diff --git a/api/main.proto b/api/main.proto index db5b461..10b0c49 100644 --- a/api/main.proto +++ b/api/main.proto @@ -366,6 +366,50 @@ service EveningDetectiveServer { }; } + rpc StartGame(StartGameReq) returns (StartGameRsp) { + option (google.api.http) = { + put : "/api/games/{id}/start" + body: "*" + }; + option (grpc.gateway.protoc_gen_openapiv2.options.openapiv2_operation) = { + tags : "Игры"; + summary: "Начать игру"; + }; + } + + rpc PauseGame(PauseGameReq) returns (PauseGameRsp) { + option (google.api.http) = { + put : "/api/games/{id}/pause" + body: "*" + }; + option (grpc.gateway.protoc_gen_openapiv2.options.openapiv2_operation) = { + tags : "Игры"; + summary: "Остановить игру"; + }; + } + + rpc FinishGame(FinishGameReq) returns (FinishGameRsp) { + option (google.api.http) = { + put : "/api/games/{id}/finish" + body: "*" + }; + option (grpc.gateway.protoc_gen_openapiv2.options.openapiv2_operation) = { + tags : "Игры"; + summary: "Закончить игру"; + }; + } + + rpc ResetGame(ResetGameReq) returns (ResetGameRsp) { + option (google.api.http) = { + put : "/api/games/{id}/reset" + body: "*" + }; + option (grpc.gateway.protoc_gen_openapiv2.options.openapiv2_operation) = { + tags : "Игры"; + summary: "Сбросить игру"; + }; + } + rpc DeleteGame(DeleteGameReq) returns (DeleteGameRsp) { option (google.api.http) = { delete: "/api/games/{id}" @@ -775,6 +819,38 @@ message UpdateGameRsp { string error = 1; } +message StartGameReq { + int32 id = 1; +} + +message StartGameRsp { + string error = 1; +} + +message PauseGameReq { + int32 id = 1; +} + +message PauseGameRsp { + string error = 1; +} + +message FinishGameReq { + int32 id = 1; +} + +message FinishGameRsp { + string error = 1; +} + +message ResetGameReq { + int32 id = 1; +} + +message ResetGameRsp { + string error = 1; +} + message DeleteGameReq { int32 id = 1; } diff --git a/bin/evening_detective_server b/bin/evening_detective_server index 3a44953..75d2e6f 100755 Binary files a/bin/evening_detective_server and b/bin/evening_detective_server differ diff --git a/cmd/evening_detective_server/main.swagger.json b/cmd/evening_detective_server/main.swagger.json index 53221e9..c43ccce 100644 --- a/cmd/evening_detective_server/main.swagger.json +++ b/cmd/evening_detective_server/main.swagger.json @@ -409,6 +409,166 @@ ] } }, + "/api/games/{id}/finish": { + "put": { + "summary": "Закончить игру", + "operationId": "EveningDetectiveServer_FinishGame", + "responses": { + "200": { + "description": "A successful response.", + "schema": { + "$ref": "#/definitions/evening_detective_serverFinishGameRsp" + } + }, + "default": { + "description": "An unexpected error response.", + "schema": { + "$ref": "#/definitions/rpcStatus" + } + } + }, + "parameters": [ + { + "name": "id", + "in": "path", + "required": true, + "type": "integer", + "format": "int32" + }, + { + "name": "body", + "in": "body", + "required": true, + "schema": { + "$ref": "#/definitions/EveningDetectiveServerFinishGameBody" + } + } + ], + "tags": [ + "Игры" + ] + } + }, + "/api/games/{id}/pause": { + "put": { + "summary": "Остановить игру", + "operationId": "EveningDetectiveServer_PauseGame", + "responses": { + "200": { + "description": "A successful response.", + "schema": { + "$ref": "#/definitions/evening_detective_serverPauseGameRsp" + } + }, + "default": { + "description": "An unexpected error response.", + "schema": { + "$ref": "#/definitions/rpcStatus" + } + } + }, + "parameters": [ + { + "name": "id", + "in": "path", + "required": true, + "type": "integer", + "format": "int32" + }, + { + "name": "body", + "in": "body", + "required": true, + "schema": { + "$ref": "#/definitions/EveningDetectiveServerPauseGameBody" + } + } + ], + "tags": [ + "Игры" + ] + } + }, + "/api/games/{id}/reset": { + "put": { + "summary": "Сбросить игру", + "operationId": "EveningDetectiveServer_ResetGame", + "responses": { + "200": { + "description": "A successful response.", + "schema": { + "$ref": "#/definitions/evening_detective_serverResetGameRsp" + } + }, + "default": { + "description": "An unexpected error response.", + "schema": { + "$ref": "#/definitions/rpcStatus" + } + } + }, + "parameters": [ + { + "name": "id", + "in": "path", + "required": true, + "type": "integer", + "format": "int32" + }, + { + "name": "body", + "in": "body", + "required": true, + "schema": { + "$ref": "#/definitions/EveningDetectiveServerResetGameBody" + } + } + ], + "tags": [ + "Игры" + ] + } + }, + "/api/games/{id}/start": { + "put": { + "summary": "Начать игру", + "operationId": "EveningDetectiveServer_StartGame", + "responses": { + "200": { + "description": "A successful response.", + "schema": { + "$ref": "#/definitions/evening_detective_serverStartGameRsp" + } + }, + "default": { + "description": "An unexpected error response.", + "schema": { + "$ref": "#/definitions/rpcStatus" + } + } + }, + "parameters": [ + { + "name": "id", + "in": "path", + "required": true, + "type": "integer", + "format": "int32" + }, + { + "name": "body", + "in": "body", + "required": true, + "schema": { + "$ref": "#/definitions/EveningDetectiveServerStartGameBody" + } + } + ], + "tags": [ + "Игры" + ] + } + }, "/api/my-scenarios": { "get": { "summary": "Получить свои сценарии", @@ -1347,6 +1507,9 @@ "EveningDetectiveServerDraftScenarioBody": { "type": "object" }, + "EveningDetectiveServerFinishGameBody": { + "type": "object" + }, "EveningDetectiveServerGiveTeamApplicationsBody": { "type": "object", "properties": { @@ -1355,9 +1518,18 @@ } } }, + "EveningDetectiveServerPauseGameBody": { + "type": "object" + }, "EveningDetectiveServerPublicScenarioBody": { "type": "object" }, + "EveningDetectiveServerResetGameBody": { + "type": "object" + }, + "EveningDetectiveServerStartGameBody": { + "type": "object" + }, "EveningDetectiveServerUpdateGameBody": { "type": "object", "properties": { @@ -1625,6 +1797,14 @@ } } }, + "evening_detective_serverFinishGameRsp": { + "type": "object", + "properties": { + "error": { + "type": "string" + } + } + }, "evening_detective_serverGame": { "type": "object", "properties": { @@ -1830,6 +2010,14 @@ } } }, + "evening_detective_serverPauseGameRsp": { + "type": "object", + "properties": { + "error": { + "type": "string" + } + } + }, "evening_detective_serverPingRsp": { "type": "object" }, @@ -1920,6 +2108,14 @@ } } }, + "evening_detective_serverResetGameRsp": { + "type": "object", + "properties": { + "error": { + "type": "string" + } + } + }, "evening_detective_serverScenario": { "type": "object", "properties": { @@ -1978,6 +2174,14 @@ } } }, + "evening_detective_serverStartGameRsp": { + "type": "object", + "properties": { + "error": { + "type": "string" + } + } + }, "evening_detective_serverStory": { "type": "object", "properties": { diff --git a/internal/app/server.go b/internal/app/server.go index b221783..67277ea 100644 --- a/internal/app/server.go +++ b/internal/app/server.go @@ -539,6 +539,70 @@ func (s *server) UpdateGame(ctx context.Context, req *proto.UpdateGameReq) (*pro return &proto.UpdateGameRsp{}, nil } +func (s *server) StartGame(ctx context.Context, req *proto.StartGameReq) (*proto.StartGameRsp, error) { + claims := ctx.Value("claims").(*processor_jwt.JWTClaims) + if !roles.HasRole(claims, roles.Organizer) && !roles.HasRole(claims, roles.Author) { + return nil, status.Errorf(codes.PermissionDenied, "permission denied") + } + + err := s.gameService.StartGame(ctx, int(req.Id)) + if err != nil { + return &proto.StartGameRsp{ + Error: err.Error(), + }, nil + } + + return &proto.StartGameRsp{}, nil +} + +func (s *server) PauseGame(ctx context.Context, req *proto.PauseGameReq) (*proto.PauseGameRsp, error) { + claims := ctx.Value("claims").(*processor_jwt.JWTClaims) + if !roles.HasRole(claims, roles.Organizer) && !roles.HasRole(claims, roles.Author) { + return nil, status.Errorf(codes.PermissionDenied, "permission denied") + } + + err := s.gameService.PauseGame(ctx, int(req.Id)) + if err != nil { + return &proto.PauseGameRsp{ + Error: err.Error(), + }, nil + } + + return &proto.PauseGameRsp{}, nil +} + +func (s *server) FinishGame(ctx context.Context, req *proto.FinishGameReq) (*proto.FinishGameRsp, error) { + claims := ctx.Value("claims").(*processor_jwt.JWTClaims) + if !roles.HasRole(claims, roles.Organizer) && !roles.HasRole(claims, roles.Author) { + return nil, status.Errorf(codes.PermissionDenied, "permission denied") + } + + err := s.gameService.FinishGame(ctx, int(req.Id)) + if err != nil { + return &proto.FinishGameRsp{ + Error: err.Error(), + }, nil + } + + return &proto.FinishGameRsp{}, nil +} + +func (s *server) ResetGame(ctx context.Context, req *proto.ResetGameReq) (*proto.ResetGameRsp, error) { + claims := ctx.Value("claims").(*processor_jwt.JWTClaims) + if !roles.HasRole(claims, roles.Organizer) && !roles.HasRole(claims, roles.Author) { + return nil, status.Errorf(codes.PermissionDenied, "permission denied") + } + + err := s.gameService.ResetGame(ctx, int(req.Id)) + if err != nil { + return &proto.ResetGameRsp{ + Error: err.Error(), + }, nil + } + + return &proto.ResetGameRsp{}, nil +} + func (s *server) AddTeam(ctx context.Context, req *proto.AddTeamReq) (*proto.AddTeamRsp, error) { claims := ctx.Value("claims").(*processor_jwt.JWTClaims) if !roles.HasRole(claims, roles.Organizer) && !roles.HasRole(claims, roles.Author) { diff --git a/internal/repos/games_repo/repo.go b/internal/repos/games_repo/repo.go index 194b004..b4d01c5 100644 --- a/internal/repos/games_repo/repo.go +++ b/internal/repos/games_repo/repo.go @@ -177,3 +177,83 @@ func (r *GamesRepo) UpdateGame( } return nil } + +func (r *GamesRepo) StartGame(ctx context.Context, id int) error { + tag, err := r.pool.Exec( + ctx, + `UPDATE games + SET + status = 'run', + start_at = NOW(), + updated_at = NOW() + WHERE id = $1`, + id, + ) + if err != nil { + return err + } + if tag.RowsAffected() == 0 { + return ErrGameNotFound + } + return nil +} + +func (r *GamesRepo) PauseGame(ctx context.Context, id int) error { + tag, err := r.pool.Exec( + ctx, + `UPDATE games + SET + status = 'pause', + updated_at = NOW() + WHERE id = $1`, + id, + ) + if err != nil { + return err + } + if tag.RowsAffected() == 0 { + return ErrGameNotFound + } + return nil +} + +func (r *GamesRepo) FinishGame(ctx context.Context, id int) error { + tag, err := r.pool.Exec( + ctx, + `UPDATE games + SET + status = 'finish', + ended_at = NOW(), + updated_at = NOW() + WHERE id = $1`, + id, + ) + if err != nil { + return err + } + if tag.RowsAffected() == 0 { + return ErrGameNotFound + } + return nil +} + +func (r *GamesRepo) ResetGame(ctx context.Context, id int) error { + tag, err := r.pool.Exec( + ctx, + `UPDATE games + SET + status = 'draft', + started_at = DEFAULT, + ended_at = DEFAULT, + updated_at = NOW() + WHERE id = $1`, + id, + ) + if err != nil { + return err + } + if tag.RowsAffected() == 0 { + return ErrGameNotFound + } + return nil +} diff --git a/internal/services/game_service/service.go