add games operations

This commit is contained in:
2026-07-26 22:38:33 +07:00
parent cf32a6114f
commit 6fc19833d3
24 changed files with 2430 additions and 96 deletions
+812 -67
View File
@@ -2825,6 +2825,662 @@ func (x *DeleteScenarioPlaceRsp) GetError() string {
return ""
}
type AddGameReq struct {
state protoimpl.MessageState `protogen:"open.v1"`
Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
Description string `protobuf:"bytes,2,opt,name=description,proto3" json:"description,omitempty"`
StartAt *timestamppb.Timestamp `protobuf:"bytes,3,opt,name=start_at,json=startAt,proto3" json:"start_at,omitempty"`
ScenarioId int32 `protobuf:"varint,4,opt,name=scenario_id,json=scenarioId,proto3" json:"scenario_id,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *AddGameReq) Reset() {
*x = AddGameReq{}
mi := &file_main_proto_msgTypes[56]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *AddGameReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*AddGameReq) ProtoMessage() {}
func (x *AddGameReq) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[56]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use AddGameReq.ProtoReflect.Descriptor instead.
func (*AddGameReq) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{56}
}
func (x *AddGameReq) GetName() string {
if x != nil {
return x.Name
}
return ""
}
func (x *AddGameReq) GetDescription() string {
if x != nil {
return x.Description
}
return ""
}
func (x *AddGameReq) GetStartAt() *timestamppb.Timestamp {
if x != nil {
return x.StartAt
}
return nil
}
func (x *AddGameReq) GetScenarioId() int32 {
if x != nil {
return x.ScenarioId
}
return 0
}
type AddGameRsp struct {
state protoimpl.MessageState `protogen:"open.v1"`
Error string `protobuf:"bytes,1,opt,name=error,proto3" json:"error,omitempty"`
Id int32 `protobuf:"varint,2,opt,name=id,proto3" json:"id,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *AddGameRsp) Reset() {
*x = AddGameRsp{}
mi := &file_main_proto_msgTypes[57]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *AddGameRsp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*AddGameRsp) ProtoMessage() {}
func (x *AddGameRsp) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[57]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use AddGameRsp.ProtoReflect.Descriptor instead.
func (*AddGameRsp) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{57}
}
func (x *AddGameRsp) GetError() string {
if x != nil {
return x.Error
}
return ""
}
func (x *AddGameRsp) GetId() int32 {
if x != nil {
return x.Id
}
return 0
}
type GetGamesReq struct {
state protoimpl.MessageState `protogen:"open.v1"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *GetGamesReq) Reset() {
*x = GetGamesReq{}
mi := &file_main_proto_msgTypes[58]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *GetGamesReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*GetGamesReq) ProtoMessage() {}
func (x *GetGamesReq) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[58]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use GetGamesReq.ProtoReflect.Descriptor instead.
func (*GetGamesReq) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{58}
}
type GetGamesRsp struct {
state protoimpl.MessageState `protogen:"open.v1"`
Error string `protobuf:"bytes,1,opt,name=error,proto3" json:"error,omitempty"`
Games []*Game `protobuf:"bytes,2,rep,name=games,proto3" json:"games,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *GetGamesRsp) Reset() {
*x = GetGamesRsp{}
mi := &file_main_proto_msgTypes[59]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *GetGamesRsp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*GetGamesRsp) ProtoMessage() {}
func (x *GetGamesRsp) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[59]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use GetGamesRsp.ProtoReflect.Descriptor instead.
func (*GetGamesRsp) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{59}
}
func (x *GetGamesRsp) GetError() string {
if x != nil {
return x.Error
}
return ""
}
func (x *GetGamesRsp) GetGames() []*Game {
if x != nil {
return x.Games
}
return nil
}
type Game struct {
state protoimpl.MessageState `protogen:"open.v1"`
Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
Description string `protobuf:"bytes,3,opt,name=description,proto3" json:"description,omitempty"`
StartAt *timestamppb.Timestamp `protobuf:"bytes,4,opt,name=start_at,json=startAt,proto3" json:"start_at,omitempty"`
Status string `protobuf:"bytes,5,opt,name=status,proto3" json:"status,omitempty"`
Scenario *Scenario `protobuf:"bytes,6,opt,name=scenario,proto3" json:"scenario,omitempty"`
Teams []*Team `protobuf:"bytes,7,rep,name=teams,proto3" json:"teams,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *Game) Reset() {
*x = Game{}
mi := &file_main_proto_msgTypes[60]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *Game) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*Game) ProtoMessage() {}
func (x *Game) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[60]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use Game.ProtoReflect.Descriptor instead.
func (*Game) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{60}
}
func (x *Game) GetId() int32 {
if x != nil {
return x.Id
}
return 0
}
func (x *Game) GetName() string {
if x != nil {
return x.Name
}
return ""
}
func (x *Game) GetDescription() string {
if x != nil {
return x.Description
}
return ""
}
func (x *Game) GetStartAt() *timestamppb.Timestamp {
if x != nil {
return x.StartAt
}
return nil
}
func (x *Game) GetStatus() string {
if x != nil {
return x.Status
}
return ""
}
func (x *Game) GetScenario() *Scenario {
if x != nil {
return x.Scenario
}
return nil
}
func (x *Game) GetTeams() []*Team {
if x != nil {
return x.Teams
}
return nil
}
type Team struct {
state protoimpl.MessageState `protogen:"open.v1"`
Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *Team) Reset() {
*x = Team{}
mi := &file_main_proto_msgTypes[61]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *Team) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*Team) ProtoMessage() {}
func (x *Team) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[61]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use Team.ProtoReflect.Descriptor instead.
func (*Team) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{61}
}
func (x *Team) GetId() int32 {
if x != nil {
return x.Id
}
return 0
}
func (x *Team) GetName() string {
if x != nil {
return x.Name
}
return ""
}
type GetGameReq struct {
state protoimpl.MessageState `protogen:"open.v1"`
Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *GetGameReq) Reset() {
*x = GetGameReq{}
mi := &file_main_proto_msgTypes[62]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *GetGameReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*GetGameReq) ProtoMessage() {}
func (x *GetGameReq) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[62]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use GetGameReq.ProtoReflect.Descriptor instead.
func (*GetGameReq) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{62}
}
func (x *GetGameReq) GetId() int32 {
if x != nil {
return x.Id
}
return 0
}
type GetGameRsp struct {
state protoimpl.MessageState `protogen:"open.v1"`
Error string `protobuf:"bytes,1,opt,name=error,proto3" json:"error,omitempty"`
Game *Game `protobuf:"bytes,2,opt,name=game,proto3" json:"game,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *GetGameRsp) Reset() {
*x = GetGameRsp{}
mi := &file_main_proto_msgTypes[63]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *GetGameRsp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*GetGameRsp) ProtoMessage() {}
func (x *GetGameRsp) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[63]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use GetGameRsp.ProtoReflect.Descriptor instead.
func (*GetGameRsp) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{63}
}
func (x *GetGameRsp) GetError() string {
if x != nil {
return x.Error
}
return ""
}
func (x *GetGameRsp) GetGame() *Game {
if x != nil {
return x.Game
}
return nil
}
type UpdateGameReq struct {
state protoimpl.MessageState `protogen:"open.v1"`
Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
Description string `protobuf:"bytes,3,opt,name=description,proto3" json:"description,omitempty"`
StartAt *timestamppb.Timestamp `protobuf:"bytes,4,opt,name=start_at,json=startAt,proto3" json:"start_at,omitempty"`
ScenarioId int32 `protobuf:"varint,5,opt,name=scenario_id,json=scenarioId,proto3" json:"scenario_id,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *UpdateGameReq) Reset() {
*x = UpdateGameReq{}
mi := &file_main_proto_msgTypes[64]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *UpdateGameReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*UpdateGameReq) ProtoMessage() {}
func (x *UpdateGameReq) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[64]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use UpdateGameReq.ProtoReflect.Descriptor instead.
func (*UpdateGameReq) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{64}
}
func (x *UpdateGameReq) GetId() int32 {
if x != nil {
return x.Id
}
return 0
}
func (x *UpdateGameReq) GetName() string {
if x != nil {
return x.Name
}
return ""
}
func (x *UpdateGameReq) GetDescription() string {
if x != nil {
return x.Description
}
return ""
}
func (x *UpdateGameReq) GetStartAt() *timestamppb.Timestamp {
if x != nil {
return x.StartAt
}
return nil
}
func (x *UpdateGameReq) GetScenarioId() int32 {
if x != nil {
return x.ScenarioId
}
return 0
}
type UpdateGameRsp struct {
state protoimpl.MessageState `protogen:"open.v1"`
Error string `protobuf:"bytes,1,opt,name=error,proto3" json:"error,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *UpdateGameRsp) Reset() {
*x = UpdateGameRsp{}
mi := &file_main_proto_msgTypes[65]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *UpdateGameRsp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*UpdateGameRsp) ProtoMessage() {}
func (x *UpdateGameRsp) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[65]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use UpdateGameRsp.ProtoReflect.Descriptor instead.
