { Place, Scenario } from '@/api/generated/crabs/evening_detective_server'
import HeaderMenu from '@/components/HeaderMenu.vue'
import PlaceBlock from '@/components/PlaceBlock.vue'
import router from '@/router'
const client = getAuthClient()
const route = useRoute()
const scenarioId = route.params.id
const showSettingsScenarioModal = ref(false)
const statusScenarioName = ref('')
const deletedScenarioName = ref('')
const message = useMessage()
const fileList = ref<UploadFileInfo[]>([])
const scenario = ref<Scenario>({
id: undefined,
name: undefined,
story: undefined,
author: undefined,
status: undefined,
updatedAt: undefined,
createdAt: undefined,
publishedAt: undefined,
})
async function getScenario(id: number) {
const res = await client.GetFullScenario({ id: id })
if (res.error != '') {
message.error(res.error!)
return
}
scenario.value = res.scenario!
scenario.value.story?.places?.forEach((item) => {
item.oldCode = item.code
item.mode = 'show-editor'
})
}
getScenario(Number(scenarioId))
async function deleteScenario(id: number) {
const res = await client.DeleteScenario({ id: id })
if (res.error != '') {
message.error(res.error!)
return
}
router.push('/scenarios')
}
async function publicScenario(id: number) {
const res = await client.PublicScenario({ id: id })
if (res.error != '') {
message.error(res.error!)
return
}
await getScenario(Number(scenarioId))
statusScenarioName.value = ''
showSettingsScenarioModal.value = false
}
async function draftScenario(id: number) {
const res = await client.DraftScenario({ id: id })
if (res.error != '') {
message.error(res.error!)
return
}
await getScenario(Number(scenarioId))
statusScenarioName.value = ''
showSettingsScenarioModal.value = false
}
async function uploadFile(file: File | null, filename: string): Promise<string> {
if (!file) {
return ''
}
// Читаем как ArrayBuffer
const arrayBuffer = await file.arrayBuffer()
const bytes = new Uint8Array(arrayBuffer)
const resUploadFile = await client.UploadFile({
filename: filename,
data: uint8ToBase64(bytes),
})
if (resUploadFile.error != '') {
message.error(resUploadFile.error!)
return ''
}
return resUploadFile.filename || ''
}
async function updateScenario() {
let resUploadFilename = ''
if (fileList.value && fileList.value.length > 0) {
const file = fileList.value[0].file || null
if (file == null) {
return
}
resUploadFilename = await uploadFile(file, 'scenarios_' + scenario.value.id + '_' + file.name)
if (resUploadFilename === '') {
return
}
}
const res = await client.UpdateScenario({
id: scenario.value.id,
name: scenario.value.name,
description: scenario.value.description,
image: resUploadFilename,
})
if (res.error != '') {
message.error(res.error!)
return
}
await getScenario(Number(scenarioId))
showSettingsScenarioModal.value = false
}
function uint8ToBase64(uint8Array: Uint8Array) {
// Преобразуем Uint8Array в двоичную строку
const binaryString = String.fromCharCode(...uint8Array)
// Кодируем в Base64
return btoa(binaryString)
}
const code = ref('')
const name = ref('')
const text = ref('')
const mode = ref('mini-add')
async function addPlace() {
const res = await client.AddScenarioPlace({
id: scenario.value.id,
place: {
code: code.value,
name: name.value,
text: text.value,
image: undefined,
hidden: undefined,
applications: undefined,
doors: undefined,
keys: undefined,
},
})
if (res.error != '') {
message.error(res.error!)
return
}
await getScenario(Number(scenarioId))
code.value = ''
name.value = ''
text.value = ''
mode.value = 'add'
}
async function cancelAddPlace() {
code.value = ''
name.value = ''
text.value = ''
mode.value = 'mini-add'
}
async function addNotFoundDoors(scenario: Scenario, place: Place) {
for (const door of place.doors || []) {
const place = scenario.story?.places?.find((place) => {
return place.code == door.code
})
if (place == undefined) {
const res = await client.AddScenarioPlace({
id: scenario.id,
place: {
code: door.code,
name: door.name,
text: undefined,
image: undefined,
hidden: true,
applications: undefined,
doors: undefined,
keys: undefined
},
})
if (res.error != '') {
message.error(res.error!)
return
}
}
}
}
async function cancelUpdatePlace(place: Place) {
await getScenario(Number(scenarioId))
place.mode = 'show-editor'
}
async function updatePlace(place: Place) {
if (place.fileList && place.fileList.length > 0) {
const file = place.fileList[0].file || null
if (file == null) {
return
}
const resUploadFilename = await uploadFile(file, 'scenarios_' + scenario.value.id + '_place_' + place.code + '_' + file.name)
if (resUploadFilename === '') {
return
}
place.image = resUploadFilename
}
await addNotFoundDoors(scenario.value, place)
const res = await client.UpdateScenarioPlace({
id: scenario.value.id,
code: place.oldCode,
place: place,
})
if (res.error != '') {
message.error(res.error!)
return
}
await getScenario(Number(scenarioId))
place.mode = 'show-editor'
}
async function deletePlace(place: Place) {
const res = await client.DeleteScenarioPlace({
id: scenario.value.id,
code: place.oldCode,
})
if (res.error != '') {
message.error(res.error!)
return
}
await getScenario(Number(scenarioId))
}
</script>
<template>
<div class="center-block-custom-big">
<div class="places-container">
<n-alert v-if="scenario.status == 'public'" title="Сценарий опубликован" type="warning"
style="margin-bottom: 20px;">
Не рекомендуется редактировать сценарий когда он опубликован.
