Files
evening_detective_server/internal/repos/games_repo/repo.go
T
2026-07-26 22:38:33 +07:00

180 lines
2.7 KiB
Go

package games_repo
import (
"context"
"errors"
"evening_detective_server/internal/repos"
"time"
"github.com/jackc/pgx/v5"
"github.com/jackc/pgx/v5/pgxpool"
)
var (
ErrGameNotFound = errors.New("Игра не найдена")
)
type GamesRepo struct {
pool *pgxpool.Pool
}
func NewGamesRepo(pool *pgxpool.Pool) *GamesRepo {
return &GamesRepo{
pool: pool,
}
}
func (r *GamesRepo) AddGame(
ctx context.Context,
name string,
description string,
startAt time.Time,
scenarioId int32,
) (int, error) {
id := 0
err := r.pool.QueryRow(
ctx,
`INSERT INTO games (name, description, start_at, scenario_id)
VALUES ($1, $2, $3, $4)
RETURNING id`,
name,
description,
startAt,
scenarioId,
).Scan(&id)
if err != nil {
return 0, err
}
return id, nil
}
func (r *GamesRepo) GetGameByID(
ctx context.Context,
id int,
) (*repos.Game, error) {
game := &repos.Game{}
row := r.pool.QueryRow(
ctx,
`SELECT
games.id,
games.name,
games.description,
games.start_at,
games.status,
games.scenario_id
FROM games
WHERE id = $1`,
id,
)
err := row.Scan(
&game.ID,
&game.Name,
&game.Description,
&game.StartAt,
&game.Status,
&game.ScenarioId,
)
if err != nil {
if errors.Is(err, pgx.ErrNoRows) {
return nil, ErrGameNotFound
}
return nil, err
}
return game, nil
}
func (r *GamesRepo) DeleteGameByID(
ctx context.Context,
id int,
) error {
tag, err := r.pool.Exec(
ctx,
`DELETE FROM games
WHERE id = $1`,
id,
)
if err != nil {
return err
}
if tag.RowsAffected() == 0 {
return ErrGameNotFound
}
return nil
}
func (r *GamesRepo) GetGames(
ctx context.Context,
) ([]*repos.Game, error) {
rows, err := r.pool.Query(
ctx,
`SELECT
games.id,
games.name,
games.description,
games.start_at,
games.status
FROM games
ORDER BY created_at DESC`,
)
if err != nil {
return nil, err
}
defer rows.Close()
var games []*repos.Game
for rows.Next() {
game := &repos.Game{}
err := rows.Scan(
&game.ID,
&game.Name,
&game.Description,
&game.StartAt,
&game.Status,
)
if err != nil {
return nil, err
}
games = append(games, game)
}
if err := rows.Err(); err != nil {
return nil, err
}
return games, nil
}
func (r *GamesRepo) UpdateGame(
ctx context.Context,
id int,
name string,
description string,
startAt time.Time,
scenarioId int32,
) error {
tag, err := r.pool.Exec(
ctx,
`UPDATE games
SET
name = $1,
description = $2,
start_at = $3,
scenario_id = $4,
updated_at = NOW()
WHERE id = $5`,
name,
description,
startAt,
scenarioId,
id,
)
if err != nil {
return err
}
if tag.RowsAffected() == 0 {
return ErrGameNotFound
}
return nil
}