func (*UpdateGameRsp) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{65}
}
func (x *UpdateGameRsp) GetError() string {
if x != nil {
return x.Error
}
return ""
}
type DeleteGameReq struct {
state protoimpl.MessageState `protogen:"open.v1"`
Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *DeleteGameReq) Reset() {
*x = DeleteGameReq{}
mi := &file_main_proto_msgTypes[66]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *DeleteGameReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*DeleteGameReq) ProtoMessage() {}
func (x *DeleteGameReq) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[66]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use DeleteGameReq.ProtoReflect.Descriptor instead.
func (*DeleteGameReq) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{66}
}
func (x *DeleteGameReq) GetId() int32 {
if x != nil {
return x.Id
}
return 0
}
type DeleteGameRsp struct {
state protoimpl.MessageState `protogen:"open.v1"`
Error string `protobuf:"bytes,1,opt,name=error,proto3" json:"error,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *DeleteGameRsp) Reset() {
*x = DeleteGameRsp{}
mi := &file_main_proto_msgTypes[67]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *DeleteGameRsp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*DeleteGameRsp) ProtoMessage() {}
func (x *DeleteGameRsp) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[67]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use DeleteGameRsp.ProtoReflect.Descriptor instead.
func (*DeleteGameRsp) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{67}
}
func (x *DeleteGameRsp) GetError() string {
if x != nil {
return x.Error
}
return ""
}
var File_main_proto protoreflect.FileDescriptor
const file_main_proto_rawDesc = "" +
@@ -2993,7 +3649,53 @@ const file_main_proto_rawDesc = "" +
"\x02id\x18\x01 \x01(\x05R\x02id\x12\x12\n" +
"\x04code\x18\x02 \x01(\tR\x04code\".\n" +
"\x16DeleteScenarioPlaceRsp\x12\x14\n" +
"\x05error\x18\x01 \x01(\tR\x05error2\xc0,\n" +
"\x05error\x18\x01 \x01(\tR\x05error\"\x9a\x01\n" +
"\n" +
"AddGameReq\x12\x12\n" +
"\x04name\x18\x01 \x01(\tR\x04name\x12 \n" +
"\vdescription\x18\x02 \x01(\tR\vdescription\x125\n" +
"\bstart_at\x18\x03 \x01(\v2\x1a.google.protobuf.TimestampR\astartAt\x12\x1f\n" +
"\vscenario_id\x18\x04 \x01(\x05R\n" +
"scenarioId\"2\n" +
"\n" +
"AddGameRsp\x12\x14\n" +
"\x05error\x18\x01 \x01(\tR\x05error\x12\x0e\n" +
"\x02id\x18\x02 \x01(\x05R\x02id\"\r\n" +
"\vGetGamesReq\"_\n" +
"\vGetGamesRsp\x12\x14\n" +
"\x05error\x18\x01 \x01(\tR\x05error\x12:\n" +
"\x05games\x18\x02 \x03(\v2$.crabs.evening_detective_server.GameR\x05games\"\x9d\x02\n" +
"\x04Game\x12\x0e\n" +
"\x02id\x18\x01 \x01(\x05R\x02id\x12\x12\n" +
"\x04name\x18\x02 \x01(\tR\x04name\x12 \n" +
"\vdescription\x18\x03 \x01(\tR\vdescription\x125\n" +
"\bstart_at\x18\x04 \x01(\v2\x1a.google.protobuf.TimestampR\astartAt\x12\x16\n" +
"\x06status\x18\x05 \x01(\tR\x06status\x12D\n" +
"\bscenario\x18\x06 \x01(\v2(.crabs.evening_detective_server.ScenarioR\bscenario\x12:\n" +
"\x05teams\x18\a \x03(\v2$.crabs.evening_detective_server.TeamR\x05teams\"*\n" +
"\x04Team\x12\x0e\n" +
"\x02id\x18\x01 \x01(\x05R\x02id\x12\x12\n" +
"\x04name\x18\x02 \x01(\tR\x04name\"\x1c\n" +
"\n" +
"GetGameReq\x12\x0e\n" +
"\x02id\x18\x01 \x01(\x05R\x02id\"\\\n" +
"\n" +
"GetGameRsp\x12\x14\n" +
"\x05error\x18\x01 \x01(\tR\x05error\x128\n" +
"\x04game\x18\x02 \x01(\v2$.crabs.evening_detective_server.GameR\x04game\"\xad\x01\n" +
"\rUpdateGameReq\x12\x0e\n" +
"\x02id\x18\x01 \x01(\x05R\x02id\x12\x12\n" +
"\x04name\x18\x02 \x01(\tR\x04name\x12 \n" +
"\vdescription\x18\x03 \x01(\tR\vdescription\x125\n" +
"\bstart_at\x18\x04 \x01(\v2\x1a.google.protobuf.TimestampR\astartAt\x12\x1f\n" +
"\vscenario_id\x18\x05 \x01(\x05R\n" +
"scenarioId\"%\n" +
"\rUpdateGameRsp\x12\x14\n" +
"\x05error\x18\x01 \x01(\tR\x05error\"\x1f\n" +
"\rDeleteGameReq\x12\x0e\n" +
"\x02id\x18\x01 \x01(\x05R\x02id\"%\n" +
"\rDeleteGameRsp\x12\x14\n" +
"\x05error\x18\x01 \x01(\tR\x05error2\x863\n" +
"\x16EveningDetectiveServer\x12\xa6\x01\n" +
"\x04Ping\x12'.crabs.evening_detective_server.PingReq\x1a'.crabs.evening_detective_server.PingRsp\"L\x92A3\x12)Проверить доступностьb\x06\n" +
"\x04\n" +
@@ -3060,7 +3762,21 @@ const file_main_proto_rawDesc = "" +
"\x13UpdateScenarioPlace\x126.crabs.evening_detective_server.UpdateScenarioPlaceReq\x1a6.crabs.evening_detective_server.UpdateScenarioPlaceRsp\"z\x92AK\n" +
"\x1bТочки сценария\x12,Обновить точку сценария\x82\xd3\xe4\x93\x02&:\x01*\x1a!/api/scenarios/{id}/places/{code}\x12\xfc\x01\n" +
"\x13DeleteScenarioPlace\x126.crabs.evening_detective_server.DeleteScenarioPlaceReq\x1a6.crabs.evening_detective_server.DeleteScenarioPlaceRsp\"u\x92AI\n" +
"\x1bТочки сценария\x12*Удалить точку сценария\x82\xd3\xe4\x93\x02#*!/api/scenarios/{id}/places/{code}B\xd7\x01\x92A\xc8\x01\x12U\n" +
"\x1bТочки сценария\x12*Удалить точку сценария\x82\xd3\xe4\x93\x02#*!/api/scenarios/{id}/places/{code}\x12\x9e\x01\n" +
"\aAddGame\x12*.crabs.evening_detective_server.AddGameReq\x1a*.crabs.evening_detective_server.AddGameRsp\";\x92A#\n" +
"\bИгры\x12\x17Создать игру\x82\xd3\xe4\x93\x02\x0f:\x01*\"\n" +
"/api/games\x12\xa0\x01\n" +
"\bGetGames\x12+.crabs.evening_detective_server.GetGamesReq\x1a+.crabs.evening_detective_server.GetGamesRsp\":\x92A%\n" +
"\bИгры\x12\x19Получить игры\x82\xd3\xe4\x93\x02\f\x12\n" +
"/api/games\x12\xa2\x01\n" +
"\aGetGame\x12*.crabs.evening_detective_server.GetGameReq\x1a*.crabs.evening_detective_server.GetGameRsp\"?\x92A%\n" +
"\bИгры\x12\x19Получить игру\x82\xd3\xe4\x93\x02\x11\x12\x0f/api/games/{id}\x12\xae\x01\n" +
"\n" +
"UpdateGame\x12-.crabs.evening_detective_server.UpdateGameReq\x1a-.crabs.evening_detective_server.UpdateGameRsp\"B\x92A%\n" +
"\bИгры\x12\x19Обновить игру\x82\xd3\xe4\x93\x02\x14:\x01*\x1a\x0f/api/games/{id}\x12\xa9\x01\n" +
"\n" +
"DeleteGame\x12-.crabs.evening_detective_server.DeleteGameReq\x1a-.crabs.evening_detective_server.DeleteGameRsp\"=\x92A#\n" +
"\bИгры\x12\x17Удалить игру\x82\xd3\xe4\x93\x02\x11*\x0f/api/games/{id}B\xd7\x01\x92A\xc8\x01\x12U\n" +
"KДокументация сервиса \"Вечерний детектив\"2\x06v0.1.0Z]\n" +
"[\n" +
"\n" +
@@ -3081,7 +3797,7 @@ func file_main_proto_rawDescGZIP() []byte {
return file_main_proto_rawDescData
}
var file_main_proto_msgTypes = make([]protoimpl.MessageInfo, 56)
var file_main_proto_msgTypes = make([]protoimpl.MessageInfo, 68)
var file_main_proto_goTypes = []any{
(*PingReq)(nil), // 0: crabs.evening_detective_server.PingReq
(*PingRsp)(nil), // 1: crabs.evening_detective_server.PingRsp
@@ -3139,12 +3855,24 @@ var file_main_proto_goTypes = []any{
(*UpdateScenarioPlaceRsp)(nil), // 53: crabs.evening_detective_server.UpdateScenarioPlaceRsp
(*DeleteScenarioPlaceReq)(nil), // 54: crabs.evening_detective_server.DeleteScenarioPlaceReq
(*DeleteScenarioPlaceRsp)(nil), // 55: crabs.evening_detective_server.DeleteScenarioPlaceRsp