</n-alert>
<div class="settings-block">
Точек: {{ scenario.story?.places?.length }}
<n-button quaternary @click="showSettingsScenarioModal = true" class="settings-button">
<Icon class="settings-icon">
<Settings />
</Icon>
Настройки
</n-button>
</div>
<PlaceBlock v-model:mode="mode" v-model:newPlaceCode="code" v-model:newPlaceName="name"
v-model:newPlaceText="text">
<n-flex justify="end">
<n-button @click="cancelAddPlace()">Отмена</n-button>
<n-button @click="addPlace()" :disabled="!code">Добавить точку</n-button>
</n-flex>
</PlaceBlock>
<PlaceBlock :place="place" v-model:mode="place.mode" v-for="place in scenario.story?.places"
v-bind:key="place.code">
<n-flex justify="end">
<n-button @click="deletePlace(place)" type="error" ghost>Удалить</n-button>
<n-button @click="cancelUpdatePlace(place)">Отмена</n-button>
<n-button @click="updatePlace(place)">Сохранить</n-button>
</n-flex>
</PlaceBlock>
</div>
</div>
<!-- Окно настроек сценария -->
<n-modal v-model:show="showSettingsScenarioModal">
<n-card style="width: 600px" title="Настройки сценария" :bordered="false" size="huge" role="dialog"
aria-modal="true">
<template #header-extra>
<n-button @click="showSettingsScenarioModal = false"> x </n-button>
</template>
<n-space vertical>
<p>Название</p>
<n-input v-model:value="scenario.name" type="text" placeholder='Дело №0 "Следствие ведут овечки"' />
<p class="settings-header">Описание</p>
<n-input v-model:value="scenario.description" type="textarea" placeholder="Убийство пастуха..." />
<p class="settings-header">Картинка</p>
<n-input v-model:value="scenario.image" type="text" placeholder="default_scenario.png" disabled />
<n-upload directory-dnd :max="1" v-model:file-list="fileList">
<n-upload-dragger>
<n-text style="font-size: 16px">
Щелкните или перетащите файл в эту область для загрузки
</n-text>
</n-upload-dragger>
</n-upload>
<n-button @click="updateScenario()" ghost> Сохранить изменения </n-button>
<hr class="settings-hr" />
<p>Публикация</p>
<p>Статус:
<span v-if="scenario.status == 'public'">опубликовано</span>
<span v-if="scenario.status == 'draft'">в разработке</span>
</p>
<p>
Введите название сценария <n-text class="name-text" strong>{{ scenario.name }}</n-text>
</p>
<n-input v-model:value="statusScenarioName" type="text" placeholder='Дело №0 "Следствие ведут овечки"' />
<n-button v-if="scenario.status != 'public'" @click="publicScenario(scenario.id!)" ghost
:disabled="statusScenarioName != scenario.name">
Опубликовать сценарий
</n-button>
<n-button v-if="scenario.status != 'draft'" @click="draftScenario(scenario.id!)" ghost
:disabled="statusScenarioName != scenario.name">
Снять сценарий с публикации
</n-button>
<hr class="settings-hr" />
<p>
Введите название сценария
<n-text class="name-text" strong>{{ scenario.name }}</n-text> чтобы удалить его
</p>
<n-input v-model:value="deletedScenarioName" type="text" placeholder='Дело №0 "Следствие ведут овечки"' />
<n-button @click="deleteScenario(scenario.id!)" type="error" ghost
:disabled="deletedScenarioName != scenario.name">
Удалить сценарий
</n-button>
</n-space>
<template #footer> </template>
</n-card>
</n-modal>
<HeaderMenu :add-logout="true" active="scenarios" />
</template>
<style scoped>
.settings-block {
height: 40px;
/* background-color: brown; */
}
.settings-button {
float: right;
}
.settings-icon {
width: 20px;
}
.name-text {
padding: 3px;
border-radius: 3px;
background-color: rgb(255 255 255 / 10%);
}
.settings-header {
margin-top: 20px;
}
.settings-hr {
margin: 20px 0;
}
.places-container {
display: flex;
flex-flow: column nowrap;
overflow-y: auto;
margin-top: 70px;
padding: 20px;
height: calc(100vh - 150px);
/* border: 1px solid red; */
}
@media (width >=1024px) {
.places-container {
padding: 20px 250px;
height: calc(100vh - 70px);
}
}
</style>