b/internal/services/game_service/service.go index 2449901..b7406e1 100644 --- a/internal/services/game_service/service.go +++ b/internal/services/game_service/service.go @@ -148,6 +148,22 @@ func (s *GameService) UpdateGame( return s.gamesRepo.UpdateGame(ctx, id, name, description, startAt, scenarioId) } +func (s *GameService) StartGame(ctx context.Context, id int) error { + return s.gamesRepo.StartGame(ctx, id) +} + +func (s *GameService) PauseGame(ctx context.Context, id int) error { + return s.gamesRepo.PauseGame(ctx, id) +} + +func (s *GameService) FinishGame(ctx context.Context, id int) error { + return s.gamesRepo.FinishGame(ctx, id) +} + +func (s *GameService) ResetGame(ctx context.Context, id int) error { + return s.gamesRepo.ResetGame(ctx, id) +} + func (s *GameService) AddTeam( ctx context.Context, creatorId int, diff --git a/proto/main.pb.go b/proto/main.pb.go index 7afc31a..07cbc4e 100644 --- a/proto/main.pb.go +++ b/proto/main.pb.go @@ -3425,6 +3425,358 @@ func (x *UpdateGameRsp) GetError() string { return "" } +type StartGameReq struct { + state protoimpl.MessageState `protogen:"open.v1"` + Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *StartGameReq) Reset() { + *x = StartGameReq{} + mi := &file_main_proto_msgTypes[66] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *StartGameReq) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*StartGameReq) ProtoMessage() {} + +func (x *StartGameReq) ProtoReflect() protoreflect.Message { + mi := &file_main_proto_msgTypes[66] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use StartGameReq.ProtoReflect.Descriptor instead. +func (*StartGameReq) Descriptor() ([]byte, []int) { + return file_main_proto_rawDescGZIP(), []int{66} +} + +func (x *StartGameReq) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +type StartGameRsp struct { + state protoimpl.MessageState `protogen:"open.v1"` + Error string `protobuf:"bytes,1,opt,name=error,proto3" json:"error,omitempty"` + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *StartGameRsp) Reset() { + *x = StartGameRsp{} + mi := &file_main_proto_msgTypes[67] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *StartGameRsp) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*StartGameRsp) ProtoMessage() {} + +func (x *StartGameRsp) ProtoReflect() protoreflect.Message { + mi := &file_main_proto_msgTypes[67] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use StartGameRsp.ProtoReflect.Descriptor instead. +func (*StartGameRsp) Descriptor() ([]byte, []int) { + return file_main_proto_rawDescGZIP(), []int{67} +} + +func (x *StartGameRsp) GetError() string { + if x != nil { + return x.Error + } + return "" +} + +type PauseGameReq struct { + state protoimpl.MessageState `protogen:"open.v1"` + Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *PauseGameReq) Reset() { + *x = PauseGameReq{} + mi := &file_main_proto_msgTypes[68] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *PauseGameReq) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*PauseGameReq) ProtoMessage() {} + +func (x *PauseGameReq) ProtoReflect() protoreflect.Message { + mi := &file_main_proto_msgTypes[68] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use PauseGameReq.ProtoReflect.Descriptor instead. +func (*PauseGameReq) Descriptor() ([]byte, []int) { + return file_main_proto_rawDescGZIP(), []int{68} +} + +func (x *PauseGameReq) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +type PauseGameRsp struct { + state protoimpl.MessageState `protogen:"open.v1"` + Error string `protobuf:"bytes,1,opt,name=error,proto3" json:"error,omitempty"` + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *PauseGameRsp) Reset() { + *x = PauseGameRsp{} + mi := &file_main_proto_msgTypes[69] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *PauseGameRsp) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*PauseGameRsp) ProtoMessage() {} + +func (x *PauseGameRsp) ProtoReflect() protoreflect.Message { + mi := &file_main_proto_msgTypes[69] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use PauseGameRsp.ProtoReflect.Descriptor instead. +func (*PauseGameRsp) Descriptor() ([]byte, []int) { + return file_main_proto_rawDescGZIP(), []int{69} +} + +func (x *PauseGameRsp) GetError() string { + if x != nil { + return x.Error + } + return "" +} + +type FinishGameReq struct { + state protoimpl.MessageState `protogen:"open.v1"` + Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *FinishGameReq) Reset() { + *x = FinishGameReq{} + mi := &file_main_proto_msgTypes[70] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *FinishGameReq) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*FinishGameReq) ProtoMessage() {} + +func (x *FinishGameReq) ProtoReflect() protoreflect.Message { + mi := &file_main_proto_msgTypes[70] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use FinishGameReq.ProtoReflect.Descriptor instead. +func (*FinishGameReq) Descriptor() ([]byte, []int) { + return file_main_proto_rawDescGZIP(), []int{70} +} + +func (x *FinishGameReq) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +type FinishGameRsp struct { + state protoimpl.MessageState `protogen:"open.v1"` + Error string `protobuf:"bytes,1,opt,name=error,proto3" json:"error,omitempty"` + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *FinishGameRsp) Reset() { + *x = FinishGameRsp{} + mi := &file_main_proto_msgTypes[71] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *FinishGameRsp) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*FinishGameRsp) ProtoMessage() {} + +func (x *FinishGameRsp) ProtoReflect() protoreflect.Message { + mi := &file_main_proto_msgTypes[71] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use FinishGameRsp.ProtoReflect.Descriptor instead. +func (*FinishGameRsp) Descriptor() ([]byte, []int) { + return file_main_proto_rawDescGZIP(), []int{71} +} + +func (x *FinishGameRsp) GetError() string { + if x != nil { + return x.Error + } + return "" +} + +type ResetGameReq struct { + state protoimpl.MessageState `protogen:"open.v1"` + Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *ResetGameReq) Reset() { + *x = ResetGameReq{} + mi := &file_main_proto_msgTypes[72] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResetGameReq) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResetGameReq) ProtoMessage() {} + +func (x *ResetGameReq) ProtoReflect() protoreflect.Message { + mi := &file_main_proto_msgTypes[72] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResetGameReq.ProtoReflect.Descriptor instead. +func (*ResetGameReq) Descriptor() ([]byte, []int) { + return file_main_proto_rawDescGZIP(), []int{72} +} + +func (x *ResetGameReq) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +type ResetGameRsp struct { + state protoimpl.MessageState `protogen:"open.v1"` + Error string `protobuf:"bytes,1,opt,name=error,proto3" json:"error,omitempty"` + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *ResetGameRsp) Reset() { + *x = ResetGameRsp{} + mi := &file_main_proto_msgTypes[73] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResetGameRsp) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResetGameRsp) ProtoMessage() {} + +func (x *ResetGameRsp) ProtoReflect() protoreflect.Message { + mi := &file_main_proto_msgTypes[73] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResetGameRsp.ProtoReflect.Descriptor instead. +func (*ResetGameRsp) Descriptor() ([]byte, []int) { + return file_main_proto_rawDescGZIP(), []int{73} +} + +func (x *ResetGameRsp) GetError() string { + if x != nil { + return x.Error + } + return "" +} + type DeleteGameReq struct { state protoimpl.MessageState `protogen:"open.v1"` Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` @@ -3434,7 +3786,7 @@ type DeleteGameReq struct { func (x *DeleteGameReq) Reset() { *x = DeleteGameReq{} - mi := &file_main_proto_msgTypes[66] + mi := &file_main_proto_msgTypes[74] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3446,7 +3798,7 @@ func (x *DeleteGameReq) String() string { func (*DeleteGameReq) ProtoMessage() {} func (x *DeleteGameReq) ProtoReflect() protoreflect.Message { - mi := &file_main_proto_msgTypes[66] + mi := &file_main_proto_msgTypes[74] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3459,7 +3811,7 @@ func (x *DeleteGameReq) ProtoReflect() protoreflect.Message { // Deprecated: Use DeleteGameReq.ProtoReflect.Descriptor instead. func (*DeleteGameReq) Descriptor() ([]byte, []int) { - return file_main_proto_rawDescGZIP(), []int{66} + return file_main_proto_rawDescGZIP(), []int{74} } func (x *DeleteGameReq) GetId() int32 { @@ -3478,7 +3830,7 @@ type DeleteGameRsp struct { func (x *DeleteGameRsp) Reset() { *x = DeleteGameRsp{} - mi := &file_main_proto_msgTypes[67] + mi := &file_main_proto_msgTypes[75] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3490,7 +3842,7 @@ func (x *DeleteGameRsp) String() string { func (*DeleteGameRsp) ProtoMessage() {} func (x *DeleteGameRsp) ProtoReflect() protoreflect.Message { - mi := &file_main_proto_msgTypes[67] + mi := &file_main_proto_msgTypes[75] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3503,7 +3855,7 @@ func (x *DeleteGameRsp) ProtoReflect() protoreflect.Message { // Deprecated: Use DeleteGameRsp.ProtoReflect.Descriptor instead. func (*DeleteGameRsp) Descriptor() ([]byte, []int) { - return file_main_proto_rawDescGZIP(), []int{67} + return file_main_proto_rawDescGZIP(), []int{75} } func (x *DeleteGameRsp) GetError() string { @@ -3523,7 +3875,7 @@ type AddTeamReq struct { func (x *AddTeamReq) Reset() { *x = AddTeamReq{} - mi := &file_main_proto_msgTypes[68] + mi := &file_main_proto_msgTypes[76] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3535,7 +3887,7 @@ func (x *AddTeamReq) String() string { func (*AddTeamReq) ProtoMessage() {} func (x *AddTeamReq) ProtoReflect() protoreflect.Message { - mi := &file_main_proto_msgTypes[68] + mi := &file_main_proto_msgTypes[76] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3548,7 +3900,7 @@ func (x *AddTeamReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AddTeamReq.ProtoReflect.Descriptor instead. func (*AddTeamReq) Descriptor() ([]byte, []int) { - return file_main_proto_rawDescGZIP(), []int{68} + return file_main_proto_rawDescGZIP(), []int{76} } func (x *AddTeamReq) GetGameId() int32 { @@ -3576,7 +3928,7 @@ type AddTeamRsp struct { func (x *AddTeamRsp) Reset() { *x = AddTeamRsp{} - mi := &file_main_proto_msgTypes[69] + mi := &file_main_proto_msgTypes[77] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3588,7 +3940,7 @@ func (x *AddTeamRsp) String() string { func (*AddTeamRsp) ProtoMessage() {} func (x *AddTeamRsp) ProtoReflect() protoreflect.Message { - mi := &file_main_proto_msgTypes[69] + mi := &file_main_proto_msgTypes[77] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3601,7 +3953,7 @@ func (x *AddTeamRsp) ProtoReflect() protoreflect.Message { // Deprecated: Use AddTeamRsp.ProtoReflect.Descriptor instead. func (*AddTeamRsp) Descriptor() ([]byte, []int) { - return