(*timestamppb.Timestamp)(nil), // 56: google.protobuf.Timestamp
(*httpbody.HttpBody)(nil), // 57: google.api.HttpBody
(*AddGameReq)(nil), // 56: crabs.evening_detective_server.AddGameReq
(*AddGameRsp)(nil), // 57: crabs.evening_detective_server.AddGameRsp
(*GetGamesReq)(nil), // 58: crabs.evening_detective_server.GetGamesReq
(*GetGamesRsp)(nil), // 59: crabs.evening_detective_server.GetGamesRsp
(*Game)(nil), // 60: crabs.evening_detective_server.Game
(*Team)(nil), // 61: crabs.evening_detective_server.Team
(*GetGameReq)(nil), // 62: crabs.evening_detective_server.GetGameReq
(*GetGameRsp)(nil), // 63: crabs.evening_detective_server.GetGameRsp
(*UpdateGameReq)(nil), // 64: crabs.evening_detective_server.UpdateGameReq
(*UpdateGameRsp)(nil), // 65: crabs.evening_detective_server.UpdateGameRsp
(*DeleteGameReq)(nil), // 66: crabs.evening_detective_server.DeleteGameReq
(*DeleteGameRsp)(nil), // 67: crabs.evening_detective_server.DeleteGameRsp
(*timestamppb.Timestamp)(nil), // 68: google.protobuf.Timestamp
(*httpbody.HttpBody)(nil), // 69: google.api.HttpBody
}
var file_main_proto_depIdxs = []int32{
14, // 0: crabs.evening_detective_server.GetUsersRsp.users:type_name -> crabs.evening_detective_server.User
56, // 1: crabs.evening_detective_server.User.created_at:type_name -> google.protobuf.Timestamp
68, // 1: crabs.evening_detective_server.User.created_at:type_name -> google.protobuf.Timestamp
14, // 2: crabs.evening_detective_server.GetUserByIdRsp.user:type_name -> crabs.evening_detective_server.User
14, // 3: crabs.evening_detective_server.GetMeRsp.user:type_name -> crabs.evening_detective_server.User
36, // 4: crabs.evening_detective_server.GetMyScenariosRsp.scenarios:type_name -> crabs.evening_detective_server.Scenario
@@ -3152,9 +3880,9 @@ var file_main_proto_depIdxs = []int32{
36, // 6: crabs.evening_detective_server.GetScenarioRsp.scenario:type_name -> crabs.evening_detective_server.Scenario
37, // 7: crabs.evening_detective_server.Scenario.story:type_name -> crabs.evening_detective_server.Story
14, // 8: crabs.evening_detective_server.Scenario.author:type_name -> crabs.evening_detective_server.User
56, // 9: crabs.evening_detective_server.Scenario.updated_at:type_name -> google.protobuf.Timestamp
56, // 10: crabs.evening_detective_server.Scenario.created_at:type_name -> google.protobuf.Timestamp
56, // 11: crabs.evening_detective_server.Scenario.published_at:type_name -> google.protobuf.Timestamp
68, // 9: crabs.evening_detective_server.Scenario.updated_at:type_name -> google.protobuf.Timestamp
68, // 10: crabs.evening_detective_server.Scenario.created_at:type_name -> google.protobuf.Timestamp
68, // 11: crabs.evening_detective_server.Scenario.published_at:type_name -> google.protobuf.Timestamp
38, // 12: crabs.evening_detective_server.Story.places:type_name -> crabs.evening_detective_server.Place
39, // 13: crabs.evening_detective_server.Place.applications:type_name -> crabs.evening_detective_server.Application
40, // 14: crabs.evening_detective_server.Place.doors:type_name -> crabs.evening_detective_server.Door
@@ -3162,63 +3890,80 @@ var file_main_proto_depIdxs = []int32{
41, // 16: crabs.evening_detective_server.Door.keys:type_name -> crabs.evening_detective_server.Key
38, // 17: crabs.evening_detective_server.AddScenarioPlaceReq.place:type_name -> crabs.evening_detective_server.Place
38, // 18: crabs.evening_detective_server.UpdateScenarioPlaceReq.place:type_name -> crabs.evening_detective_server.Place
0, // 19: crabs.evening_detective_server.EveningDetectiveServer.Ping:input_type -> crabs.evening_detective_server.PingReq
2, // 20: crabs.evening_detective_server.EveningDetectiveServer.Echo:input_type -> crabs.evening_detective_server.EchoReq
4, // 21: crabs.evening_detective_server.EveningDetectiveServer.Signup:input_type -> crabs.evening_detective_server.SignupReq
6, // 22: crabs.evening_detective_server.EveningDetectiveServer.RefreshPassword:input_type -> crabs.evening_detective_server.RefreshPasswordReq
8, // 23: crabs.evening_detective_server.EveningDetectiveServer.Login:input_type -> crabs.evening_detective_server.LoginReq
10, // 24: crabs.evening_detective_server.EveningDetectiveServer.Refresh:input_type -> crabs.evening_detective_server.RefreshReq
12, // 25: crabs.evening_detective_server.EveningDetectiveServer.GetUsers:input_type -> crabs.evening_detective_server.GetUsersReq
15, // 26: crabs.evening_detective_server.EveningDetectiveServer.GetUserById:input_type -> crabs.evening_detective_server.GetUserByIdReq
17, // 27: crabs.evening_detective_server.EveningDetectiveServer.GetMe:input_type -> crabs.evening_detective_server.GetMeReq
19, // 28: crabs.evening_detective_server.EveningDetectiveServer.AddUserRole:input_type -> crabs.evening_detective_server.AddUserRoleReq
21, // 29: crabs.evening_detective_server.EveningDetectiveServer.DeleteUserRole:input_type -> crabs.evening_detective_server.DeleteUserRoleReq
23, // 30: crabs.evening_detective_server.EveningDetectiveServer.GetPermissions:input_type -> crabs.evening_detective_server.GetPermissionsReq
25, // 31: crabs.evening_detective_server.EveningDetectiveServer.UploadFile:input_type -> crabs.evening_detective_server.UploadFileReq
27, // 32: crabs.evening_detective_server.EveningDetectiveServer.DownloadFile:input_type -> crabs.evening_detective_server.DownloadFileReq
28, // 33: crabs.evening_detective_server.EveningDetectiveServer.AddScenario:input_type -> crabs.evening_detective_server.AddScenarioReq
30, // 34: crabs.evening_detective_server.EveningDetectiveServer.GetMyScenarios:input_type -> crabs.evening_detective_server.GetMyScenariosReq
32, // 35: crabs.evening_detective_server.EveningDetectiveServer.GetScenariosCatalog:input_type -> crabs.evening_detective_server.GetScenariosCatalogReq
34, // 36: crabs.evening_detective_server.EveningDetectiveServer.GetFullScenario:input_type -> crabs.evening_detective_server.GetScenarioReq
34, // 37: crabs.evening_detective_server.EveningDetectiveServer.GetScenario:input_type -> crabs.evening_detective_server.GetScenarioReq
42, // 38: crabs.evening_detective_server.EveningDetectiveServer.UpdateScenario:input_type -> crabs.evening_detective_server.UpdateScenarioReq
44, // 39: crabs.evening_detective_server.EveningDetectiveServer.PublicScenario:input_type -> crabs.evening_detective_server.PublicScenarioReq
46, // 40: crabs.evening_detective_server.EveningDetectiveServer.DraftScenario:input_type -> crabs.evening_detective_server.DraftScenarioReq
48, // 41: crabs.evening_detective_server.EveningDetectiveServer.DeleteScenario:input_type -> crabs.evening_detective_server.DeleteScenarioReq
50, // 42: crabs.evening_detective_server.EveningDetectiveServer.AddScenarioPlace:input_type -> crabs.evening_detective_server.AddScenarioPlaceReq
52, // 43: crabs.evening_detective_server.EveningDetectiveServer.UpdateScenarioPlace:input_type -> crabs.evening_detective_server.UpdateScenarioPlaceReq
