generated from VLADIMIR/template
54 lines
1.8 KiB
Go
54 lines
1.8 KiB
Go
package app
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import (
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"context"
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proto "evening_detective/proto"
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"google.golang.org/grpc/codes"
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"google.golang.org/grpc/status"
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)
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type Server struct {
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proto.UnimplementedEveningDetectiveServer
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}
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func NewServer() *Server {
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return &Server{}
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}
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func (s *Server) Ping(_ context.Context, _ *proto.PingReq) (*proto.PingRsp, error) {
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return &proto.PingRsp{}, nil
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}
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func (s *Server) AddTeams(context.Context, *proto.AddTeamsReq) (*proto.AddTeamsRsp, error) {
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return nil, status.Errorf(codes.Unimplemented, "method AddTeams not implemented")
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}
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func (s *Server) GetTeams(context.Context, *proto.GetTeamsReq) (*proto.GetTeamsRsp, error) {
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return nil, status.Errorf(codes.Unimplemented, "method GetTeams not implemented")
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}
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func (s *Server) GetTeamsCSV(context.Context, *proto.GetTeamsCSVReq) (*proto.GetTeamsCSVRsp, error) {
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return nil, status.Errorf(codes.Unimplemented, "method GetTeamsCSV not implemented")
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}
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func (s *Server) DeleteTeams(context.Context, *proto.DeleteTeamsReq) (*proto.DeleteTeamsRsp, error) {
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return nil, status.Errorf(codes.Unimplemented, "method DeleteTeams not implemented")
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}
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func (s *Server) AddAction(context.Context, *proto.AddActionReq) (*proto.AddActionRsp, error) {
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return nil, status.Errorf(codes.Unimplemented, "method AddAction not implemented")
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}
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func (s *Server) GameStart(context.Context, *proto.GameStartReq) (*proto.GameStartRsp, error) {
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return nil, status.Errorf(codes.Unimplemented, "method GameStart not implemented")
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}
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func (s *Server) GameStop(context.Context, *proto.GameStopReq) (*proto.GameStopRsp, error) {
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return nil, status.Errorf(codes.Unimplemented, "method GameStop not implemented")
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}
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func (s *Server) GiveApplications(context.Context, *proto.GiveApplicationsReq) (*proto.GiveApplicationsRsp, error) {
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return nil, status.Errorf(codes.Unimplemented, "method GiveApplications not implemented")
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}
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