add game statuses

This commit is contained in:
2026-08-04 00:46:33 +07:00
parent 2492910e01
commit ae3a8c809f
9 changed files with 1446 additions and 125 deletions
+76
View File
@@ -366,6 +366,50 @@ service EveningDetectiveServer {
}; };
} }
rpc StartGame(StartGameReq) returns (StartGameRsp) {
option (google.api.http) = {
put : "/api/games/{id}/start"
body: "*"
};
option (grpc.gateway.protoc_gen_openapiv2.options.openapiv2_operation) = {
tags : "Игры";
summary: "Начать игру";
};
}
rpc PauseGame(PauseGameReq) returns (PauseGameRsp) {
option (google.api.http) = {
put : "/api/games/{id}/pause"
body: "*"
};
option (grpc.gateway.protoc_gen_openapiv2.options.openapiv2_operation) = {
tags : "Игры";
summary: "Остановить игру";
};
}
rpc FinishGame(FinishGameReq) returns (FinishGameRsp) {
option (google.api.http) = {
put : "/api/games/{id}/finish"
body: "*"
};
option (grpc.gateway.protoc_gen_openapiv2.options.openapiv2_operation) = {
tags : "Игры";
summary: "Закончить игру";
};
}
rpc ResetGame(ResetGameReq) returns (ResetGameRsp) {
option (google.api.http) = {
put : "/api/games/{id}/reset"
body: "*"
};
option (grpc.gateway.protoc_gen_openapiv2.options.openapiv2_operation) = {
tags : "Игры";
summary: "Сбросить игру";
};
}
rpc DeleteGame(DeleteGameReq) returns (DeleteGameRsp) { rpc DeleteGame(DeleteGameReq) returns (DeleteGameRsp) {
option (google.api.http) = { option (google.api.http) = {
delete: "/api/games/{id}" delete: "/api/games/{id}"
@@ -775,6 +819,38 @@ message UpdateGameRsp {
string error = 1; string error = 1;
} }
message StartGameReq {
int32 id = 1;
}
message StartGameRsp {
string error = 1;
}
message PauseGameReq {
int32 id = 1;
}
message PauseGameRsp {
string error = 1;
}
message FinishGameReq {
int32 id = 1;
}
message FinishGameRsp {
string error = 1;
}
message ResetGameReq {
int32 id = 1;
}
message ResetGameRsp {
string error = 1;
}
message DeleteGameReq { message DeleteGameReq {
int32 id = 1; int32 id = 1;
} }
Binary file not shown.
@@ -409,6 +409,166 @@
] ]
} }
}, },
"/api/games/{id}/finish": {
"put": {
"summary": "Закончить игру",
"operationId": "EveningDetectiveServer_FinishGame",
"responses": {
"200": {
"description": "A successful response.",
"schema": {
"$ref": "#/definitions/evening_detective_serverFinishGameRsp"
}
},
"default": {
"description": "An unexpected error response.",
"schema": {
"$ref": "#/definitions/rpcStatus"
}
}
},
"parameters": [
{
"name": "id",
"in": "path",
"required": true,
"type": "integer",
"format": "int32"
},
{
"name": "body",
"in": "body",
"required": true,
"schema": {
"$ref": "#/definitions/EveningDetectiveServerFinishGameBody"
}
}
],
"tags": [
"Игры"
]
}
},
"/api/games/{id}/pause": {
"put": {
"summary": "Остановить игру",
"operationId": "EveningDetectiveServer_PauseGame",
"responses": {
"200": {
"description": "A successful response.",
"schema": {
"$ref": "#/definitions/evening_detective_serverPauseGameRsp"
}
},
"default": {
"description": "An unexpected error response.",
"schema": {
"$ref": "#/definitions/rpcStatus"
}
}
},
"parameters": [
{
"name": "id",
"in": "path",
"required": true,
"type": "integer",
"format": "int32"
},
{
"name": "body",
"in": "body",
"required": true,
"schema": {
"$ref": "#/definitions/EveningDetectiveServerPauseGameBody"
}
}
],
"tags": [
"Игры"
]
}
},
"/api/games/{id}/reset": {
"put": {
"summary": "Сбросить игру",
"operationId": "EveningDetectiveServer_ResetGame",
"responses": {
"200": {
"description": "A successful response.",
"schema": {
"$ref": "#/definitions/evening_detective_serverResetGameRsp"
}
},
"default": {
"description": "An unexpected error response.",
"schema": {
"$ref": "#/definitions/rpcStatus"
}
}
},
"parameters": [
{
"name": "id",
"in": "path",
"required": true,
"type": "integer",
"format": "int32"
},
{
"name": "body",
"in": "body",
"required": true,
"schema": {
"$ref": "#/definitions/EveningDetectiveServerResetGameBody"
}
}
],
"tags": [
"Игры"
]
}
},
"/api/games/{id}/start": {
"put": {
"summary": "Начать игру",
"operationId": "EveningDetectiveServer_StartGame",
"responses": {
"200": {
"description": "A successful response.",
"schema": {
"$ref": "#/definitions/evening_detective_serverStartGameRsp"
}
},
"default": {
"description": "An unexpected error response.",
"schema": {
"$ref": "#/definitions/rpcStatus"
}
}
},
"parameters": [
{
"name": "id",
"in": "path",