54, // 44: crabs.evening_detective_server.EveningDetectiveServer.DeleteScenarioPlace:input_type -> crabs.evening_detective_server.DeleteScenarioPlaceReq
1, // 45: crabs.evening_detective_server.EveningDetectiveServer.Ping:output_type -> crabs.evening_detective_server.PingRsp
3, // 46: crabs.evening_detective_server.EveningDetectiveServer.Echo:output_type -> crabs.evening_detective_server.EchoRsp
5, // 47: crabs.evening_detective_server.EveningDetectiveServer.Signup:output_type -> crabs.evening_detective_server.SignupRsp
7, // 48: crabs.evening_detective_server.EveningDetectiveServer.RefreshPassword:output_type -> crabs.evening_detective_server.RefreshPasswordRsp
9, // 49: crabs.evening_detective_server.EveningDetectiveServer.Login:output_type -> crabs.evening_detective_server.LoginRsp
11, // 50: crabs.evening_detective_server.EveningDetectiveServer.Refresh:output_type -> crabs.evening_detective_server.RefreshRsp
13, // 51: crabs.evening_detective_server.EveningDetectiveServer.GetUsers:output_type -> crabs.evening_detective_server.GetUsersRsp
16, // 52: crabs.evening_detective_server.EveningDetectiveServer.GetUserById:output_type -> crabs.evening_detective_server.GetUserByIdRsp
18, // 53: crabs.evening_detective_server.EveningDetectiveServer.GetMe:output_type -> crabs.evening_detective_server.GetMeRsp
20, // 54: crabs.evening_detective_server.EveningDetectiveServer.AddUserRole:output_type -> crabs.evening_detective_server.AddUserRoleRsp
22, // 55: crabs.evening_detective_server.EveningDetectiveServer.DeleteUserRole:output_type -> crabs.evening_detective_server.DeleteUserRoleRsp
24, // 56: crabs.evening_detective_server.EveningDetectiveServer.GetPermissions:output_type -> crabs.evening_detective_server.GetPermissionsRsp
26, // 57: crabs.evening_detective_server.EveningDetectiveServer.UploadFile:output_type -> crabs.evening_detective_server.UploadFileRsp
57, // 58: crabs.evening_detective_server.EveningDetectiveServer.DownloadFile:output_type -> google.api.HttpBody
29, // 59: crabs.evening_detective_server.EveningDetectiveServer.AddScenario:output_type -> crabs.evening_detective_server.AddScenarioRsp
31, // 60: crabs.evening_detective_server.EveningDetectiveServer.GetMyScenarios:output_type -> crabs.evening_detective_server.GetMyScenariosRsp
33, // 61: crabs.evening_detective_server.EveningDetectiveServer.GetScenariosCatalog:output_type -> crabs.evening_detective_server.GetScenariosCatalogRsp
35, // 62: crabs.evening_detective_server.EveningDetectiveServer.GetFullScenario:output_type -> crabs.evening_detective_server.GetScenarioRsp
35, // 63: crabs.evening_detective_server.EveningDetectiveServer.GetScenario:output_type -> crabs.evening_detective_server.GetScenarioRsp
43, // 64: crabs.evening_detective_server.EveningDetectiveServer.UpdateScenario:output_type -> crabs.evening_detective_server.UpdateScenarioRsp
45, // 65: crabs.evening_detective_server.EveningDetectiveServer.PublicScenario:output_type -> crabs.evening_detective_server.PublicScenarioRsp
47, // 66: crabs.evening_detective_server.EveningDetectiveServer.DraftScenario:output_type -> crabs.evening_detective_server.DraftScenarioRsp
49, // 67: crabs.evening_detective_server.EveningDetectiveServer.DeleteScenario:output_type -> crabs.evening_detective_server.DeleteScenarioRsp
51, // 68: crabs.evening_detective_server.EveningDetectiveServer.AddScenarioPlace:output_type -> crabs.evening_detective_server.AddScenarioPlaceRsp
53, // 69: crabs.evening_detective_server.EveningDetectiveServer.UpdateScenarioPlace:output_type -> crabs.evening_detective_server.UpdateScenarioPlaceRsp
55, // 70: crabs.evening_detective_server.EveningDetectiveServer.DeleteScenarioPlace:output_type -> crabs.evening_detective_server.DeleteScenarioPlaceRsp
45, // [45:71] is the sub-list for method output_type
19, // [19:45] is the sub-list for method input_type
19, // [19:19] is the sub-list for extension type_name
19, // [19:19] is the sub-list for extension extendee
0, // [0:19] is the sub-list for field type_name
68, // 19: crabs.evening_detective_server.AddGameReq.start_at:type_name -> google.protobuf.Timestamp
60, // 20: crabs.evening_detective_server.GetGamesRsp.games:type_name -> crabs.evening_detective_server.Game
68, // 21: crabs.evening_detective_server.Game.start_at:type_name -> google.protobuf.Timestamp
36, // 22: crabs.evening_detective_server.Game.scenario:type_name -> crabs.evening_detective_server.Scenario
61, // 23: crabs.evening_detective_server.Game.teams:type_name -> crabs.evening_detective_server.Team
60, // 24: crabs.evening_detective_server.GetGameRsp.game:type_name -> crabs.evening_detective_server.Game
68, // 25: crabs.evening_detective_server.UpdateGameReq.start_at:type_name -> google.protobuf.Timestamp
0, // 26: crabs.evening_detective_server.EveningDetectiveServer.Ping:input_type -> crabs.evening_detective_server.PingReq
2, // 27: crabs.evening_detective_server.EveningDetectiveServer.Echo:input_type -> crabs.evening_detective_server.EchoReq
4, // 28: crabs.evening_detective_server.EveningDetectiveServer.Signup:input_type -> crabs.evening_detective_server.SignupReq
6, // 29: crabs.evening_detective_server.EveningDetectiveServer.RefreshPassword:input_type -> crabs.evening_detective_server.RefreshPasswordReq
8, // 30: crabs.evening_detective_server.EveningDetectiveServer.Login:input_type -> crabs.evening_detective_server.LoginReq
10, // 31: crabs.evening_detective_server.EveningDetectiveServer.Refresh:input_type -> crabs.evening_detective_server.RefreshReq
12, // 32: crabs.evening_detective_server.EveningDetectiveServer.GetUsers:input_type -> crabs.evening_detective_server.GetUsersReq
15, // 33: crabs.evening_detective_server.EveningDetectiveServer.GetUserById:input_type -> crabs.evening_detective_server.GetUserByIdReq
17, // 34: crabs.evening_detective_server.EveningDetectiveServer.GetMe:input_type -> crabs.evening_detective_server.GetMeReq
19, // 35: crabs.evening_detective_server.EveningDetectiveServer.AddUserRole:input_type -> crabs.evening_detective_server.AddUserRoleReq
21, // 36: crabs.evening_detective_server.EveningDetectiveServer.DeleteUserRole:input_type -> crabs.evening_detective_server.DeleteUserRoleReq
23, // 37: crabs.evening_detective_server.EveningDetectiveServer.GetPermissions:input_type -> crabs.evening_detective_server.GetPermissionsReq
25, // 38: crabs.evening_detective_server.EveningDetectiveServer.UploadFile:input_type -> crabs.evening_detective_server.UploadFileReq
27, // 39: crabs.evening_detective_server.EveningDetectiveServer.DownloadFile:input_type -> crabs.evening_detective_server.DownloadFileReq
28, // 40: crabs.evening_detective_server.EveningDetectiveServer.AddScenario:input_type -> crabs.evening_detective_server.AddScenarioReq
30, // 41: crabs.evening_detective_server.EveningDetectiveServer.GetMyScenarios:input_type -> crabs.evening_detective_server.GetMyScenariosReq