file_main_proto_rawDescGZIP(), []int{69} + return file_main_proto_rawDescGZIP(), []int{77} } func (x *AddTeamRsp) GetError() string { @@ -3635,7 +3987,7 @@ type UpdateTeamReq struct { func (x *UpdateTeamReq) Reset() { *x = UpdateTeamReq{} - mi := &file_main_proto_msgTypes[70] + mi := &file_main_proto_msgTypes[78] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3647,7 +3999,7 @@ func (x *UpdateTeamReq) String() string { func (*UpdateTeamReq) ProtoMessage() {} func (x *UpdateTeamReq) ProtoReflect() protoreflect.Message { - mi := &file_main_proto_msgTypes[70] + mi := &file_main_proto_msgTypes[78] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3660,7 +4012,7 @@ func (x *UpdateTeamReq) ProtoReflect() protoreflect.Message { // Deprecated: Use UpdateTeamReq.ProtoReflect.Descriptor instead. func (*UpdateTeamReq) Descriptor() ([]byte, []int) { - return file_main_proto_rawDescGZIP(), []int{70} + return file_main_proto_rawDescGZIP(), []int{78} } func (x *UpdateTeamReq) GetId() int32 { @@ -3686,7 +4038,7 @@ type UpdateTeamRsp struct { func (x *UpdateTeamRsp) Reset() { *x = UpdateTeamRsp{} - mi := &file_main_proto_msgTypes[71] + mi := &file_main_proto_msgTypes[79] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3698,7 +4050,7 @@ func (x *UpdateTeamRsp) String() string { func (*UpdateTeamRsp) ProtoMessage() {} func (x *UpdateTeamRsp) ProtoReflect() protoreflect.Message { - mi := &file_main_proto_msgTypes[71] + mi := &file_main_proto_msgTypes[79] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3711,7 +4063,7 @@ func (x *UpdateTeamRsp) ProtoReflect() protoreflect.Message { // Deprecated: Use UpdateTeamRsp.ProtoReflect.Descriptor instead. func (*UpdateTeamRsp) Descriptor() ([]byte, []int) { - return file_main_proto_rawDescGZIP(), []int{71} + return file_main_proto_rawDescGZIP(), []int{79} } func (x *UpdateTeamRsp) GetError() string { @@ -3730,7 +4082,7 @@ type DeleteTeamReq struct { func (x *DeleteTeamReq) Reset() { *x = DeleteTeamReq{} - mi := &file_main_proto_msgTypes[72] + mi := &file_main_proto_msgTypes[80] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3742,7 +4094,7 @@ func (x *DeleteTeamReq) String() string { func (*DeleteTeamReq) ProtoMessage() {} func (x *DeleteTeamReq) ProtoReflect() protoreflect.Message { - mi := &file_main_proto_msgTypes[72] + mi := &file_main_proto_msgTypes[80] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3755,7 +4107,7 @@ func (x *DeleteTeamReq) ProtoReflect() protoreflect.Message { // Deprecated: Use DeleteTeamReq.ProtoReflect.Descriptor instead. func (*DeleteTeamReq) Descriptor() ([]byte, []int) { - return file_main_proto_rawDescGZIP(), []int{72} + return file_main_proto_rawDescGZIP(), []int{80} } func (x *DeleteTeamReq) GetId() int64 { @@ -3774,7 +4126,7 @@ type DeleteTeamRsp struct { func (x *DeleteTeamRsp) Reset() { *x = DeleteTeamRsp{} - mi := &file_main_proto_msgTypes[73] + mi := &file_main_proto_msgTypes[81] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3786,7 +4138,7 @@ func (x *DeleteTeamRsp) String() string { func (*DeleteTeamRsp) ProtoMessage() {} func (x *DeleteTeamRsp) ProtoReflect() protoreflect.Message { - mi := &file_main_proto_msgTypes[73] + mi := &file_main_proto_msgTypes[81] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3799,7 +4151,7 @@ func (x *DeleteTeamRsp) ProtoReflect() protoreflect.Message { // Deprecated: Use DeleteTeamRsp.ProtoReflect.Descriptor instead. func (*DeleteTeamRsp) Descriptor() ([]byte, []int) { - return file_main_proto_rawDescGZIP(), []int{73} + return file_main_proto_rawDescGZIP(), []int{81} } func (x *DeleteTeamRsp) GetError() string { @@ -3819,7 +4171,7 @@ type GiveTeamApplicationsReq struct { func (x *GiveTeamApplicationsReq) Reset() { *x = GiveTeamApplicationsReq{} - mi := &file_main_proto_msgTypes[74] + mi := &file_main_proto_msgTypes[82] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3831,7 +4183,7 @@ func (x *GiveTeamApplicationsReq) String() string { func (*GiveTeamApplicationsReq) ProtoMessage() {} func (x *GiveTeamApplicationsReq) ProtoReflect() protoreflect.Message { - mi := &file_main_proto_msgTypes[74] + mi := &file_main_proto_msgTypes[82] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3844,7 +4196,7 @@ func (x *GiveTeamApplicationsReq) ProtoReflect() protoreflect.Message { // Deprecated: Use GiveTeamApplicationsReq.ProtoReflect.Descriptor instead. func (*GiveTeamApplicationsReq) Descriptor() ([]byte, []int) { - return file_main_proto_rawDescGZIP(), []int{74} + return file_main_proto_rawDescGZIP(), []int{82} } func (x *GiveTeamApplicationsReq) GetId() int64 { @@ -3870,7 +4222,7 @@ type GiveTeamApplicationsRsp struct { func (x *GiveTeamApplicationsRsp) Reset() { *x = GiveTeamApplicationsRsp{} - mi := &file_main_proto_msgTypes[75] + mi := &file_main_proto_msgTypes[83] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3882,7 +4234,7 @@ func (x *GiveTeamApplicationsRsp) String() string { func (*GiveTeamApplicationsRsp) ProtoMessage() {} func (x *GiveTeamApplicationsRsp) ProtoReflect() protoreflect.Message { - mi := &file_main_proto_msgTypes[75] + mi := &file_main_proto_msgTypes[83] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3895,7 +4247,7 @@ func (x *GiveTeamApplicationsRsp) ProtoReflect() protoreflect.Message { // Deprecated: Use GiveTeamApplicationsRsp.ProtoReflect.Descriptor instead. func (*GiveTeamApplicationsRsp) Descriptor() ([]byte, []int) { - return file_main_proto_rawDescGZIP(), []int{75} + return file_main_proto_rawDescGZIP(), []int{83} } func (x *GiveTeamApplicationsRsp) GetError() string { @@ -3915,7 +4267,7 @@ type GetTeamStoryReq struct { func (x *GetTeamStoryReq) Reset() { *x = GetTeamStoryReq{} - mi := &file_main_proto_msgTypes[76] + mi := &file_main_proto_msgTypes[84] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3927,7 +4279,7 @@ func (x *GetTeamStoryReq) String() string { func (*GetTeamStoryReq) ProtoMessage() {} func (x *GetTeamStoryReq) ProtoReflect() protoreflect.Message { - mi := &file_main_proto_msgTypes[76] + mi := &file_main_proto_msgTypes[84] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3940,7 +4292,7 @@ func (x *GetTeamStoryReq) ProtoReflect() protoreflect.Message { // Deprecated: Use GetTeamStoryReq.ProtoReflect.Descriptor instead. func (*GetTeamStoryReq) Descriptor() ([]byte, []int) { - return file_main_proto_rawDescGZIP(), []int{76} + return file_main_proto_rawDescGZIP(), []int{84} } func (x *GetTeamStoryReq) GetId() int64 { @@ -3968,7 +4320,7 @@ type GetTeamStoryRsp struct { func (x *GetTeamStoryRsp) Reset() { *x = GetTeamStoryRsp{} - mi := &file_main_proto_msgTypes[77] + mi := &file_main_proto_msgTypes[85] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3980,7 +4332,7 @@ func (x *GetTeamStoryRsp) String() string { func (*GetTeamStoryRsp) ProtoMessage() {} func (x *GetTeamStoryRsp) ProtoReflect() protoreflect.Message { - mi := &file_main_proto_msgTypes[77] + mi := &file_main_proto_msgTypes[85] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3993,7 +4345,7 @@ func (x *GetTeamStoryRsp) ProtoReflect() protoreflect.Message { // Deprecated: Use GetTeamStoryRsp.ProtoReflect.Descriptor instead. func (*GetTeamStoryRsp) Descriptor() ([]byte, []int) { - return file_main_proto_rawDescGZIP(), []int{77} + return file_main_proto_rawDescGZIP(), []int{85} } func (x *GetTeamStoryRsp) GetError() string { @@ -4028,7 +4380,7 @@ type AddTeamActionReq struct { func (x *AddTeamActionReq) Reset() { *x = AddTeamActionReq{} - mi := &file_main_proto_msgTypes[78] + mi := &file_main_proto_msgTypes[86] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4040,7 +4392,7 @@ func (x *AddTeamActionReq) String() string { func (*AddTeamActionReq) ProtoMessage() {} func (x *AddTeamActionReq) ProtoReflect() protoreflect.Message { - mi := &file_main_proto_msgTypes[78] + mi := &file_main_proto_msgTypes[86] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4053,7 +4405,7 @@ func (x *AddTeamActionReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AddTeamActionReq.ProtoReflect.Descriptor instead. func (*AddTeamActionReq) Descriptor() ([]byte, []int) { - return file_main_proto_rawDescGZIP(), []int{78} + return file_main_proto_rawDescGZIP(), []int{86} } func (x *AddTeamActionReq) GetId() int64 { @@ -4086,7 +4438,7 @@ type AddTeamActionRsp struct { func (x *AddTeamActionRsp) Reset() { *x = AddTeamActionRsp{} - mi := &file_main_proto_msgTypes[79] + mi := &file_main_proto_msgTypes[87] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4098,7 +4450,7 @@ func (x *AddTeamActionRsp) String() string { func (*AddTeamActionRsp) ProtoMessage() {} func (x *AddTeamActionRsp) ProtoReflect() protoreflect.Message { - mi := &file_main_proto_msgTypes[79] + mi := &file_main_proto_msgTypes[87] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4111,7 +4463,7 @@ func (x *AddTeamActionRsp) ProtoReflect() protoreflect.Message { // Deprecated: Use AddTeamActionRsp.ProtoReflect.Descriptor instead. func (*AddTeamActionRsp) Descriptor() ([]byte, []int) { - return file_main_proto_rawDescGZIP(), []int{79} + return file_main_proto_rawDescGZIP(), []int{87} } func (x *AddTeamActionRsp) GetError() string { @@ -4130,7 +4482,7 @@ type DeleteLastTeamActionReq struct { func (x *DeleteLastTeamActionReq) Reset() { *x = DeleteLastTeamActionReq{} - mi := &file_main_proto_msgTypes[80] + mi := &file_main_proto_msgTypes[88] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4142,7 +4494,7 @@ func (x *DeleteLastTeamActionReq) String() string { func (*DeleteLastTeamActionReq) ProtoMessage() {} func (x *DeleteLastTeamActionReq) ProtoReflect() protoreflect.Message { - mi := &file_main_proto_msgTypes[80] + mi := &file_main_proto_msgTypes[88] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4155,7 +4507,7 @@ func (x *DeleteLastTeamActionReq) ProtoReflect() protoreflect.Message { // Deprecated: Use DeleteLastTeamActionReq.ProtoReflect.Descriptor instead. func (*DeleteLastTeamActionReq) Descriptor() ([]byte, []int) { - return file_main_proto_rawDescGZIP(), []int{80} + return file_main_proto_rawDescGZIP(), []int{88} } func (x *DeleteLastTeamActionReq) GetId() int64 { @@ -4174,7 +4526,7 @@ type DeleteLastTeamActionRsp struct { func (x *DeleteLastTeamActionRsp) Reset() { *x = DeleteLastTeamActionRsp{} - mi := &file_main_proto_msgTypes[81] + mi := &file_main_proto_msgTypes[89] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4186,7 +4538,7 @@ func (x *DeleteLastTeamActionRsp) String() string { func (*DeleteLastTeamActionRsp) ProtoMessage() {} func (x *DeleteLastTeamActionRsp) ProtoReflect() protoreflect.Message { - mi := &file_main_proto_msgTypes[81] + mi := &file_main_proto_msgTypes[89] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4199,7 +4551,7 @@ func (x *DeleteLastTeamActionRsp) ProtoReflect() protoreflect.Message { // Deprecated: Use DeleteLastTeamActionRsp.ProtoReflect.Descriptor instead. func (*DeleteLastTeamActionRsp) Descriptor() ([]byte, []int) { - return file_main_proto_rawDescGZIP(), []int{81} + return file_main_proto_rawDescGZIP(), []int{89} } func (x *DeleteLastTeamActionRsp) GetError() string { @@ -4423,6 +4775,22 @@ const file_main_proto_rawDesc = "" + "\vscenario_id\x18\x05 \x01(\x05R\n" + "scenarioId\"%\n" + "\rUpdateGameRsp\x12\x14\n" + + "\x05error\x18\x01 \x01(\tR\x05error\"\x1e\n" + + "\fStartGameReq\x12\x0e\n" + + "\x02id\x18\x01 \x01(\x05R\x02id\"$\n" + + "\fStartGameRsp\x12\x14\n" + + "\x05error\x18\x01 \x01(\tR\x05error\"\x1e\n" + + "\fPauseGameReq\x12\x0e\n" + + "\x02id\x18\x01 \x01(\x05R\x02id\"$\n" + + "\fPauseGameRsp\x12\x14\n" + + "\x05error\x18\x01 \x01(\tR\x05error\"\x1f\n" + + "\rFinishGameReq\x12\x0e\n" + + "\x02id\x18\x01 \x01(\x05R\x02id\"%\n" + + "\rFinishGameRsp\x12\x14\n" + + "\x05error\x18\x01 \x01(\tR\x05error\"\x1e\n" + + "\fResetGameReq\x12\x0e\n" + + "\x02id\x18\x01 \x01(\x05R\x02id\"$\n" + + "\fResetGameRsp\x12\x14\n" + "\x05error\x18\x01 \x01(\tR\x05error\"\x1f\n" + "\rDeleteGameReq\x12\x0e\n" + "\x02id\x18\x01 \x01(\x05R\x02id\"%\n" + @@ -4467,7 +4835,7 @@ const file_main_proto_rawDesc = "" + "\x17DeleteLastTeamActionReq\x12\x0e\n" + "\x02id\x18\x01 \x01(\x03R\x02id\"/\n" + "\x17DeleteLastTeamActionRsp\x12\x14\n" + - "\x05error\x18\x01 \x01(\tR\x05error2\xf8=\n" + + "\x05error\x18\x01 \x01(\tR\x05error2\xceC\n" + "\x16EveningDetectiveServer\x12\xa6\x01\n" + "\x04Ping\x12'.crabs.evening_detective_server.PingReq\x1a'.crabs.evening_detective_server.PingRsp\"L\x92A3\x12)Проверить доступностьb\x06\n" + "\x04\n" + @@ -4545,7 +4913,16 @@ const file_main_proto_rawDesc = "" + "\bИгры\x12\x19Получить игру\x82\xd3\xe4\x93\x02\x11\x12\x0f/api/games/{id}\x12\xae\x01\n" + "\n" + "UpdateGame\x12-.crabs.evening_detective_server.UpdateGameReq\x1a-.crabs.evening_detective_server.UpdateGameRsp\"B\x92A%\n" + - "\bИгры\x12\x19Обновить игру\x82\xd3\xe4\x93\x02\x14:\x01*\x1a\x0f/api/games/{id}\x12\xa9\x01\n" + + "\bИгры\x12\x19Обновить игру\x82\xd3\xe4\x93\x02\x14:\x01*\x1a\x0f/api/games/{id}\x12\xad\x01\n" + + "\tStartGame\x12,.crabs.evening_detective_server.StartGameReq\x1a,.crabs.evening_detective_server.StartGameRsp\"D\x92A!\n" + + "\bИгры\x12\x15Начать игру\x82\xd3\xe4\x93\x02\x1a:\x01*\x1a\x15/api/games/{id}/start\x12\xb5\x01\n" + + "\tPauseGame\x12,.crabs.evening_detective_server.PauseGameReq\x1a,.crabs.evening_detective_server.PauseGameRsp\"L\x92A)\n" + + "\bИгры\x12\x1dОстановить игру\x82\xd3\xe4\x93\x02\x1a:\x01*\x1a\x15/api/games/{id}/pause\x12\xb7\x01\n" + + "\n" + + "FinishGame\x12-.crabs.evening_detective_server.FinishGameReq\x1a-.crabs.evening_detective_server.FinishGameRsp\"K\x92A'\n" + + "\bИгры\x12\x1bЗакончить игру\x82\xd3\xe4\x93\x02\x1b:\x01*\x1a\x16/api/games/{id}/finish\x12\xb1\x01\n" + + "\tResetGame\x12,.crabs.evening_detective_server.ResetGameReq\x1a,.crabs.evening_detective_server.ResetGameRsp\"H\x92A%\n" + + "\bИгры\x12\x19Сбросить игру\x82\xd3\xe4\x93\x02\x1a:\x01*\x1a\x15/api/games/{id}/reset\x12\xa9\x01\n" + "\n" + "DeleteGame\x12-.crabs.evening_detective_server.DeleteGameReq\x1a-.crabs.evening_detective_server.DeleteGameRsp\"=\x92A#\n" + "\bИгры\x12\x17Удалить игру\x82\xd3\xe4\x93\x02\x11*\x0f/api/games/{id}\x12\xaa\x01\n" + @@ -4590,7 +4967,7 @@ func file_main_proto_rawDescGZIP() []byte { return file_main_proto_rawDescData } -var file_main_proto_msgTypes = make([]protoimpl.MessageInfo, 82) +var file_main_proto_msgTypes = make([]protoimpl.MessageInfo, 90) var file_main_proto_goTypes = []any{ (*PingReq)(nil), // 0: crabs.evening_detective_server.PingReq (*PingRsp)(nil), // 1: crabs.evening_detective_server.PingRsp @@ -4658,28 +5035,36 @@ var file_main_proto_goTypes = []any{ (*GetGameRsp)(nil), // 63: crabs.evening_detective_server.GetGameRsp (*UpdateGameReq)(nil), // 64: crabs.evening_detective_server.UpdateGameReq (*UpdateGameRsp)(nil), // 65: crabs.evening_detective_server.UpdateGameRsp - (*DeleteGameReq)(nil), // 66: crabs.evening_detective_server.DeleteGameReq - (*DeleteGameRsp)(nil), // 67: crabs.evening_detective_server.DeleteGameRsp - (*AddTeamReq)(nil), // 68: crabs.evening_detective_server.AddTeamReq - (*AddTeamRsp)(nil), // 69: crabs.evening_detective_server.AddTeamRsp - (*UpdateTeamReq)(nil), // 70: crabs.evening_detective_server.UpdateTeamReq - (*UpdateTeamRsp)(nil), // 71: crabs.evening_detective_server.UpdateTeamRsp - (*DeleteTeamReq)(nil), // 72: crabs.evening_detective_server.DeleteTeamReq - (*DeleteTeamRsp)(nil), // 73: crabs.evening_detective_server.DeleteTeamRsp - (*GiveTeamApplicationsReq)(nil), // 74: crabs.evening_detective_server.GiveTeamApplicationsReq - (*GiveTeamApplicationsRsp)(nil), // 75: crabs.evening_detective_server.GiveTeamApplicationsRsp - (*GetTeamStoryReq)(nil), // 76: crabs.evening_detective_server.GetTeamStoryReq - (*GetTeamStoryRsp)(nil), // 77: crabs.evening_detective_server.GetTeamStoryRsp - (*AddTeamActionReq)(nil), // 78: crabs.evening_detective_server.AddTeamActionReq - (*AddTeamActionRsp)(nil), // 79: crabs.evening_detective_server.AddTeamActionRsp - (*DeleteLastTeamActionReq)(nil), // 80: crabs.evening_detective_server.DeleteLastTeamActionReq - (*DeleteLastTeamActionRsp)(nil), // 81: crabs.evening_detective_server.DeleteLastTeamActionRsp - (*timestamppb.Timestamp)(nil), // 82: google.protobuf.Timestamp - (*httpbody.HttpBody)(nil), // 83: google.api.HttpBody + (*StartGameReq)(nil), // 66: crabs.evening_detective_server.StartGameReq + (*StartGameRsp)(nil), // 67: crabs.evening_detective_server.StartGameRsp + (*PauseGameReq)(nil), // 68: crabs.evening_detective_server.PauseGameReq + (*PauseGameRsp)(nil), // 69: crabs.evening_detective_server.PauseGameRsp + (*FinishGameReq)(nil), // 70: crabs.evening_detective_server.FinishGameReq + (*FinishGameRsp)(nil), // 71: crabs.evening_detective_server.FinishGameRsp + (*ResetGameReq)(nil), // 72: crabs.evening_detective_server.ResetGameReq + (*ResetGameRsp)(nil), // 73: crabs.evening_detective_server.ResetGameRsp + (*DeleteGameReq)(nil), // 74: crabs.evening_detective_server.DeleteGameReq + (*DeleteGameRsp)(nil), // 75: crabs.evening_detective_server.DeleteGameRsp + (*AddTeamReq)(nil), // 76: crabs.evening_detective_server.AddTeamReq + (*AddTeamRsp)(nil), // 77: crabs.evening_detective_server.AddTeamRsp + (*UpdateTeamReq)(nil), // 78: crabs.evening_detective_server.UpdateTeamReq + (*UpdateTeamRsp)(nil), // 79: crabs.evening_detective_server.UpdateTeamRsp + (*DeleteTeamReq)(nil), // 80: crabs.evening_detective_server.DeleteTeamReq + (*DeleteTeamRsp)(nil), // 81: crabs.evening_detective_server.DeleteTeamRsp + (*GiveTeamApplicationsReq)(nil), // 82: crabs.evening_detective_server.GiveTeamApplicationsReq + (*GiveTeamApplicationsRsp)(nil), // 83: crabs.evening_detective_server.GiveTeamApplicationsRsp + (*GetTeamStoryReq)(nil), // 84: crabs.evening_detective_server.GetTeamStoryReq + (*GetTeamStoryRsp)(nil), // 85: crabs.evening_detective_server.GetTeamStoryRsp + (*AddTeamActionReq)(nil), // 86: crabs.evening_detective_server.AddTeamActionReq + (*AddTeamActionRsp)(nil), // 87: crabs.evening_detective_server.AddTeamActionRsp + (*DeleteLastTeamActionReq)(nil), // 88: crabs.evening_detective_server.DeleteLastTeamActionReq + (*DeleteLastTeamActionRsp)(nil), // 89: crabs.evening_detective_server.DeleteLastTeamActionRsp + (*timestamppb.Timestamp)(nil), // 90: google.protobuf.Timestamp + (*httpbody.HttpBody)(nil), // 91: google.api.HttpBody } var file_main_proto_depIdxs = []int32{ 14, // 0: crabs.evening_detective_server.GetUsersRsp.users:type_name -> crabs.evening_detective_server.User - 82, // 1: crabs.evening_detective_server.User.created_at:type_name -> google.protobuf.Timestamp + 90, // 1: crabs.evening_detective_server.User.created_at:type_name -> google.protobuf.Timestamp 14, // 2: crabs.evening_detective_server.GetUserByIdRsp.user:type_name -> crabs.evening_detective_server.User 14, // 3: crabs.evening_detective_server.GetMeRsp.user:type_name -> crabs.evening_detective_server.User 36, // 4: crabs.evening_detective_server.GetMyScenariosRsp.scenarios:type_name -> crabs.evening_detective_server.Scenario @@ -4687,9 +5072,9 @@ var file_main_proto_depIdxs = []int32{ 36, // 6: crabs.evening_detective_server.GetScenarioRsp.scenario:type_name -> crabs.evening_detective_server.Scenario 37, // 7: crabs.evening_detective_server.Scenario.story:type_name -> crabs.evening_detective_server.Story 14, // 8: crabs.evening_detective_server.Scenario.author:type_name -> crabs.evening_detective_server.User - 82, // 9: crabs.evening_detective_server.Scenario.updated_at:type_name -> google.protobuf.Timestamp - 82, // 10: crabs.evening_detective_server.Scenario.created_at:type_name -> google.protobuf.Timestamp - 82, // 11: crabs.evening_detective_server.Scenario.published_at:type_name -> google.protobuf.Timestamp + 90, // 9: crabs.evening_detective_server.Scenario.updated_at:type_name -> google.protobuf.Timestamp + 90, // 10: crabs.evening_detective_server.Scenario.created_at:type_name -> google.protobuf.Timestamp + 90, // 11: crabs.evening_detective_server.Scenario.published_at:type_name -> google.protobuf.Timestamp 38, // 12: crabs.evening_detective_server.Story.places:type_name -> crabs.evening_detective_server.Place 39, // 13: crabs.evening_detective_server.Place.applications:type_name -> crabs.evening_detective_server.Application 40, // 14: crabs.evening_detective_server.Place.doors:type_name -> crabs.evening_detective_server.Door @@ -4697,14 +5082,14 @@ var file_main_proto_depIdxs = []int32{ 41, // 16: crabs.evening_detective_server.Door.keys:type_name -> crabs.evening_detective_server.Key 38, // 17: crabs.evening_detective_server.AddScenarioPlaceReq.place:type_name -> crabs.evening_detective_server.Place 38, // 18: crabs.evening_detective_server.UpdateScenarioPlaceReq.place:type_name -> crabs.evening_detective_server.Place - 82, // 19: crabs.evening_detective_server.AddGameReq.start_at:type_name -> google.protobuf.Timestamp + 90, // 19: crabs.evening_detective_server.AddGameReq.start_at:type_name -> google.protobuf.Timestamp 60, // 20: crabs.evening_detective_server.GetGamesRsp.games:type_name -> crabs.evening_detective_server.Game - 82, // 21: crabs.evening_detective_server.Game.start_at:type_name -> google.protobuf.Timestamp + 90, // 21: crabs.evening_detective_server.Game.start_at:type_name -> google.protobuf.Timestamp 36, // 22: crabs.evening_detective_server.Game.scenario:type_name -> crabs.evening_detective_server.Scenario 61, // 23: crabs.evening_detective_server.Game.teams:type_name -> crabs.evening_detective_server.Team 39, // 24: crabs.evening_detective_server.Team.applications:type_name -> crabs.evening_detective_server.Application 60, // 25: crabs.evening_detective_server.GetGameRsp.game:type_name -> crabs.evening_detective_server.Game - 82, // 26: crabs.evening_detective_server.UpdateGameReq.start_at:type_name -> google.protobuf.Timestamp + 90, // 26: crabs.evening_detective_server.UpdateGameReq.start_at:type_name -> google.protobuf.Timestamp 37, // 27: crabs.evening_detective_server.GetTeamStoryRsp.story:type_name -> crabs.evening_detective_server.Story 60, // 28: crabs.evening_detective_server.GetTeamStoryRsp.game:type_name -> crabs.evening_detective_server.Game 0, // 29: crabs.evening_detective_server.EveningDetectiveServer.Ping:input_type -> crabs.evening_detective_server.PingReq @@ -4737,54 +5122,62 @@ var file_main_proto_depIdxs = []int32{ 58, // 56: crabs.evening_detective_server.EveningDetectiveServer.GetGames:input_type -> crabs.evening_detective_server.GetGamesReq 62, // 57: crabs.evening_detective_server.EveningDetectiveServer.GetGame:input_type -> crabs.evening_detective_server.GetGameReq 64, // 58: crabs.evening_detective_server.EveningDetectiveServer.UpdateGame:input_type -> crabs.evening_detective_server.UpdateGameReq - 66, // 59: crabs.evening_detective_server.EveningDetectiveServer.DeleteGame:input_type -> crabs.evening_detective_server.DeleteGameReq - 68, // 60: crabs.evening_detective_server.EveningDetectiveServer.AddTeam:input_type -> crabs.evening_detective_server.AddTeamReq - 70, // 61: crabs.evening_detective_server.EveningDetectiveServer.UpdateTeam:input_type -> crabs.evening_detective_server.UpdateTeamReq - 72, // 62: crabs.evening_detective_server.EveningDetectiveServer.DeleteTeam:input_type -> crabs.evening_detective_server.DeleteTeamReq - 74, // 63: crabs.evening_detective_server.EveningDetectiveServer.GiveTeamApplications:input_type -> crabs.evening_detective_server.GiveTeamApplicationsReq - 76, // 64: crabs.evening_detective_server.EveningDetectiveServer.GetTeamStory:input_type -> crabs.evening_detective_server.GetTeamStoryReq - 78, // 65: crabs.evening_detective_server.EveningDetectiveServer.AddTeamAction:input_type -> crabs.evening_detective_server.AddTeamActionReq - 80, // 66: crabs.evening_detective_server.EveningDetectiveServer.DeleteLastTeamAction:input_type -> crabs.evening_detective_server.DeleteLastTeamActionReq - 1, // 67: crabs.evening_detective_server.EveningDetectiveServer.Ping:output_type -> crabs.evening_detective_server.PingRsp - 3, // 68: crabs.evening_detective_server.EveningDetectiveServer.Echo:output_type -> crabs.evening_detective_server.EchoRsp - 5, // 69: crabs.evening_detective_server.EveningDetectiveServer.Signup:output_type -> crabs.evening_detective_server.SignupRsp - 7, // 70: crabs.evening_detective_server.EveningDetectiveServer.RefreshPassword:output_type -> crabs.evening_detective_server.RefreshPasswordRsp - 9, // 71: crabs.evening_detective_server.EveningDetectiveServer.Login:output_type -> crabs.evening_detective_server.LoginRsp - 11, // 72: crabs.evening_detective_server.EveningDetectiveServer.Refresh:output_type -> crabs.evening_detective_server.RefreshRsp - 13, // 73: crabs.evening_detective_server.EveningDetectiveServer.GetUsers:output_type -> crabs.evening_detective_server.GetUsersRsp - 16, // 74: crabs.evening_detective_server.EveningDetectiveServer.GetUserById:output_type -> crabs.evening_detective_server.GetUserByIdRsp - 18, // 75: crabs.evening_detective_server.EveningDetectiveServer.GetMe:output_type -> crabs.evening_detective_server.GetMeRsp - 20, // 76: crabs.evening_detective_server.EveningDetectiveServer.AddUserRole:output_type -> crabs.evening_detective_server.AddUserRoleRsp - 22, // 77: crabs.evening_detective_server.EveningDetectiveServer.DeleteUserRole:output_type -> crabs.evening_detective_server.DeleteUserRoleRsp - 24, // 78: crabs.evening_detective_server.EveningDetectiveServer.GetPermissions:output_type -> crabs.evening_detective_server.GetPermissionsRsp - 26, // 79: crabs.evening_detective_server.EveningDetectiveServer.UploadFile:output_type -> crabs.evening_detective_server.UploadFileRsp - 83, // 80: crabs.evening_detective_server.EveningDetectiveServer.DownloadFile:output_type -> google.api.HttpBody - 29, // 81: crabs.evening_detective_server.EveningDetectiveServer.AddScenario:output_type -> crabs.evening_detective_server.AddScenarioRsp - 31, // 82: crabs.evening_detective_server.EveningDetectiveServer.GetMyScenarios:output_type -> crabs.evening_detective_server.GetMyScenariosRsp - 33, // 83: crabs.evening_detective_server.EveningDetectiveServer.GetScenariosCatalog:output_type -> crabs.evening_detective_server.GetScenariosCatalogRsp - 35, // 84: crabs.evening_detective_server.EveningDetectiveServer.GetFullScenario:output_type -> crabs.evening_detective_server.GetScenarioRsp - 35, // 85: crabs.evening_detective_server.EveningDetectiveServer.GetScenario:output_type -> crabs.evening_detective_server.GetScenarioRsp - 43, // 86: crabs.evening_detective_server.EveningDetectiveServer.UpdateScenario:output_type -> crabs.evening_detective_server.UpdateScenarioRsp - 45, // 87: crabs.evening_detective_server.EveningDetectiveServer.PublicScenario:output_type -> crabs.evening_detective_server.PublicScenarioRsp - 47, // 88: crabs.evening_detective_server.EveningDetectiveServer.DraftScenario:output_type -> crabs.evening_detective_server.DraftScenarioRsp - 49, // 89: crabs.evening_detective_server.EveningDetectiveServer.DeleteScenario:output_type -> crabs.evening_detective_server.DeleteScenarioRsp - 51, // 90: crabs.evening_detective_server.EveningDetectiveServer.AddScenarioPlace:output_type -> crabs.evening_detective_server.AddScenarioPlaceRsp - 53, // 91: crabs.evening_detective_server.EveningDetectiveServer.UpdateScenarioPlace:output_type -> crabs.evening_detective_server.UpdateScenarioPlaceRsp - 55, // 92: crabs.evening_detective_server.EveningDetectiveServer.DeleteScenarioPlace:output_type -> crabs.evening_detective_server.DeleteScenarioPlaceRsp - 57, // 93: crabs.evening_detective_server.EveningDetectiveServer.AddGame:output_type -> crabs.evening_detective_server.AddGameRsp - 59, // 94: crabs.evening_detective_server.EveningDetectiveServer.GetGames:output_type -> crabs.evening_detective_server.GetGamesRsp - 63, // 95: crabs.evening_detective_server.EveningDetectiveServer.GetGame:output_type -> crabs.evening_detective_server.GetGameRsp - 65, // 96: crabs.evening_detective_server.EveningDetectiveServer.UpdateGame:output_type -> crabs.evening_detective_server.UpdateGameRsp - 67, // 97: crabs.evening_detective_server.EveningDetectiveServer.DeleteGame:output_type -> crabs.evening_detective_server.DeleteGameRsp - 69, // 98: crabs.evening_detective_server.EveningDetectiveServer.AddTeam:output_type -> crabs.evening_detective_server.AddTeamRsp - 71, // 99: crabs.evening_detective_server.EveningDetectiveServer.UpdateTeam:output_type -> crabs.evening_detective_server.UpdateTeamRsp - 73, // 100: crabs.evening_detective_server.EveningDetectiveServer.DeleteTeam:output_type -> crabs.evening_detective_server.DeleteTeamRsp - 75, // 101: crabs.evening_detective_server.EveningDetectiveServer.GiveTeamApplications:output_type -> crabs.evening_detective_server.GiveTeamApplicationsRsp - 77, // 102: crabs.evening_detective_server.EveningDetectiveServer.GetTeamStory:output_type -> crabs.evening_detective_server.GetTeamStoryRsp - 79, // 103: crabs.evening_detective_server.EveningDetectiveServer.AddTeamAction:output_type -> crabs.evening_detective_server.AddTeamActionRsp - 81, // 104: crabs.evening_detective_server.EveningDetectiveServer.DeleteLastTeamAction:output_type -> crabs.evening_detective_server.DeleteLastTeamActionRsp - 67, // [67:105] is the sub-list for method output_type - 29, // [29:67] is the sub-list for method input_type + 66, // 59: crabs.evening_detective_server.EveningDetectiveServer.StartGame:input_type -> crabs.evening_detective_server.StartGameReq + 68, // 60: crabs.evening_detective_server.EveningDetectiveServer.PauseGame:input_type -> crabs.evening_detective_server.PauseGameReq + 70, // 61: crabs.evening_detective_server.EveningDetectiveServer.FinishGame:input_type -> crabs.evening_detective_server.FinishGameReq + 72, // 62: crabs.evening_detective_server.EveningDetectiveServer.ResetGame:input_type -> crabs.evening_detective_server.ResetGameReq + 74, // 63: crabs.evening_detective_server.EveningDetectiveServer.DeleteGame:input_type -> crabs.evening_detective_server.DeleteGameReq + 76, // 64: crabs.evening_detective_server.EveningDetectiveServer.AddTeam:input_type -> crabs.evening_detective_server.AddTeamReq + 78, // 65: crabs.evening_detective_server.EveningDetectiveServer.UpdateTeam:input_type -> crabs.evening_detective_server.UpdateTeamReq + 80, // 66: crabs.evening_detective_server.EveningDetectiveServer.DeleteTeam:input_type -> crabs.evening_detective_server.DeleteTeamReq + 82, // 67: crabs.evening_detective_server.EveningDetectiveServer.GiveTeamApplications:input_type -> crabs.evening_detective_server.GiveTeamApplicationsReq + 84, // 68: crabs.evening_detective_server.EveningDetectiveServer.GetTeamStory:input_type -> crabs.evening_detective_server.GetTeamStoryReq + 86, // 69: crabs.evening_detective_server.EveningDetectiveServer.AddTeamAction:input_type -> crabs.evening_detective_server.AddTeamActionReq + 88, // 70: crabs.evening_detective_server.EveningDetectiveServer.DeleteLastTeamAction:input_type -> crabs.evening_detective_server.DeleteLastTeamActionReq + 1, // 71: crabs.evening_detective_server.EveningDetectiveServer.Ping:output_type -> crabs.evening_detective_server.PingRsp + 3, // 72: crabs.evening_detective_server.EveningDetectiveServer.Echo:output_type -> crabs.evening_detective_server.EchoRsp + 5, // 73: crabs.evening_detective_server.EveningDetectiveServer.Signup:output_type -> crabs.evening_detective_server.SignupRsp + 7, // 74: crabs.evening_detective_server.EveningDetectiveServer.RefreshPassword:output_type -> crabs.evening_detective_server.RefreshPasswordRsp + 9, // 75: crabs.evening_detective_server.EveningDetectiveServer.Login:output_type -> crabs.evening_detective_server.LoginRsp + 11, // 76: crabs.evening_detective_server.EveningDetectiveServer.Refresh:output_type -> crabs.evening_detective_server.RefreshRsp + 13, // 77: crabs.evening_detective_server.EveningDetectiveServer.GetUsers:output_type -> crabs.evening_detective_server.GetUsersRsp + 16, // 78: crabs.evening_detective_server.EveningDetectiveServer.GetUserById:output_type -> crabs.evening_detective_server.GetUserByIdRsp + 18, // 79: crabs.evening_detective_server.EveningDetectiveServer.GetMe:output_type -> crabs.evening_detective_server.GetMeRsp + 20, // 80: crabs.evening_detective_server.EveningDetectiveServer.AddUserRole:output_type -> crabs.evening_detective_server.AddUserRoleRsp + 22, // 81: crabs.evening_detective_server.EveningDetectiveServer.DeleteUserRole:output_type -> crabs.evening_detective_server.DeleteUserRoleRsp + 24, // 82: crabs.evening_detective_server.EveningDetectiveServer.GetPermissions:output_type -> crabs.evening_detective_server.GetPermissionsRsp + 26, // 83: crabs.evening_detective_server.EveningDetectiveServer.UploadFile:output_type -> crabs.evening_detective_server.UploadFileRsp + 91, // 84: crabs.evening_detective_server.EveningDetectiveServer.DownloadFile:output_type -> google.api.HttpBody + 29, // 85: crabs.evening_detective_server.EveningDetectiveServer.AddScenario:output_type -> crabs.evening_detective_server.AddScenarioRsp + 31, // 86: crabs.evening_detective_server.EveningDetectiveServer.GetMyScenarios:output_type -> crabs.evening_detective_server.GetMyScenariosRsp + 33, // 87: crabs.evening_detective_server.EveningDetectiveServer.GetScenariosCatalog:output_type -> crabs.evening_detective_server.GetScenariosCatalogRsp + 35, // 88: crabs.evening_detective_server.EveningDetectiveServer.GetFullScenario:output_type -> crabs.evening_detective_server.GetScenarioRsp + 35, // 89: crabs.evening_detective_server.EveningDetectiveServer.GetScenario:output_type -> crabs.evening_detective_server.GetScenarioRsp + 43, // 90: crabs.evening_detective_server.EveningDetectiveServer.UpdateScenario:output_type -> crabs.evening_detective_server.UpdateScenarioRsp + 45, // 91: crabs.evening_detective_server.EveningDetectiveServer.PublicScenario:output_type -> crabs.evening_detective_server.PublicScenarioRsp + 47, // 92: crabs.evening_detective_server.EveningDetectiveServer.DraftScenario:output_type -> crabs.evening_detective_server.DraftScenarioRsp + 49, // 93: crabs.evening_detective_server.EveningDetectiveServer.DeleteScenario:output_type -> crabs.evening_detective_server.DeleteScenarioRsp + 51, // 94: crabs.evening_detective_server.EveningDetectiveServer.AddScenarioPlace:output_type -> crabs.evening_detective_server.AddScenarioPlaceRsp + 53, // 95: crabs.evening_detective_server.EveningDetectiveServer.UpdateScenarioPlace:output_type -> crabs.evening_detective_server.UpdateScenarioPlaceRsp + 55, // 96: crabs.evening_detective_server.EveningDetectiveServer.DeleteScenarioPlace:output_type -> crabs.evening_detective_server.DeleteScenarioPlaceRsp + 57, // 97: crabs.evening_detective_server.EveningDetectiveServer.AddGame:output_type -> crabs.evening_detective_server.AddGameRsp + 59, // 98: crabs.evening_detective_server.EveningDetectiveServer.GetGames:output_type -> crabs.evening_detective_server.GetGamesRsp + 63, // 99: crabs.evening_detective_server.EveningDetectiveServer.GetGame:output_type -> crabs.evening_detective_server.GetGameRsp + 65, // 100: crabs.evening_detective_server.EveningDetectiveServer.UpdateGame:output_type -> crabs.evening_detective_server.UpdateGameRsp + 67, // 101: crabs.evening_detective_server.EveningDetectiveServer.StartGame:output_type -> crabs.evening_detective_server.StartGameRsp + 69, // 102: crabs.evening_detective_server.EveningDetectiveServer.PauseGame:output_type -> crabs.evening_detective_server.PauseGameRsp + 71, // 103: crabs.evening_detective_server.EveningDetectiveServer.FinishGame:output_type -> crabs.evening_detective_server.FinishGameRsp + 73, // 104: crabs.evening_detective_server.EveningDetectiveServer.ResetGame:output_type -> crabs.evening_detective_server.ResetGameRsp + 75, // 105: crabs.evening_detective_server.EveningDetectiveServer.DeleteGame:output_type -> crabs.evening_detective_server.DeleteGameRsp + 77, // 106: crabs.evening_detective_server.EveningDetectiveServer.AddTeam:output_type -> crabs.evening_detective_server.AddTeamRsp + 79, // 107: crabs.evening_detective_server.EveningDetectiveServer.UpdateTeam:output_type -> crabs.evening_detective_server.UpdateTeamRsp + 81, // 108: crabs.evening_detective_server.EveningDetectiveServer.DeleteTeam:output_type -> crabs.evening_detective_server.DeleteTeamRsp + 83, // 109: crabs.evening_detective_server.EveningDetectiveServer.GiveTeamApplications:output_type -> crabs.evening_detective_server.GiveTeamApplicationsRsp + 85, // 110: crabs.evening_detective_server.EveningDetectiveServer.GetTeamStory:output_type -> crabs.evening_detective_server.GetTeamStoryRsp + 87, // 111: crabs.evening_detective_server.EveningDetectiveServer.AddTeamAction:output_type -> crabs.evening_detective_server.AddTeamActionRsp + 89, // 112: crabs.evening_detective_server.EveningDetectiveServer.DeleteLastTeamAction:output_type -> crabs.evening_detective_server.DeleteLastTeamActionRsp + 71, // [71:113] is the sub-list for method output_type + 29, // [29:71] is the sub-list for method input_type 29, // [29:29] is the sub-list for extension type_name 29, // [29:29] is the sub-list for extension extendee 0, // [0:29] is the sub-list for field type_name @@ -4802,7 +5195,7 @@ func file_main_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: unsafe.Slice(unsafe.StringData(file_main_proto_rawDesc), len(file_main_proto_rawDesc)), NumEnums: 0, - NumMessages: 82, + NumMessages: 90, NumExtensions: 0, NumServices: 1, }, diff --git a/proto/main.pb.gw.go b/proto/main.pb.gw.go index ddac661..a1941f4 100644 --- a/proto/main.pb.gw.go +++ b/proto/main.pb.gw.go @@ -1071,6 +1071,186 @@ func local_request_EveningDetectiveServer_UpdateGame_0(ctx context.Context, mars return msg, metadata, err } +func request_EveningDetectiveServer_StartGame_0(ctx context.Context, marshaler runtime.Marshaler, client EveningDetectiveServerClient, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) { + var ( + protoReq StartGameReq + metadata runtime.ServerMetadata + err error + ) + if err := marshaler.NewDecoder(req.Body).Decode(&protoReq); err != nil && !errors.Is(err, io.EOF) { + return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", err) + } + if req.Body != nil { + _, _ = io.Copy(io.Discard, req.Body) + } + val, ok := pathParams["id"] + if !ok { + return nil, metadata, status.Errorf(codes.InvalidArgument, "missing parameter %s", "id") + } + protoReq.Id, err = runtime.Int32(val) + if err != nil { + return nil, metadata, status.Errorf(codes.InvalidArgument, "type mismatch, parameter: %s, error: %v", "id", err) + } + msg, err := client.StartGame(ctx, &protoReq, grpc.Header(&metadata.HeaderMD), grpc.Trailer(&metadata.TrailerMD)) + return msg, metadata, err +} + +func local_request_EveningDetectiveServer_StartGame_0(ctx context.Context, marshaler runtime.Marshaler, server EveningDetectiveServerServer, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) { + var ( + protoReq StartGameReq + metadata runtime.ServerMetadata + err error + ) + if err := marshaler.NewDecoder(req.Body).Decode(&protoReq); err != nil && !errors.Is(err, io.EOF) { + return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", err) + } + val, ok := pathParams["id"] + if !ok { + return nil, metadata, status.Errorf(codes.InvalidArgument, "missing parameter %s", "id") + } + protoReq.Id, err = runtime.Int32(val) + if err != nil { + return nil, metadata, status.Errorf(codes.InvalidArgument, "type mismatch, parameter: %s, error: %v", "id", err) + } + msg, err := server.StartGame(ctx, &protoReq) + return msg, metadata, err +} + +func request_EveningDetectiveServer_PauseGame_0(ctx context.Context, marshaler runtime.Marshaler, client EveningDetectiveServerClient, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) { + var ( + protoReq PauseGameReq + metadata runtime.ServerMetadata + err error + ) + if err := marshaler.NewDecoder(req.Body).Decode(&protoReq); err != nil && !errors.Is(err, io.EOF) { + return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", err) + } + if req.Body != nil { + _, _ = io.Copy(io.Discard, req.Body) + } + val, ok := pathParams["id"] + if !ok { + return nil, metadata, status.Errorf(codes.InvalidArgument, "missing parameter %s", "id") + } + protoReq.Id, err = runtime.Int32(val) + if err != nil { + return nil, metadata, status.Errorf(codes.InvalidArgument, "type mismatch, parameter: %s, error: %v", "id", err) + } + msg, err := client.PauseGame(ctx, &protoReq, grpc.Header(&metadata.HeaderMD), grpc.Trailer(&metadata.TrailerMD)) + return msg, metadata, err +} + +func local_request_EveningDetectiveServer_PauseGame_0(ctx context.Context, marshaler runtime.Marshaler, server EveningDetectiveServerServer, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) { + var ( + protoReq PauseGameReq + metadata runtime.ServerMetadata + err error + ) + if err := marshaler.NewDecoder(req.Body).Decode(&protoReq); err != nil && !errors.Is(err, io.EOF) { + return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", err) + } + val, ok := pathParams["id"] + if !ok { + return nil, metadata, status.Errorf(codes.InvalidArgument, "missing parameter %s", "id") + } + protoReq.Id, err = runtime.Int32(val) + if err != nil { + return nil, metadata, status.Errorf(codes.InvalidArgument, "type mismatch, parameter: %s, error: %v", "id", err) + } + msg, err := server.PauseGame(ctx, &protoReq) + return msg, metadata, err +} + +func request_EveningDetectiveServer_FinishGame_0(ctx context.Context, marshaler runtime.Marshaler, client EveningDetectiveServerClient, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) { + var ( + protoReq FinishGameReq + metadata runtime.ServerMetadata + err error + ) + if err := marshaler.NewDecoder(req.Body).Decode(&protoReq); err != nil && !errors.Is(err, io.EOF) { + return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", err) + } + if req.Body != nil { + _, _ = io.Copy(io.Discard, req.Body) + } + val, ok := pathParams["id"] + if !ok { + return nil, metadata, status.Errorf(codes.InvalidArgument, "missing parameter %s", "id") + } + protoReq.Id, err = runtime.Int32(val) + if err != nil { + return nil, metadata, status.Errorf(codes.InvalidArgument, "type mismatch, parameter: %s, error: %v", "id", err) + } + msg, err := client.FinishGame(ctx, &protoReq, grpc.Header(&metadata.HeaderMD), grpc.Trailer(&metadata.TrailerMD)) + return msg, metadata, err +} + +func local_request_EveningDetectiveServer_FinishGame_0(ctx context.Context, marshaler runtime.Marshaler, server EveningDetectiveServerServer, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) { + var ( + protoReq FinishGameReq + metadata runtime.ServerMetadata + err error + ) + if err := marshaler.NewDecoder(req.Body).Decode(&protoReq); err != nil && !errors.Is(err, io.EOF) { + return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", err) + } + val, ok := pathParams["id"] + if !ok { + return nil, metadata, status.Errorf(codes.InvalidArgument, "missing parameter %s", "id") + } + protoReq.Id, err = runtime.Int32(val) + if err != nil { + return nil, metadata, status.Errorf(codes.InvalidArgument, "type mismatch, parameter: %s, error: %v", "id", err) + } + msg, err := server.FinishGame(ctx, &protoReq) + return msg, metadata, err +} + +func request_EveningDetectiveServer_ResetGame_0(ctx context.Context, marshaler runtime.Marshaler, client EveningDetectiveServerClient, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) { + var ( + protoReq ResetGameReq + metadata runtime.ServerMetadata + err error + ) + if err := marshaler.NewDecoder(req.Body).Decode(&protoReq); err != nil && !errors.Is(err, io.EOF) { + return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", err) + } + if req.Body != nil { + _, _ = io.Copy(io.Discard, req.Body) + } + val, ok := pathParams["id"] + if !ok { + return nil, metadata, status.Errorf(codes.InvalidArgument, "missing parameter %s", "id") + } + protoReq.Id, err = runtime.Int32(val) + if err != nil { + return nil, metadata, status.Errorf(codes.InvalidArgument, "type mismatch, parameter: %s, error: %v", "id", err) + } + msg, err := client.ResetGame(ctx, &protoReq, grpc.Header(&metadata.HeaderMD), grpc.Trailer(&metadata.TrailerMD)) + return msg, metadata, err +} + +func local_request_EveningDetectiveServer_ResetGame_0(ctx context.Context, marshaler runtime.Marshaler, server EveningDetectiveServerServer, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) { + var ( + protoReq ResetGameReq + metadata runtime.ServerMetadata + err error + ) + if err := marshaler.NewDecoder(req.Body).Decode(&protoReq); err != nil && !errors.Is(err, io.EOF) { + return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", err) + } + val, ok := pathParams["id"] + if !ok { + return nil, metadata, status.Errorf(codes.InvalidArgument, "missing parameter %s", "id") + } + protoReq.Id, err = runtime.Int32(val) + if err != nil { + return nil, metadata, status.Errorf(codes.InvalidArgument, "type mismatch, parameter: %s, error: %v", "id", err) + } + msg, err := server.ResetGame(ctx, &protoReq) + return msg, metadata, err +} + func request_EveningDetectiveServer_DeleteGame_0(ctx context.Context, marshaler runtime.Marshaler, client EveningDetectiveServerClient, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) { var ( protoReq DeleteGameReq @@ -2009,6 +2189,86 @@ func RegisterEveningDetectiveServerHandlerServer(ctx context.Context, mux *runti } forward_EveningDetectiveServer_UpdateGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...) }) + mux.Handle(http.MethodPut, pattern_EveningDetectiveServer_StartGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) { + ctx, cancel := context.WithCancel(req.Context()) + defer cancel() + var stream runtime.ServerTransportStream + ctx = grpc.NewContextWithServerTransportStream(ctx, &stream) + inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req) + annotatedContext, err := runtime.AnnotateIncomingContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/StartGame", runtime.WithHTTPPathPattern("/api/games/{id}/start")) + if err != nil { + runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err) + return + } + resp, md, err := local_request_EveningDetectiveServer_StartGame_0(annotatedContext, inboundMarshaler, server, req, pathParams) + md.HeaderMD, md.TrailerMD = metadata.Join(md.HeaderMD, stream.Header()), metadata.Join(md.TrailerMD, stream.Trailer()) + annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md) + if err != nil { + runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err) + return + } + forward_EveningDetectiveServer_StartGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...) + }) + mux.Handle(http.MethodPut, pattern_EveningDetectiveServer_PauseGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) { + ctx, cancel := context.WithCancel(req.Context()) + defer cancel() + var stream runtime.ServerTransportStream + ctx = grpc.NewContextWithServerTransportStream(ctx, &stream) + inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req) + annotatedContext, err := runtime.AnnotateIncomingContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/PauseGame", runtime.WithHTTPPathPattern("/api/games/{id}/pause")) + if err != nil { + runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err) + return + } + resp, md, err := local_request_EveningDetectiveServer_PauseGame_0(annotatedContext, inboundMarshaler, server, req, pathParams) + md.HeaderMD, md.TrailerMD = metadata.Join(md.HeaderMD, stream.Header()), metadata.Join(md.TrailerMD, stream.Trailer()) + annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md) + if err != nil { + runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err) + return + } + forward_EveningDetectiveServer_PauseGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...) + }) + mux.Handle(http.MethodPut, pattern_EveningDetectiveServer_FinishGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) { + ctx, cancel := context.WithCancel(req.Context()) + defer cancel() + var stream runtime.ServerTransportStream + ctx = grpc.NewContextWithServerTransportStream(ctx, &stream) + inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req) + annotatedContext, err := runtime.AnnotateIncomingContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/FinishGame", runtime.WithHTTPPathPattern("/api/games/{id}/finish")) + if err != nil { + runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err) + return + } + resp, md, err := local_request_EveningDetectiveServer_FinishGame_0(annotatedContext, inboundMarshaler, server, req, pathParams) + md.HeaderMD, md.TrailerMD = metadata.Join(md.HeaderMD, stream.Header()), metadata.Join(md.TrailerMD, stream.Trailer()) + annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md) + if err != nil { + runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err) + return + } + forward_EveningDetectiveServer_FinishGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...) + }) + mux.Handle(http.MethodPut, pattern_EveningDetectiveServer_ResetGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) { + ctx, cancel := context.WithCancel(req.Context()) + defer cancel() + var stream runtime.ServerTransportStream + ctx = grpc.NewContextWithServerTransportStream(ctx, &stream) + inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req) + annotatedContext, err := runtime.AnnotateIncomingContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/ResetGame", runtime.WithHTTPPathPattern("/api/games/{id}/reset")) + if err != nil { + runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err) + return + } + resp, md, err := local_request_EveningDetectiveServer_ResetGame_0(annotatedContext, inboundMarshaler, server, req, pathParams) + md.HeaderMD, md.TrailerMD = metadata.Join(md.HeaderMD, stream.Header()), metadata.Join(md.TrailerMD, stream.Trailer()) + annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md) + if err != nil { + runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err) + return + } + forward_EveningDetectiveServer_ResetGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...) + }) mux.Handle(http.MethodDelete, pattern_EveningDetectiveServer_DeleteGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) { ctx, cancel := context.WithCancel(req.Context()) defer cancel() @@ -2719,6 +2979,74 @@ func RegisterEveningDetectiveServerHandlerClient(ctx context.Context, mux *runti } forward_EveningDetectiveServer_UpdateGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...) }) + mux.Handle(http.MethodPut, pattern_EveningDetectiveServer_StartGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) { + ctx, cancel := context.WithCancel(req.Context()) + defer cancel() + inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req) + annotatedContext, err := runtime.AnnotateContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/StartGame", runtime.WithHTTPPathPattern("/api/games/{id}/start")) + if err != nil { + runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err) + return + } + resp, md, err := request_EveningDetectiveServer_StartGame_0(annotatedContext, inboundMarshaler, client, req, pathParams) + annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md) + if err != nil { + runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err) + return + } + forward_EveningDetectiveServer_StartGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...) + }) + mux.Handle(http.MethodPut, pattern_EveningDetectiveServer_PauseGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) { + ctx, cancel := context.WithCancel(req.Context()) + defer cancel() + inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req) + annotatedContext, err := runtime.AnnotateContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/PauseGame", runtime.WithHTTPPathPattern("/api/games/{id}/pause")) + if err != nil { + runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err) + return + } + resp, md, err := request_EveningDetectiveServer_PauseGame_0(annotatedContext, inboundMarshaler, client, req, pathParams) + annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md) + if err != nil { + runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err) + return + } + forward_EveningDetectiveServer_PauseGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...) + }) + mux.Handle(http.MethodPut, pattern_EveningDetectiveServer_FinishGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) { + ctx, cancel := context.WithCancel(req.Context()) + defer cancel() + inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req) + annotatedContext, err := runtime.AnnotateContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/FinishGame", runtime.WithHTTPPathPattern("/api/games/{id}/finish")) + if err != nil { + runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err) + return + } + resp, md, err := request_EveningDetectiveServer_FinishGame_0(annotatedContext, inboundMarshaler, client, req, pathParams) + annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md) + if err != nil { + runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err) + return + } + forward_EveningDetectiveServer_FinishGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...) + }) + mux.Handle(http.MethodPut, pattern_EveningDetectiveServer_ResetGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) { + ctx, cancel := context.WithCancel(req.Context()) + defer cancel() + inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req) + annotatedContext, err := runtime.AnnotateContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/ResetGame", runtime.WithHTTPPathPattern("/api/games/{id}/reset")) + if err != nil { + runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err) + return + } + resp, md, err := request_EveningDetectiveServer_ResetGame_0(annotatedContext, inboundMarshaler, client, req, pathParams) + annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md) + if err != nil { + runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err) + return + } + forward_EveningDetectiveServer_ResetGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...) + }) mux.Handle(http.MethodDelete, pattern_EveningDetectiveServer_DeleteGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) { ctx, cancel := context.WithCancel(req.Context()) defer cancel() @@ -2889,6 +3217,10 @@ var ( pattern_EveningDetectiveServer_GetGames_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1}, []string{"api", "games"}, "")) pattern_EveningDetectiveServer_GetGame_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2}, []string{"api", "games", "id"}, "")) pattern_EveningDetectiveServer_UpdateGame_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2}, []string{"api", "games", "id"}, "")) + pattern_EveningDetectiveServer_StartGame_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2, 2, 3}, []string{"api", "games", "id", "start"}, "")) + pattern_EveningDetectiveServer_PauseGame_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2, 