"required": true,
"type": "integer",
"format": "int32"
},
{
"name": "body",
"in": "body",
"required": true,
"schema": {
"$ref": "#/definitions/EveningDetectiveServerStartGameBody"
}
}
],
"tags": [
"Игры"
]
}
},
"/api/my-scenarios": { "/api/my-scenarios": {
"get": { "get": {
"summary": "Получить свои сценарии", "summary": "Получить свои сценарии",
@@ -1347,6 +1507,9 @@
"EveningDetectiveServerDraftScenarioBody": { "EveningDetectiveServerDraftScenarioBody": {
"type": "object" "type": "object"
}, },
"EveningDetectiveServerFinishGameBody": {
"type": "object"
},
"EveningDetectiveServerGiveTeamApplicationsBody": { "EveningDetectiveServerGiveTeamApplicationsBody": {
"type": "object", "type": "object",
"properties": { "properties": {
@@ -1355,9 +1518,18 @@
} }
} }
}, },
"EveningDetectiveServerPauseGameBody": {
"type": "object"
},
"EveningDetectiveServerPublicScenarioBody": { "EveningDetectiveServerPublicScenarioBody": {
"type": "object" "type": "object"
}, },
"EveningDetectiveServerResetGameBody": {
"type": "object"
},
"EveningDetectiveServerStartGameBody": {
"type": "object"
},
"EveningDetectiveServerUpdateGameBody": { "EveningDetectiveServerUpdateGameBody": {
"type": "object", "type": "object",
"properties": { "properties": {
@@ -1625,6 +1797,14 @@
} }
} }
}, },
"evening_detective_serverFinishGameRsp": {
"type": "object",
"properties": {
"error": {
"type": "string"
}
}
},
"evening_detective_serverGame": { "evening_detective_serverGame": {
"type": "object", "type": "object",
"properties": { "properties": {
@@ -1830,6 +2010,14 @@
} }
} }
}, },
"evening_detective_serverPauseGameRsp": {
"type": "object",
"properties": {
"error": {
"type": "string"
}
}
},
"evening_detective_serverPingRsp": { "evening_detective_serverPingRsp": {
"type": "object" "type": "object"
}, },
@@ -1920,6 +2108,14 @@
} }
} }
}, },
"evening_detective_serverResetGameRsp": {
"type": "object",
"properties": {
"error": {
"type": "string"
}
}
},
"evening_detective_serverScenario": { "evening_detective_serverScenario": {
"type": "object", "type": "object",
"properties": { "properties": {
@@ -1978,6 +2174,14 @@
} }
} }
}, },
"evening_detective_serverStartGameRsp": {
"type": "object",
"properties": {
"error": {
"type": "string"
}
}
},
"evening_detective_serverStory": { "evening_detective_serverStory": {
"type": "object", "type": "object",
"properties": { "properties": {
+64
View File
@@ -539,6 +539,70 @@ func (s *server) UpdateGame(ctx context.Context, req *proto.UpdateGameReq) (*pro
return &proto.UpdateGameRsp{}, nil return &proto.UpdateGameRsp{}, nil
} }
func (s *server) StartGame(ctx context.Context, req *proto.StartGameReq) (*proto.StartGameRsp, error) {
claims := ctx.Value("claims").(*processor_jwt.JWTClaims)
if !roles.HasRole(claims, roles.Organizer) && !roles.HasRole(claims, roles.Author) {
return nil, status.Errorf(codes.PermissionDenied, "permission denied")
}
err := s.gameService.StartGame(ctx, int(req.Id))
if err != nil {
return &proto.StartGameRsp{
Error: err.Error(),
}, nil
}
return &proto.StartGameRsp{}, nil
}
func (s *server) PauseGame(ctx context.Context, req *proto.PauseGameReq) (*proto.PauseGameRsp, error) {
claims := ctx.Value("claims").(*processor_jwt.JWTClaims)
if !roles.HasRole(claims, roles.Organizer) && !roles.HasRole(claims, roles.Author) {
return nil, status.Errorf(codes.PermissionDenied, "permission denied")
}
err := s.gameService.PauseGame(ctx, int(req.Id))
if err != nil {
return &proto.PauseGameRsp{
Error: err.Error(),
}, nil
}
return &proto.PauseGameRsp{}, nil
}
func (s *server) FinishGame(ctx context.Context, req *proto.FinishGameReq) (*proto.FinishGameRsp, error) {
claims := ctx.Value("claims").(*processor_jwt.JWTClaims)
if !roles.HasRole(claims, roles.Organizer) && !roles.HasRole(claims, roles.Author) {
return nil, status.Errorf(codes.PermissionDenied, "permission denied")
}
err := s.gameService.FinishGame(ctx, int(req.Id))
if err != nil {
return &proto.FinishGameRsp{
Error: err.Error(),
}, nil
}
return &proto.FinishGameRsp{}, nil
}
func (s *server) ResetGame(ctx context.Context, req *proto.ResetGameReq) (*proto.ResetGameRsp, error) {
claims := ctx.Value("claims").(*processor_jwt.JWTClaims)
if !roles.HasRole(claims, roles.Organizer) && !roles.HasRole(claims, roles.Author) {
return nil, status.Errorf(codes.PermissionDenied, "permission denied")
}