32, // 42: crabs.evening_detective_server.EveningDetectiveServer.GetScenariosCatalog:input_type -> crabs.evening_detective_server.GetScenariosCatalogReq
34, // 43: crabs.evening_detective_server.EveningDetectiveServer.GetFullScenario:input_type -> crabs.evening_detective_server.GetScenarioReq
34, // 44: crabs.evening_detective_server.EveningDetectiveServer.GetScenario:input_type -> crabs.evening_detective_server.GetScenarioReq
42, // 45: crabs.evening_detective_server.EveningDetectiveServer.UpdateScenario:input_type -> crabs.evening_detective_server.UpdateScenarioReq
44, // 46: crabs.evening_detective_server.EveningDetectiveServer.PublicScenario:input_type -> crabs.evening_detective_server.PublicScenarioReq
46, // 47: crabs.evening_detective_server.EveningDetectiveServer.DraftScenario:input_type -> crabs.evening_detective_server.DraftScenarioReq
48, // 48: crabs.evening_detective_server.EveningDetectiveServer.DeleteScenario:input_type -> crabs.evening_detective_server.DeleteScenarioReq
50, // 49: crabs.evening_detective_server.EveningDetectiveServer.AddScenarioPlace:input_type -> crabs.evening_detective_server.AddScenarioPlaceReq
52, // 50: crabs.evening_detective_server.EveningDetectiveServer.UpdateScenarioPlace:input_type -> crabs.evening_detective_server.UpdateScenarioPlaceReq
54, // 51: crabs.evening_detective_server.EveningDetectiveServer.DeleteScenarioPlace:input_type -> crabs.evening_detective_server.DeleteScenarioPlaceReq
56, // 52: crabs.evening_detective_server.EveningDetectiveServer.AddGame:input_type -> crabs.evening_detective_server.AddGameReq
58, // 53: crabs.evening_detective_server.EveningDetectiveServer.GetGames:input_type -> crabs.evening_detective_server.GetGamesReq
62, // 54: crabs.evening_detective_server.EveningDetectiveServer.GetGame:input_type -> crabs.evening_detective_server.GetGameReq
64, // 55: crabs.evening_detective_server.EveningDetectiveServer.UpdateGame:input_type -> crabs.evening_detective_server.UpdateGameReq
66, // 56: crabs.evening_detective_server.EveningDetectiveServer.DeleteGame:input_type -> crabs.evening_detective_server.DeleteGameReq
1, // 57: crabs.evening_detective_server.EveningDetectiveServer.Ping:output_type -> crabs.evening_detective_server.PingRsp
3, // 58: crabs.evening_detective_server.EveningDetectiveServer.Echo:output_type -> crabs.evening_detective_server.EchoRsp
5, // 59: crabs.evening_detective_server.EveningDetectiveServer.Signup:output_type -> crabs.evening_detective_server.SignupRsp
7, // 60: crabs.evening_detective_server.EveningDetectiveServer.RefreshPassword:output_type -> crabs.evening_detective_server.RefreshPasswordRsp
9, // 61: crabs.evening_detective_server.EveningDetectiveServer.Login:output_type -> crabs.evening_detective_server.LoginRsp
11, // 62: crabs.evening_detective_server.EveningDetectiveServer.Refresh:output_type -> crabs.evening_detective_server.RefreshRsp
13, // 63: crabs.evening_detective_server.EveningDetectiveServer.GetUsers:output_type -> crabs.evening_detective_server.GetUsersRsp
16, // 64: crabs.evening_detective_server.EveningDetectiveServer.GetUserById:output_type -> crabs.evening_detective_server.GetUserByIdRsp
18, // 65: crabs.evening_detective_server.EveningDetectiveServer.GetMe:output_type -> crabs.evening_detective_server.GetMeRsp
20, // 66: crabs.evening_detective_server.EveningDetectiveServer.AddUserRole:output_type -> crabs.evening_detective_server.AddUserRoleRsp
22, // 67: crabs.evening_detective_server.EveningDetectiveServer.DeleteUserRole:output_type -> crabs.evening_detective_server.DeleteUserRoleRsp
24, // 68: crabs.evening_detective_server.EveningDetectiveServer.GetPermissions:output_type -> crabs.evening_detective_server.GetPermissionsRsp
26, // 69: crabs.evening_detective_server.EveningDetectiveServer.UploadFile:output_type -> crabs.evening_detective_server.UploadFileRsp
69, // 70: crabs.evening_detective_server.EveningDetectiveServer.DownloadFile:output_type -> google.api.HttpBody
29, // 71: crabs.evening_detective_server.EveningDetectiveServer.AddScenario:output_type -> crabs.evening_detective_server.AddScenarioRsp
31, // 72: crabs.evening_detective_server.EveningDetectiveServer.GetMyScenarios:output_type -> crabs.evening_detective_server.GetMyScenariosRsp
33, // 73: crabs.evening_detective_server.EveningDetectiveServer.GetScenariosCatalog:output_type -> crabs.evening_detective_server.GetScenariosCatalogRsp
35, // 74: crabs.evening_detective_server.EveningDetectiveServer.GetFullScenario:output_type -> crabs.evening_detective_server.GetScenarioRsp
35, // 75: crabs.evening_detective_server.EveningDetectiveServer.GetScenario:output_type -> crabs.evening_detective_server.GetScenarioRsp
43, // 76: crabs.evening_detective_server.EveningDetectiveServer.UpdateScenario:output_type -> crabs.evening_detective_server.UpdateScenarioRsp
45, // 77: crabs.evening_detective_server.EveningDetectiveServer.PublicScenario:output_type -> crabs.evening_detective_server.PublicScenarioRsp
47, // 78: crabs.evening_detective_server.EveningDetectiveServer.DraftScenario:output_type -> crabs.evening_detective_server.DraftScenarioRsp
49, // 79: crabs.evening_detective_server.EveningDetectiveServer.DeleteScenario:output_type -> crabs.evening_detective_server.DeleteScenarioRsp
51, // 80: crabs.evening_detective_server.EveningDetectiveServer.AddScenarioPlace:output_type -> crabs.evening_detective_server.AddScenarioPlaceRsp
53, // 81: crabs.evening_detective_server.EveningDetectiveServer.UpdateScenarioPlace:output_type -> crabs.evening_detective_server.UpdateScenarioPlaceRsp
55, // 82: crabs.evening_detective_server.EveningDetectiveServer.DeleteScenarioPlace:output_type -> crabs.evening_detective_server.DeleteScenarioPlaceRsp
57, // 83: crabs.evening_detective_server.EveningDetectiveServer.AddGame:output_type -> crabs.evening_detective_server.AddGameRsp
59, // 84: crabs.evening_detective_server.EveningDetectiveServer.GetGames:output_type -> crabs.evening_detective_server.GetGamesRsp
63, // 85: crabs.evening_detective_server.EveningDetectiveServer.GetGame:output_type -> crabs.evening_detective_server.GetGameRsp
65, // 86: crabs.evening_detective_server.EveningDetectiveServer.UpdateGame:output_type -> crabs.evening_detective_server.UpdateGameRsp
67, // 87: crabs.evening_detective_server.EveningDetectiveServer.DeleteGame:output_type -> crabs.evening_detective_server.DeleteGameRsp
57, // [57:88] is the sub-list for method output_type
26, // [26:57] is the sub-list for method input_type
26, // [26:26] is the sub-list for extension type_name
26, // [26:26] is the sub-list for extension extendee
0, // [0:26] is the sub-list for field type_name
}
func init() { file_main_proto_init() }
@@ -3233,7 +3978,7 @@ func file_main_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: unsafe.Slice(unsafe.StringData(file_main_proto_rawDesc), len(file_main_proto_rawDesc)),
NumEnums: 0,
NumMessages: 56,
NumMessages: 68,
