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				@ -38,16 +38,23 @@ const render = () => {
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  var rotationDelta = imageHeightPx / Math.tan(vRotation / 180 * Math.PI);
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  if (ctx.value) {
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    var x = 0;
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    var y = 0;
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    for (let i = 0; i < 100; i++) {
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    let i = 0;
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    while (y < imageHeightPx) {
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      y += hMargins[i % 2] * ONE_MM;
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      ctx.value.moveTo(0, y);
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      ctx.value.lineTo(imageWidthPx, y);
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      ctx.value.stroke();
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      i++;
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    }
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    for (let i = 1; i < 100; i++) {
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      const x = i * vMarginPx;
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    x = 0;
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    y = 0;
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    i = 0;
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    while (x - rotationDelta < imageWidthPx) {
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      x = i * vMarginPx;
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      var x0 = x;
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      var y0 = 0;
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      var x1 = x - rotationDelta;
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@ -55,6 +62,7 @@ const render = () => {
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      ctx.value.moveTo(x0, y0);
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      ctx.value.lineTo(x1, y1);
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      ctx.value.stroke();
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      i++;
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    }
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  }
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};
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