2, 3}, []string{"api", "games", "id", "pause"}, "")) + pattern_EveningDetectiveServer_FinishGame_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2, 2, 3}, []string{"api", "games", "id", "finish"}, "")) + pattern_EveningDetectiveServer_ResetGame_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2, 2, 3}, []string{"api", "games", "id", "reset"}, "")) pattern_EveningDetectiveServer_DeleteGame_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2}, []string{"api", "games", "id"}, "")) pattern_EveningDetectiveServer_AddTeam_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1}, []string{"api", "teams"}, "")) pattern_EveningDetectiveServer_UpdateTeam_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2}, []string{"api", "teams", "id"}, "")) @@ -2930,6 +3262,10 @@ var ( forward_EveningDetectiveServer_GetGames_0 = runtime.ForwardResponseMessage forward_EveningDetectiveServer_GetGame_0 = runtime.ForwardResponseMessage forward_EveningDetectiveServer_UpdateGame_0 = runtime.ForwardResponseMessage + forward_EveningDetectiveServer_StartGame_0 = runtime.ForwardResponseMessage + forward_EveningDetectiveServer_PauseGame_0 = runtime.ForwardResponseMessage + forward_EveningDetectiveServer_FinishGame_0 = runtime.ForwardResponseMessage + forward_EveningDetectiveServer_ResetGame_0 = runtime.ForwardResponseMessage forward_EveningDetectiveServer_DeleteGame_0 = runtime.ForwardResponseMessage forward_EveningDetectiveServer_AddTeam_0 = runtime.ForwardResponseMessage forward_EveningDetectiveServer_UpdateTeam_0 = runtime.ForwardResponseMessage diff --git a/proto/main_grpc.pb.go b/proto/main_grpc.pb.go index d49081f..1a1c937 100644 --- a/proto/main_grpc.pb.go +++ b/proto/main_grpc.pb.go @@ -50,6 +50,10 @@ const ( EveningDetectiveServer_GetGames_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetGames" EveningDetectiveServer_GetGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetGame" EveningDetectiveServer_UpdateGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/UpdateGame" + EveningDetectiveServer_StartGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/StartGame" + EveningDetectiveServer_PauseGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/PauseGame" + EveningDetectiveServer_FinishGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/FinishGame" + EveningDetectiveServer_ResetGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/ResetGame" EveningDetectiveServer_DeleteGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/DeleteGame" EveningDetectiveServer_AddTeam_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/AddTeam" EveningDetectiveServer_UpdateTeam_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/UpdateTeam" @@ -94,6 +98,10 @@ type EveningDetectiveServerClient interface { GetGames(ctx context.Context, in *GetGamesReq, opts ...grpc.CallOption) (*GetGamesRsp, error) GetGame(ctx context.Context, in *GetGameReq, opts ...grpc.CallOption) (*GetGameRsp, error) UpdateGame(ctx context.Context, in *UpdateGameReq, opts ...grpc.CallOption) (*UpdateGameRsp, error) + StartGame(ctx context.Context, in *StartGameReq, opts ...grpc.CallOption) (*StartGameRsp, error) + PauseGame(ctx context.Context, in *PauseGameReq, opts ...grpc.CallOption) (*PauseGameRsp, error) + FinishGame(ctx context.Context, in *FinishGameReq, opts ...grpc.CallOption) (*FinishGameRsp, error) + ResetGame(ctx context.Context, in *ResetGameReq, opts ...grpc.CallOption) (*ResetGameRsp, error) DeleteGame(ctx context.Context, in *DeleteGameReq, opts ...grpc.CallOption) (*DeleteGameRsp, error) AddTeam(ctx context.Context, in *AddTeamReq, opts ...grpc.CallOption) (*AddTeamRsp, error) UpdateTeam(ctx context.Context, in *UpdateTeamReq, opts ...grpc.CallOption) (*UpdateTeamRsp, error) @@ -412,6 +420,46 @@ func (c *eveningDetectiveServerClient) UpdateGame(ctx context.Context, in *Updat return out, nil } +func (c *eveningDetectiveServerClient) StartGame(ctx context.Context, in *StartGameReq, opts ...grpc.CallOption) (*StartGameRsp, error) { + cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) + out := new(StartGameRsp) + err := c.cc.Invoke(ctx, EveningDetectiveServer_StartGame_FullMethodName, in, out, cOpts...) + if err != nil { + return nil, err + } + return out, nil +} + +func (c *eveningDetectiveServerClient) PauseGame(ctx context.Context, in *PauseGameReq, opts ...grpc.CallOption) (*PauseGameRsp, error) { + cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) + out := new(PauseGameRsp) + err := c.cc.Invoke(ctx, EveningDetectiveServer_PauseGame_FullMethodName, in, out, cOpts...) + if err != nil { + return nil, err + } + return out, nil +} + +func (c *eveningDetectiveServerClient) FinishGame(ctx context.Context, in *FinishGameReq, opts ...grpc.CallOption) (*FinishGameRsp, error) { + cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) + out := new(FinishGameRsp) + err := c.cc.Invoke(ctx, EveningDetectiveServer_FinishGame_FullMethodName, in, out, cOpts...) + if err != nil { + return nil, err + } + return out, nil +} + +func (c *eveningDetectiveServerClient) ResetGame(ctx context.Context, in *ResetGameReq, opts ...grpc.CallOption) (*ResetGameRsp, error) { + cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) + out := new(ResetGameRsp) + err := c.cc.Invoke(ctx, EveningDetectiveServer_ResetGame_FullMethodName, in, out, cOpts...) + if err != nil { + return nil, err + } + return out, nil +} + func (c *eveningDetectiveServerClient) DeleteGame(ctx context.Context, in *DeleteGameReq, opts ...grpc.CallOption) (*DeleteGameRsp, error) { cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) out := new(DeleteGameRsp) @@ -526,6 +574,10 @@ type EveningDetectiveServerServer interface { GetGames(context.Context, *GetGamesReq) (*GetGamesRsp, error) GetGame(context.Context, *GetGameReq) (*GetGameRsp, error) UpdateGame(context.Context, *UpdateGameReq) (*UpdateGameRsp, error) + StartGame(context.Context, *StartGameReq) (*StartGameRsp, error) + PauseGame(context.Context, *PauseGameReq) (*PauseGameRsp, error) + FinishGame(context.Context, *FinishGameReq) (*FinishGameRsp, error) + ResetGame(context.Context, *ResetGameReq) (*ResetGameRsp, error) DeleteGame(context.Context, *DeleteGameReq) (*DeleteGameRsp, error) AddTeam(context.Context, *AddTeamReq) (*AddTeamRsp, error) UpdateTeam(context.Context, *UpdateTeamReq) (*UpdateTeamRsp, error) @@ -634,6 +686,18 @@ func (UnimplementedEveningDetectiveServerServer) GetGame(context.Context, *GetGa func (UnimplementedEveningDetectiveServerServer) UpdateGame(context.Context, *UpdateGameReq) (*UpdateGameRsp, error) { return nil, status.Error(codes.Unimplemented, "method UpdateGame not implemented") } +func (UnimplementedEveningDetectiveServerServer) StartGame(context.Context, *StartGameReq) (*StartGameRsp, error) { + return nil, status.Error(codes.Unimplemented, "method StartGame not implemented") +} +func (UnimplementedEveningDetectiveServerServer) PauseGame(context.Context, *PauseGameReq) (*PauseGameRsp, error) { + return nil, status.Error(codes.Unimplemented, "method PauseGame not implemented") +} +func (UnimplementedEveningDetectiveServerServer) FinishGame(context.Context, *FinishGameReq) (*FinishGameRsp, error) { + return nil, status.Error(codes.Unimplemented, "method FinishGame not implemented") +} +func (UnimplementedEveningDetectiveServerServer) ResetGame(context.Context, *ResetGameReq) (*ResetGameRsp, error) { + return nil, status.Error(codes.Unimplemented, "method ResetGame not implemented") +} func (UnimplementedEveningDetectiveServerServer) DeleteGame(context.Context, *DeleteGameReq) (*DeleteGameRsp, error) { return nil, status.Error(codes.Unimplemented, "method DeleteGame not implemented") } @@ -1220,6 +1284,78 @@ func _EveningDetectiveServer_UpdateGame_Handler(srv interface{}, ctx context.Con return interceptor(ctx, in, info, handler) } +func _EveningDetectiveServer_StartGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { + in := new(StartGameReq) + if err := dec(in); err != nil { + return nil, err + } + if interceptor == nil { + return srv.(EveningDetectiveServerServer).StartGame(ctx, in) + } + info := &grpc.UnaryServerInfo{ + Server: srv, + FullMethod: EveningDetectiveServer_StartGame_FullMethodName, + } + handler := func(ctx context.Context, req interface{}) (interface{}, error) { + return srv.(EveningDetectiveServerServer).StartGame(ctx, req.(*StartGameReq)) + } + return interceptor(ctx, in, info, handler) +} + +func _EveningDetectiveServer_PauseGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { + in := new(PauseGameReq) + if err := dec(in); err != nil { + return nil, err + } + if interceptor == nil { + return srv.(EveningDetectiveServerServer).PauseGame(ctx, in) + } + info := &grpc.UnaryServerInfo{ + Server: srv, + FullMethod: EveningDetectiveServer_PauseGame_FullMethodName, + } + handler := func(ctx context.Context, req interface{}) (interface{}, error) { + return srv.(EveningDetectiveServerServer).PauseGame(ctx, req.(*PauseGameReq)) + } + return interceptor(ctx, in, info, handler) +} + +func _EveningDetectiveServer_FinishGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { + in := new(FinishGameReq) + if err := dec(in); err != nil { + return nil, err + } + if interceptor == nil { + return srv.(EveningDetectiveServerServer).FinishGame(ctx, in) + } + info := &grpc.UnaryServerInfo{ + Server: srv, + FullMethod: EveningDetectiveServer_FinishGame_FullMethodName, + } + handler := func(ctx context.Context, req interface{}) (interface{}, error) { + return srv.(EveningDetectiveServerServer).FinishGame(ctx, req.(*FinishGameReq)) + } + return interceptor(ctx, in, info, handler) +} + +func _EveningDetectiveServer_ResetGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { + in := new(ResetGameReq) + if err := dec(in); err != nil { + return nil, err + } + if interceptor == nil { + return srv.(EveningDetectiveServerServer).ResetGame(ctx, in) + } + info := &grpc.UnaryServerInfo{ + Server: srv, + FullMethod: EveningDetectiveServer_ResetGame_FullMethodName, + } + handler := func(ctx context.Context, req interface{}) (interface{}, error) { + return srv.(EveningDetectiveServerServer).ResetGame(ctx, req.(*ResetGameReq)) + } + return interceptor(ctx, in, info, handler) +} + func _EveningDetectiveServer_DeleteGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { in := new(DeleteGameReq) if err := dec(in); err != nil { @@ -1491,6 +1627,22 @@ var EveningDetectiveServer_ServiceDesc = grpc.ServiceDesc{ MethodName: "UpdateGame", Handler: _EveningDetectiveServer_UpdateGame_Handler, }, + { + MethodName: "StartGame", + Handler: _EveningDetectiveServer_StartGame_Handler, + }, + { + MethodName: "PauseGame", + Handler: _EveningDetectiveServer_PauseGame_Handler, + }, + { + MethodName: "FinishGame", + Handler: _EveningDetectiveServer_FinishGame_Handler, + }, + { + MethodName: "ResetGame", + Handler: _EveningDetectiveServer_ResetGame_Handler, + }, { MethodName: "DeleteGame", Handler: _EveningDetectiveServer_DeleteGame_Handler,