NumExtensions: 0,
NumServices: 1,
},
+366
View File
@@ -939,6 +939,177 @@ func local_request_EveningDetectiveServer_DeleteScenarioPlace_0(ctx context.Cont
return msg, metadata, err
}
func request_EveningDetectiveServer_AddGame_0(ctx context.Context, marshaler runtime.Marshaler, client EveningDetectiveServerClient, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) {
var (
protoReq AddGameReq
metadata runtime.ServerMetadata
)
if err := marshaler.NewDecoder(req.Body).Decode(&protoReq); err != nil && !errors.Is(err, io.EOF) {
return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", err)
}
if req.Body != nil {
_, _ = io.Copy(io.Discard, req.Body)
}
msg, err := client.AddGame(ctx, &protoReq, grpc.Header(&metadata.HeaderMD), grpc.Trailer(&metadata.TrailerMD))
return msg, metadata, err
}
func local_request_EveningDetectiveServer_AddGame_0(ctx context.Context, marshaler runtime.Marshaler, server EveningDetectiveServerServer, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) {
var (
protoReq AddGameReq
metadata runtime.ServerMetadata
)
if err := marshaler.NewDecoder(req.Body).Decode(&protoReq); err != nil && !errors.Is(err, io.EOF) {
return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", err)
}
msg, err := server.AddGame(ctx, &protoReq)
return msg, metadata, err
}
func request_EveningDetectiveServer_GetGames_0(ctx context.Context, marshaler runtime.Marshaler, client EveningDetectiveServerClient, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) {
var (
protoReq GetGamesReq
metadata runtime.ServerMetadata
)
if req.Body != nil {
_, _ = io.Copy(io.Discard, req.Body)
}
msg, err := client.GetGames(ctx, &protoReq, grpc.Header(&metadata.HeaderMD), grpc.Trailer(&metadata.TrailerMD))
return msg, metadata, err
}
func local_request_EveningDetectiveServer_GetGames_0(ctx context.Context, marshaler runtime.Marshaler, server EveningDetectiveServerServer, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) {
var (
protoReq GetGamesReq
metadata runtime.ServerMetadata
)
msg, err := server.GetGames(ctx, &protoReq)
return msg, metadata, err
}
func request_EveningDetectiveServer_GetGame_0(ctx context.Context, marshaler runtime.Marshaler, client EveningDetectiveServerClient, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) {
var (
protoReq GetGameReq
metadata runtime.ServerMetadata
err error
)
if req.Body != nil {
_, _ = io.Copy(io.Discard, req.Body)
}
val, ok := pathParams["id"]
if !ok {
return nil, metadata, status.Errorf(codes.InvalidArgument, "missing parameter %s", "id")
}
protoReq.Id, err = runtime.Int32(val)
if err != nil {
return nil, metadata, status.Errorf(codes.InvalidArgument, "type mismatch, parameter: %s, error: %v", "id", err)
}
msg, err := client.GetGame(ctx, &protoReq, grpc.Header(&metadata.HeaderMD), grpc.Trailer(&metadata.TrailerMD))
return msg, metadata, err
}
func local_request_EveningDetectiveServer_GetGame_0(ctx context.Context, marshaler runtime.Marshaler, server EveningDetectiveServerServer, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) {
var (
protoReq GetGameReq
metadata runtime.ServerMetadata
err error
)
val, ok := pathParams["id"]
if !ok {
return nil, metadata, status.Errorf(codes.InvalidArgument, "missing parameter %s", "id")
}
protoReq.Id, err = runtime.Int32(val)
if err != nil {
return nil, metadata, status.Errorf(codes.InvalidArgument, "type mismatch, parameter: %s, error: %v", "id", err)
}
msg, err := server.GetGame(ctx, &protoReq)
return msg, metadata, err
}
func request_EveningDetectiveServer_UpdateGame_0(ctx context.Context, marshaler runtime.Marshaler, client EveningDetectiveServerClient, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) {
var (
protoReq UpdateGameReq
metadata runtime.ServerMetadata
err error
)
if err := marshaler.NewDecoder(req.Body).Decode(&protoReq); err != nil && !errors.Is(err, io.EOF) {
return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", err)
}
if req.Body != nil {
_, _ = io.Copy(io.Discard, req.Body)
}
val, ok := pathParams["id"]
if !ok {
return nil, metadata, status.Errorf(codes.InvalidArgument, "missing parameter %s", "id")
}
protoReq.Id, err = runtime.Int32(val)
if err != nil {
return nil, metadata, status.Errorf(codes.InvalidArgument, "type mismatch, parameter: %s, error: %v", "id", err)
}
msg, err := client.UpdateGame(ctx, &protoReq, grpc.Header(&metadata.HeaderMD), grpc.Trailer(&metadata.TrailerMD))
return msg, metadata, err
}
func local_request_EveningDetectiveServer_UpdateGame_0(ctx context.Context, marshaler runtime.Marshaler, server EveningDetectiveServerServer, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) {
var (
protoReq UpdateGameReq
metadata runtime.ServerMetadata
err error
)
if err := marshaler.NewDecoder(req.Body).Decode(&protoReq); err != nil && !errors.Is(err, io.EOF) {
return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", err)
}
val, ok := pathParams["id"]
if !ok {
return nil, metadata, status.Errorf(codes.InvalidArgument, "missing parameter %s", "id")
}
protoReq.Id, err = runtime.Int32(val)
if err != nil {
return nil, metadata, status.Errorf(codes.InvalidArgument, "type mismatch, parameter: %s, error: %v", "id", err)
}
msg, err := server.UpdateGame(ctx, &protoReq)
return msg, metadata, err
}
func request_EveningDetectiveServer_DeleteGame_0(ctx context.Context, marshaler runtime.Marshaler, client EveningDetectiveServerClient, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) {
var (
protoReq DeleteGameReq
metadata runtime.ServerMetadata
err error
)
if req.Body != nil {
_, _ = io.Copy(io.Discard, req.Body)
}
val, ok := pathParams["id"]
if !ok {
return nil, metadata, status.Errorf(codes.InvalidArgument, "missing parameter %s", "id")
}
protoReq.Id, err = runtime.Int32(val)
if err != nil {
return nil, metadata, status.Errorf(codes.InvalidArgument, "type mismatch, parameter: %s, error: %v", "id", err)
}
msg, err := client.DeleteGame(ctx, &protoReq, grpc.Header(&metadata.HeaderMD), grpc.Trailer(&metadata.TrailerMD))
return msg, metadata, err
}
func local_request_EveningDetectiveServer_DeleteGame_0(ctx context.Context, marshaler runtime.Marshaler, server EveningDetectiveServerServer, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) {
var (
protoReq DeleteGameReq
metadata runtime.ServerMetadata
err error
)
val, ok := pathParams["id"]
if !ok {
return nil, metadata, status.Errorf(codes.InvalidArgument, "missing parameter %s", "id")
}
protoReq.Id, err = runtime.Int32(val)
if err != nil {
return nil, metadata, status.Errorf(codes.InvalidArgument, "type mismatch, parameter: %s, error: %v", "id", err)
}
msg, err := server.DeleteGame(ctx, &protoReq)
return msg, metadata, err
}
// RegisterEveningDetectiveServerHandlerServer registers the http handlers for service EveningDetectiveServer to "mux".
// UnaryRPC :call EveningDetectiveServerServer directly.
// StreamingRPC :currently unsupported pending https://github.com/grpc/grpc-go/issues/906.
