add games operations

This commit is contained in:
2026-07-26 22:38:33 +07:00
parent cf32a6114f
commit 6fc19833d3
24 changed files with 2430 additions and 96 deletions
+16
View File
@@ -0,0 +1,16 @@
package repos
import (
"time"
)
type Game struct {
ID int
Name string
Description string
StartAt time.Time
Status string
ScenarioId int
Scenario *Scenario
Teams []*Team
}
+179
View File
@@ -0,0 +1,179 @@
package games_repo
import (
"context"
"errors"
"evening_detective_server/internal/repos"
"time"
"github.com/jackc/pgx/v5"
"github.com/jackc/pgx/v5/pgxpool"
)
var (
ErrGameNotFound = errors.New("Игра не найдена")
)
type GamesRepo struct {
pool *pgxpool.Pool
}
func NewGamesRepo(pool *pgxpool.Pool) *GamesRepo {
return &GamesRepo{
pool: pool,
}
}
func (r *GamesRepo) AddGame(
ctx context.Context,
name string,
description string,
startAt time.Time,
scenarioId int32,
) (int, error) {
id := 0
err := r.pool.QueryRow(
ctx,
`INSERT INTO games (name, description, start_at, scenario_id)
VALUES ($1, $2, $3, $4)
RETURNING id`,
name,
description,
startAt,
scenarioId,
).Scan(&id)
if err != nil {
return 0, err
}
return id, nil
}
func (r *GamesRepo) GetGameByID(
ctx context.Context,
id int,
) (*repos.Game, error) {
game := &repos.Game{}
row := r.pool.QueryRow(
ctx,
`SELECT
games.id,
games.name,
games.description,
games.start_at,
games.status,
games.scenario_id
FROM games
WHERE id = $1`,
id,
)
err := row.Scan(
&game.ID,
&game.Name,
&game.Description,
&game.StartAt,
&game.Status,
&game.ScenarioId,
)
if err != nil {
if errors.Is(err, pgx.ErrNoRows) {
return nil, ErrGameNotFound
}
return nil, err
}
return game, nil
}
func (r *GamesRepo) DeleteGameByID(
ctx context.Context,
id int,
) error {
tag, err := r.pool.Exec(
ctx,
`DELETE FROM games
WHERE id = $1`,
id,
)
if err != nil {
return err
}
if tag.RowsAffected() == 0 {
return ErrGameNotFound
}
return nil
}
func (r *GamesRepo) GetGames(
ctx context.Context,
) ([]*repos.Game, error) {
rows, err := r.pool.Query(
ctx,
`SELECT
games.id,
games.name,
games.description,
games.start_at,
games.status
FROM games
ORDER BY created_at DESC`,
)
if err != nil {
return nil, err
}
defer rows.Close()
var games []*repos.Game
for rows.Next() {
game := &repos.Game{}
err := rows.Scan(
&game.ID,
&game.Name,
&game.Description,
&game.StartAt,
&game.Status,
)
if err != nil {
return nil, err
}
games = append(games, game)
}
if err := rows.Err(); err != nil {
return nil, err
}
return games, nil
}
func (r *GamesRepo) UpdateGame(
ctx context.Context,
id int,
name string,
description string,
startAt time.Time,
scenarioId int32,
) error {
tag, err := r.pool.Exec(
ctx,
`UPDATE games
SET
name = $1,
description = $2,
start_at = $3,
scenario_id = $4,
updated_at = NOW()
WHERE id = $5`,
name,
description,
startAt,
scenarioId,
id,
)
if err != nil {
return err
}
if tag.RowsAffected() == 0 {
return ErrGameNotFound
}
return nil
}
+18 -18
View File
@@ -23,13 +23,13 @@ func NewScenariosRepo(pool *pgxpool.Pool) *ScenariosRepo {
}
}
func (s *ScenariosRepo) AddScenario(
func (r *ScenariosRepo) AddScenario(
ctx context.Context,
name string,
authorId int,
) (int, error) {
id := 0
err := s.pool.QueryRow(
err := r.pool.QueryRow(
ctx,
`INSERT INTO scenarios (name, author_id)
VALUES ($1, $2)
@@ -44,11 +44,11 @@ func (s *ScenariosRepo) AddScenario(
return id, nil
}
func (s *ScenariosRepo) GetScenariosByAuthorID(
func (r *ScenariosRepo) GetScenariosByAuthorID(
ctx context.Context,
authorId int,
) ([]*repos.Scenario, error) {
rows, err := s.pool.Query(
