generated from VLADIMIR/template
fix add team
This commit is contained in:
@@ -545,7 +545,7 @@ func (s *server) AddTeam(ctx context.Context, req *proto.AddTeamReq) (*proto.Add
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return nil, status.Errorf(codes.PermissionDenied, "permission denied")
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}
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err := s.gameService.AddTeam(
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team, err := s.gameService.AddTeam(
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ctx,
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claims.UserID,
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int(req.GameId),
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@@ -557,7 +557,10 @@ func (s *server) AddTeam(ctx context.Context, req *proto.AddTeamReq) (*proto.Add
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}, nil
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}
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return &proto.AddTeamRsp{}, nil
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return &proto.AddTeamRsp{
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Id: int32(team.ID),
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Password: team.Password,
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}, nil
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}
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func (s *server) UpdateTeam(ctx context.Context, req *proto.UpdateTeamReq) (*proto.UpdateTeamRsp, error) {
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@@ -144,17 +144,23 @@ func (s *GameService) AddTeam(
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creatorId int,
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gameId int,
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name string,
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) error {
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) (*Team, error) {
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game, err := s.gamesRepo.GetGameByID(ctx, gameId)
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if err != nil {
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return err
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return nil, err
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}
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password, err := s.passwordGenerator.Generate()
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if err != nil {
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return err
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return nil, err
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}
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_, err = s.teamsRepo.AddTeam(ctx, creatorId, gameId, name, game.ScenarioId, password)
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return err
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id, err := s.teamsRepo.AddTeam(ctx, creatorId, gameId, name, game.ScenarioId, password)
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if err != nil {
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return nil, err
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}
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return &Team{
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ID: id,
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Password: password,
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}, nil
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}
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func (s *GameService) UpdateTeam(ctx context.Context, teamId int, name string) error {
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