@@ -1465,6 +1636,106 @@ func RegisterEveningDetectiveServerHandlerServer(ctx context.Context, mux *runti
}
forward_EveningDetectiveServer_DeleteScenarioPlace_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
})
mux.Handle(http.MethodPost, pattern_EveningDetectiveServer_AddGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) {
ctx, cancel := context.WithCancel(req.Context())
defer cancel()
var stream runtime.ServerTransportStream
ctx = grpc.NewContextWithServerTransportStream(ctx, &stream)
inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req)
annotatedContext, err := runtime.AnnotateIncomingContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/AddGame", runtime.WithHTTPPathPattern("/api/games"))
if err != nil {
runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err)
return
}
resp, md, err := local_request_EveningDetectiveServer_AddGame_0(annotatedContext, inboundMarshaler, server, req, pathParams)
md.HeaderMD, md.TrailerMD = metadata.Join(md.HeaderMD, stream.Header()), metadata.Join(md.TrailerMD, stream.Trailer())
annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md)
if err != nil {
runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err)
return
}
forward_EveningDetectiveServer_AddGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
})
mux.Handle(http.MethodGet, pattern_EveningDetectiveServer_GetGames_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) {
ctx, cancel := context.WithCancel(req.Context())
defer cancel()
var stream runtime.ServerTransportStream
ctx = grpc.NewContextWithServerTransportStream(ctx, &stream)
inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req)
annotatedContext, err := runtime.AnnotateIncomingContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/GetGames", runtime.WithHTTPPathPattern("/api/games"))
if err != nil {
runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err)
return
}
resp, md, err := local_request_EveningDetectiveServer_GetGames_0(annotatedContext, inboundMarshaler, server, req, pathParams)
md.HeaderMD, md.TrailerMD = metadata.Join(md.HeaderMD, stream.Header()), metadata.Join(md.TrailerMD, stream.Trailer())
annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md)
if err != nil {
runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err)
return
}
forward_EveningDetectiveServer_GetGames_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
})
mux.Handle(http.MethodGet, pattern_EveningDetectiveServer_GetGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) {
ctx, cancel := context.WithCancel(req.Context())
defer cancel()
var stream runtime.ServerTransportStream
ctx = grpc.NewContextWithServerTransportStream(ctx, &stream)
inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req)
annotatedContext, err := runtime.AnnotateIncomingContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/GetGame", runtime.WithHTTPPathPattern("/api/games/{id}"))
if err != nil {
runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err)
return
}
resp, md, err := local_request_EveningDetectiveServer_GetGame_0(annotatedContext, inboundMarshaler, server, req, pathParams)
md.HeaderMD, md.TrailerMD = metadata.Join(md.HeaderMD, stream.Header()), metadata.Join(md.TrailerMD, stream.Trailer())
annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md)
if err != nil {
runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err)
return
}
forward_EveningDetectiveServer_GetGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
})
mux.Handle(http.MethodPut, pattern_EveningDetectiveServer_UpdateGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) {
ctx, cancel := context.WithCancel(req.Context())
defer cancel()
var stream runtime.ServerTransportStream
ctx = grpc.NewContextWithServerTransportStream(ctx, &stream)
inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req)
annotatedContext, err := runtime.AnnotateIncomingContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/UpdateGame", runtime.WithHTTPPathPattern("/api/games/{id}"))
if err != nil {
runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err)
return
}
resp, md, err := local_request_EveningDetectiveServer_UpdateGame_0(annotatedContext, inboundMarshaler, server, req, pathParams)
md.HeaderMD, md.TrailerMD = metadata.Join(md.HeaderMD, stream.Header()), metadata.Join(md.TrailerMD, stream.Trailer())
annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md)
if err != nil {
runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err)
return
}
forward_EveningDetectiveServer_UpdateGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
})
mux.Handle(http.MethodDelete, pattern_EveningDetectiveServer_DeleteGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) {
ctx, cancel := context.WithCancel(req.Context())
defer cancel()
var stream runtime.ServerTransportStream
ctx = grpc.NewContextWithServerTransportStream(ctx, &stream)
inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req)
annotatedContext, err := runtime.AnnotateIncomingContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/DeleteGame", runtime.WithHTTPPathPattern("/api/games/{id}"))
if err != nil {
runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err)
return
}
resp, md, err := local_request_EveningDetectiveServer_DeleteGame_0(annotatedContext, inboundMarshaler, server, req, pathParams)
md.HeaderMD, md.TrailerMD = metadata.Join(md.HeaderMD, stream.Header()), metadata.Join(md.TrailerMD, stream.Trailer())
annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md)
if err != nil {
runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err)
return
}
forward_EveningDetectiveServer_DeleteGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
})
return nil
}
@@ -1947,6 +2218,91 @@ func RegisterEveningDetectiveServerHandlerClient(ctx context.Context, mux *runti
}
forward_EveningDetectiveServer_DeleteScenarioPlace_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
})
mux.Handle(http.MethodPost, pattern_EveningDetectiveServer_AddGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) {
ctx, cancel := context.WithCancel(req.Context())
defer cancel()
inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req)
annotatedContext, err := runtime.AnnotateContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/AddGame", runtime.WithHTTPPathPattern("/api/games"))
if err != nil {
runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err)
return
}
resp, md, err := request_EveningDetectiveServer_AddGame_0(annotatedContext, inboundMarshaler, client, req, pathParams)
annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md)
if err != nil {
runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err)
return
}
forward_EveningDetectiveServer_AddGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
})
mux.Handle(http.MethodGet, pattern_EveningDetectiveServer_GetGames_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) {
ctx, cancel := context.WithCancel(req.Context())
defer cancel()
inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req)
annotatedContext, err := runtime.AnnotateContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/GetGames", runtime.WithHTTPPathPattern("/api/games"))
if err != nil {
runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err)
return
}
resp, md, err := request_EveningDetectiveServer_GetGames_0(annotatedContext, inboundMarshaler, client, req, pathParams)
annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md)
if err != nil {
runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err)
return
}
forward_EveningDetectiveServer_GetGames_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
})
mux.Handle(http.MethodGet, pattern_EveningDetectiveServer_GetGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) {
ctx, cancel := context.WithCancel(req.Context())
defer cancel()
inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req)
annotatedContext, err := runtime.AnnotateContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/GetGame", runtime.WithHTTPPathPattern("/api/games/{id}"))
if err != nil {
runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err)
return
}
resp, md, err := request_EveningDetectiveServer_GetGame_0(annotatedContext, inboundMarshaler, client, req, pathParams)
annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md)
if err != nil {
runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err)
return
}
forward_EveningDetectiveServer_GetGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
})
mux.Handle(http.MethodPut, pattern_EveningDetectiveServer_UpdateGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) {
ctx, cancel := context.WithCancel(req.Context())
defer cancel()
inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req)
annotatedContext, err := runtime.AnnotateContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/UpdateGame", runtime.WithHTTPPathPattern("/api/games/{id}"))
if err != nil {
runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err)
return
}
resp, md, err := request_EveningDetectiveServer_UpdateGame_0(annotatedContext, inboundMarshaler, client, req, pathParams)
annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md)
if err != nil {
runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err)
return
}
forward_EveningDetectiveServer_UpdateGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
})
mux.Handle(http.MethodDelete, pattern_EveningDetectiveServer_DeleteGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) {
ctx, cancel := context.WithCancel(req.Context())
defer cancel()
inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req)
annotatedContext, err := runtime.AnnotateContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/DeleteGame", runtime.WithHTTPPathPattern("/api/games/{id}"))
if err != nil {
runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err)
return
}
resp, md, err := request_EveningDetectiveServer_DeleteGame_0(annotatedContext, inboundMarshaler, client, req, pathParams)
annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md)
if err != nil {
runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err)
return
}
forward_EveningDetectiveServer_DeleteGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
})
return nil
}
@@ -1977,6 +2333,11 @@ var (
pattern_EveningDetectiveServer_AddScenarioPlace_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2, 2, 3}, []string{"api", "scenarios", "id", "places"}, ""))
pattern_EveningDetectiveServer_UpdateScenarioPlace_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2, 2, 3, 1, 0, 4, 1, 5, 4}, []string{"api", "scenarios", "id", "places", "code"}, ""))
pattern_EveningDetectiveServer_DeleteScenarioPlace_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2, 2, 3, 1, 0, 4, 1, 5, 4}, []string{"api", "scenarios", "id", "places", "code"}, ""))
pattern_EveningDetectiveServer_AddGame_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1}, []string{"api", "games"}, ""))
pattern_EveningDetectiveServer_GetGames_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1}, []string{"api", "games"}, ""))
pattern_EveningDetectiveServer_GetGame_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2}, []string{"api", "games", "id"}, ""))
pattern_EveningDetectiveServer_UpdateGame_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2}, []string{"api", "games", "id"}, ""))
pattern_EveningDetectiveServer_DeleteGame_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2}, []string{"api", "games", "id"}, ""))
)
var (
@@ -2006,4 +2367,9 @@ var (
forward_EveningDetectiveServer_AddScenarioPlace_0 = runtime.ForwardResponseMessage
forward_EveningDetectiveServer_UpdateScenarioPlace_0 = runtime.ForwardResponseMessage
forward_EveningDetectiveServer_DeleteScenarioPlace_0 = runtime.ForwardResponseMessage
forward_EveningDetectiveServer_AddGame_0 = runtime.ForwardResponseMessage
forward_EveningDetectiveServer_GetGames_0 = runtime.ForwardResponseMessage
forward_EveningDetectiveServer_GetGame_0 = runtime.ForwardResponseMessage
forward_EveningDetectiveServer_UpdateGame_0 = runtime.ForwardResponseMessage
forward_EveningDetectiveServer_DeleteGame_0 = runtime.ForwardResponseMessage
)
+190
View File
@@ -46,6 +46,11 @@ const (
EveningDetectiveServer_AddScenarioPlace_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/AddScenarioPlace"
EveningDetectiveServer_UpdateScenarioPlace_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/UpdateScenarioPlace"
EveningDetectiveServer_DeleteScenarioPlace_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/DeleteScenarioPlace"
EveningDetectiveServer_AddGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/AddGame"
EveningDetectiveServer_GetGames_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetGames"
EveningDetectiveServer_GetGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetGame"
EveningDetectiveServer_UpdateGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/UpdateGame"
EveningDetectiveServer_DeleteGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/DeleteGame"
)
// EveningDetectiveServerClient is the client API for EveningDetectiveServer service.