rows, err := r.pool.Query(
ctx,
`SELECT
scenarios.id,
@@ -103,11 +103,11 @@ func (s *ScenariosRepo) GetScenariosByAuthorID(
return scenarios, nil
}
func (s *ScenariosRepo) GetScenariosByStatus(
func (r *ScenariosRepo) GetScenariosByStatus(
ctx context.Context,
status string,
) ([]*repos.Scenario, error) {
rows, err := s.pool.Query(
rows, err := r.pool.Query(
ctx,
`SELECT
scenarios.id,
@@ -162,14 +162,14 @@ func (s *ScenariosRepo) GetScenariosByStatus(
return scenarios, nil
}
func (s *ScenariosRepo) GetScenarioByID(
func (r *ScenariosRepo) GetScenarioByID(
ctx context.Context,
id int,
) (*repos.Scenario, error) {
scenario := &repos.Scenario{
Author: &repos.User{},
}
row := s.pool.QueryRow(
row := r.pool.QueryRow(
ctx,
`SELECT
scenarios.id,
@@ -213,14 +213,14 @@ func (s *ScenariosRepo) GetScenarioByID(
return scenario, nil
}
func (s *ScenariosRepo) UpdateScenarioByID(
func (r *ScenariosRepo) UpdateScenarioByID(
ctx context.Context,
id int,
name string,
description string,
image string,
) error {
tag, err := s.pool.Exec(
tag, err := r.pool.Exec(
ctx,
`UPDATE scenarios
SET
@@ -243,12 +243,12 @@ func (s *ScenariosRepo) UpdateScenarioByID(
return nil
}
func (s *ScenariosRepo) UpdateScenarioStatusByID(
func (r *ScenariosRepo) UpdateScenarioStatusByID(
ctx context.Context,
id int,
status string,
) error {
tag, err := s.pool.Exec(
tag, err := r.pool.Exec(
ctx,
`UPDATE scenarios
SET
@@ -268,11 +268,11 @@ func (s *ScenariosRepo) UpdateScenarioStatusByID(
return nil
}
func (s *ScenariosRepo) DeleteScenarioByID(
func (r *ScenariosRepo) DeleteScenarioByID(
ctx context.Context,
id int,
) error {
tag, err := s.pool.Exec(
tag, err := r.pool.Exec(
ctx,
`UPDATE scenarios
SET
@@ -289,12 +289,12 @@ func (s *ScenariosRepo) DeleteScenarioByID(
return nil
}
func (s *ScenariosRepo) GetStoryByScenarioID(
func (r *ScenariosRepo) GetStoryByScenarioID(
ctx context.Context,
id int,
) (string, error) {
story := ""
row := s.pool.QueryRow(
row := r.pool.QueryRow(
ctx,
`SELECT
scenario
@@ -315,12 +315,12 @@ func (s *ScenariosRepo) GetStoryByScenarioID(
return story, nil
}
func (s *ScenariosRepo) UpdateStoryByScenarioID(
func (r *ScenariosRepo) UpdateStoryByScenarioID(
ctx context.Context,
id int,
story string,
) error {
tag, err := s.pool.Exec(
tag, err := r.pool.Exec(
ctx,
`UPDATE scenarios
SET
+7
View File
@@ -0,0 +1,7 @@
package repos
type Team struct {
ID int
Name string
Password string
}
+67
View File
@@ -0,0 +1,67 @@
package teams_repo
import (
"context"
"evening_detective_server/internal/repos"
"github.com/jackc/pgx/v5/pgxpool"
)
type TeamsRepo struct {
pool *pgxpool.Pool
}
func NewTeamsRepo(pool *pgxpool.Pool) *TeamsRepo {
return &TeamsRepo{
pool: pool,
}
}
func (r *TeamsRepo) GetTeamsByGameID(
ctx context.Context,
gameId int,
) ([]*repos.Team, error) {
rows, err := r.pool.Query(
ctx,
`SELECT
scenarios.id,
scenarios.name,
scenarios.description,
scenarios.image,
scenarios.scenario,
users.id,
users.username,
scenarios.status,
scenarios.updated_at,
scenarios.created_at,
scenarios.published_at
FROM scenarios
LEFT JOIN users on scenarios.author_id = users.id
WHERE scenarios.author_id = $1 and is_deleted = FALSE
ORDER BY created_at DESC`,
gameId,
)
if err != nil {
return nil, err
}
defer rows.Close()
var teams []*repos.Team
for rows.Next() {
team := &repos.Team{}
err := rows.Scan(
&team.ID,
&team.Name,
&team.Password,
)
if err != nil {
return nil, err
}
teams = append(teams, team)
}
if err := rows.Err(); err != nil {
return nil, err
}
return teams, nil
}