@@ -78,6 +83,11 @@ type EveningDetectiveServerClient interface {
AddScenarioPlace(ctx context.Context, in *AddScenarioPlaceReq, opts ...grpc.CallOption) (*AddScenarioPlaceRsp, error)
UpdateScenarioPlace(ctx context.Context, in *UpdateScenarioPlaceReq, opts ...grpc.CallOption) (*UpdateScenarioPlaceRsp, error)
DeleteScenarioPlace(ctx context.Context, in *DeleteScenarioPlaceReq, opts ...grpc.CallOption) (*DeleteScenarioPlaceRsp, error)
AddGame(ctx context.Context, in *AddGameReq, opts ...grpc.CallOption) (*AddGameRsp, error)
GetGames(ctx context.Context, in *GetGamesReq, opts ...grpc.CallOption) (*GetGamesRsp, error)
GetGame(ctx context.Context, in *GetGameReq, opts ...grpc.CallOption) (*GetGameRsp, error)
UpdateGame(ctx context.Context, in *UpdateGameReq, opts ...grpc.CallOption) (*UpdateGameRsp, error)
DeleteGame(ctx context.Context, in *DeleteGameReq, opts ...grpc.CallOption) (*DeleteGameRsp, error)
}
type eveningDetectiveServerClient struct {
@@ -348,6 +358,56 @@ func (c *eveningDetectiveServerClient) DeleteScenarioPlace(ctx context.Context,
return out, nil
}
func (c *eveningDetectiveServerClient) AddGame(ctx context.Context, in *AddGameReq, opts ...grpc.CallOption) (*AddGameRsp, error) {
cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
out := new(AddGameRsp)
err := c.cc.Invoke(ctx, EveningDetectiveServer_AddGame_FullMethodName, in, out, cOpts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *eveningDetectiveServerClient) GetGames(ctx context.Context, in *GetGamesReq, opts ...grpc.CallOption) (*GetGamesRsp, error) {
cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
out := new(GetGamesRsp)
err := c.cc.Invoke(ctx, EveningDetectiveServer_GetGames_FullMethodName, in, out, cOpts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *eveningDetectiveServerClient) GetGame(ctx context.Context, in *GetGameReq, opts ...grpc.CallOption) (*GetGameRsp, error) {
cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
out := new(GetGameRsp)
err := c.cc.Invoke(ctx, EveningDetectiveServer_GetGame_FullMethodName, in, out, cOpts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *eveningDetectiveServerClient) UpdateGame(ctx context.Context, in *UpdateGameReq, opts ...grpc.CallOption) (*UpdateGameRsp, error) {
cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
out := new(UpdateGameRsp)
err := c.cc.Invoke(ctx, EveningDetectiveServer_UpdateGame_FullMethodName, in, out, cOpts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *eveningDetectiveServerClient) DeleteGame(ctx context.Context, in *DeleteGameReq, opts ...grpc.CallOption) (*DeleteGameRsp, error) {
cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
out := new(DeleteGameRsp)
err := c.cc.Invoke(ctx, EveningDetectiveServer_DeleteGame_FullMethodName, in, out, cOpts...)
if err != nil {
return nil, err
}
return out, nil
}
// EveningDetectiveServerServer is the server API for EveningDetectiveServer service.
// All implementations must embed UnimplementedEveningDetectiveServerServer
// for forward compatibility.
@@ -378,6 +438,11 @@ type EveningDetectiveServerServer interface {
AddScenarioPlace(context.Context, *AddScenarioPlaceReq) (*AddScenarioPlaceRsp, error)
UpdateScenarioPlace(context.Context, *UpdateScenarioPlaceReq) (*UpdateScenarioPlaceRsp, error)
DeleteScenarioPlace(context.Context, *DeleteScenarioPlaceReq) (*DeleteScenarioPlaceRsp, error)
AddGame(context.Context, *AddGameReq) (*AddGameRsp, error)
GetGames(context.Context, *GetGamesReq) (*GetGamesRsp, error)
GetGame(context.Context, *GetGameReq) (*GetGameRsp, error)
UpdateGame(context.Context, *UpdateGameReq) (*UpdateGameRsp, error)
DeleteGame(context.Context, *DeleteGameReq) (*DeleteGameRsp, error)
mustEmbedUnimplementedEveningDetectiveServerServer()
}
@@ -466,6 +531,21 @@ func (UnimplementedEveningDetectiveServerServer) UpdateScenarioPlace(context.Con
func (UnimplementedEveningDetectiveServerServer) DeleteScenarioPlace(context.Context, *DeleteScenarioPlaceReq) (*DeleteScenarioPlaceRsp, error) {
return nil, status.Error(codes.Unimplemented, "method DeleteScenarioPlace not implemented")
}
func (UnimplementedEveningDetectiveServerServer) AddGame(context.Context, *AddGameReq) (*AddGameRsp, error) {
return nil, status.Error(codes.Unimplemented, "method AddGame not implemented")
}
func (UnimplementedEveningDetectiveServerServer) GetGames(context.Context, *GetGamesReq) (*GetGamesRsp, error) {
return nil, status.Error(codes.Unimplemented, "method GetGames not implemented")
}
func (UnimplementedEveningDetectiveServerServer) GetGame(context.Context, *GetGameReq) (*GetGameRsp, error) {
return nil, status.Error(codes.Unimplemented, "method GetGame not implemented")
}
func (UnimplementedEveningDetectiveServerServer) UpdateGame(context.Context, *UpdateGameReq) (*UpdateGameRsp, error) {
return nil, status.Error(codes.Unimplemented, "method UpdateGame not implemented")
}
func (UnimplementedEveningDetectiveServerServer) DeleteGame(context.Context, *DeleteGameReq) (*DeleteGameRsp, error) {
return nil, status.Error(codes.Unimplemented, "method DeleteGame not implemented")
}
func (UnimplementedEveningDetectiveServerServer) mustEmbedUnimplementedEveningDetectiveServerServer() {
}
func (UnimplementedEveningDetectiveServerServer) testEmbeddedByValue() {}
@@ -956,6 +1036,96 @@ func _EveningDetectiveServer_DeleteScenarioPlace_Handler(srv interface{}, ctx co
return interceptor(ctx, in, info, handler)
}
func _EveningDetectiveServer_AddGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(AddGameReq)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(EveningDetectiveServerServer).AddGame(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: EveningDetectiveServer_AddGame_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(EveningDetectiveServerServer).AddGame(ctx, req.(*AddGameReq))
}
return interceptor(ctx, in, info, handler)
}
func _EveningDetectiveServer_GetGames_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(GetGamesReq)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(EveningDetectiveServerServer).GetGames(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: EveningDetectiveServer_GetGames_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(EveningDetectiveServerServer).GetGames(ctx, req.(*GetGamesReq))
}
return interceptor(ctx, in, info, handler)
}
func _EveningDetectiveServer_GetGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(GetGameReq)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(EveningDetectiveServerServer).GetGame(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: EveningDetectiveServer_GetGame_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(EveningDetectiveServerServer).GetGame(ctx, req.(*GetGameReq))
}
return interceptor(ctx, in, info, handler)
}
func _EveningDetectiveServer_UpdateGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(UpdateGameReq)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(EveningDetectiveServerServer).UpdateGame(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: EveningDetectiveServer_UpdateGame_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(EveningDetectiveServerServer).UpdateGame(ctx, req.(*UpdateGameReq))
}
return interceptor(ctx, in, info, handler)
}
func _EveningDetectiveServer_DeleteGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(DeleteGameReq)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(EveningDetectiveServerServer).DeleteGame(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: EveningDetectiveServer_DeleteGame_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(EveningDetectiveServerServer).DeleteGame(ctx, req.(*DeleteGameReq))
}
return interceptor(ctx, in, info, handler)
}
// EveningDetectiveServer_ServiceDesc is the grpc.ServiceDesc for EveningDetectiveServer service.
// It's only intended for direct use with grpc.RegisterService,
// and not to be introspected or modified (even as a copy)
@@ -1067,6 +1237,26 @@ var EveningDetectiveServer_ServiceDesc = grpc.ServiceDesc{
MethodName: "DeleteScenarioPlace",
Handler: _EveningDetectiveServer_DeleteScenarioPlace_Handler,
},
{
MethodName: "AddGame",
Handler: _EveningDetectiveServer_AddGame_Handler,
},
{
MethodName: "GetGames",
Handler: _EveningDetectiveServer_GetGames_Handler,
},
{
MethodName: "GetGame",
Handler: _EveningDetectiveServer_GetGame_Handler,
},
{
MethodName: "UpdateGame",
Handler: _EveningDetectiveServer_UpdateGame_Handler,
},
{
MethodName: "DeleteGame",
Handler: _EveningDetectiveServer_DeleteGame_Handler,
},
},
Streams: []grpc.StreamDesc{},
Metadata: "main.proto",