err := s.gameService.ResetGame(ctx, int(req.Id))
if err != nil {
return &proto.ResetGameRsp{
Error: err.Error(),
}, nil
}
return &proto.ResetGameRsp{}, nil
}
func (s *server) AddTeam(ctx context.Context, req *proto.AddTeamReq) (*proto.AddTeamRsp, error) { func (s *server) AddTeam(ctx context.Context, req *proto.AddTeamReq) (*proto.AddTeamRsp, error) {
claims := ctx.Value("claims").(*processor_jwt.JWTClaims) claims := ctx.Value("claims").(*processor_jwt.JWTClaims)
if !roles.HasRole(claims, roles.Organizer) && !roles.HasRole(claims, roles.Author) { if !roles.HasRole(claims, roles.Organizer) && !roles.HasRole(claims, roles.Author) {
+80
View File
@@ -177,3 +177,83 @@ func (r *GamesRepo) UpdateGame(
} }
return nil return nil
} }
func (r *GamesRepo) StartGame(ctx context.Context, id int) error {
tag, err := r.pool.Exec(
ctx,
`UPDATE games
SET
status = 'run',
start_at = NOW(),
updated_at = NOW()
WHERE id = $1`,
id,
)
if err != nil {
return err
}
if tag.RowsAffected() == 0 {
return ErrGameNotFound
}
return nil
}
func (r *GamesRepo) PauseGame(ctx context.Context, id int) error {
tag, err := r.pool.Exec(
ctx,
`UPDATE games
SET
status = 'pause',
updated_at = NOW()
WHERE id = $1`,
id,
)
if err != nil {
return err
}
if tag.RowsAffected() == 0 {
return ErrGameNotFound
}
return nil
}
func (r *GamesRepo) FinishGame(ctx context.Context, id int) error {
tag, err := r.pool.Exec(
ctx,
`UPDATE games
SET
status = 'finish',
ended_at = NOW(),
updated_at = NOW()
WHERE id = $1`,
id,
)
if err != nil {
return err
}
if tag.RowsAffected() == 0 {
return ErrGameNotFound
}
return nil
}
func (r *GamesRepo) ResetGame(ctx context.Context, id int) error {
tag, err := r.pool.Exec(
ctx,
`UPDATE games
SET
status = 'draft',
started_at = DEFAULT,
ended_at = DEFAULT,
updated_at = NOW()
WHERE id = $1`,
id,
)
if err != nil {
return err
}
if tag.RowsAffected() == 0 {
return ErrGameNotFound
}
return nil
}
+16
View File
@@ -148,6 +148,22 @@ func (s *GameService) UpdateGame(
return s.gamesRepo.UpdateGame(ctx, id, name, description, startAt, scenarioId) return s.gamesRepo.UpdateGame(ctx, id, name, description, startAt, scenarioId)
} }
func (s *GameService) StartGame(ctx context.Context, id int) error {
return s.gamesRepo.StartGame(ctx, id)
}
func (s *GameService) PauseGame(ctx context.Context, id int) error {
return s.gamesRepo.PauseGame(ctx, id)
}
func (s *GameService) FinishGame(ctx context.Context, id int) error {
return s.gamesRepo.FinishGame(ctx, id)
}
func (s *GameService) ResetGame(ctx context.Context, id int) error {
return s.gamesRepo.ResetGame(ctx, id)
}
func (s *GameService) AddTeam( func (s *GameService) AddTeam(
ctx context.Context, ctx context.Context,
creatorId int, creatorId int,
+518 -125
View File
@@ -3425,6 +3425,358 @@ func (x *UpdateGameRsp) GetError() string {
return "" return ""
} }
type StartGameReq struct {
state protoimpl.MessageState `protogen:"open.v1"`
Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *StartGameReq) Reset() {
*x = StartGameReq{}
mi := &file_main_proto_msgTypes[66]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *StartGameReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*StartGameReq) ProtoMessage() {}
func (x *StartGameReq) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[66]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use StartGameReq.ProtoReflect.Descriptor instead.
func (*StartGameReq) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{66}
}
func (x *StartGameReq) GetId() int32 {
if x != nil {
return x.Id
}
return 0
}
type StartGameRsp struct {
state protoimpl.MessageState `protogen:"open.v1"`
Error string `protobuf:"bytes,1,opt,name=error,proto3" json:"error,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *StartGameRsp) Reset() {
*x = StartGameRsp{}
mi := &file_main_proto_msgTypes[67]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *StartGameRsp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*StartGameRsp) ProtoMessage() {}
func (x *StartGameRsp) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[67]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use StartGameRsp.ProtoReflect.Descriptor instead.
func (*StartGameRsp) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{67}
}
func (x *StartGameRsp) GetError() string {
if x != nil {
return x.Error
}
return ""
}
type PauseGameReq struct {
state protoimpl.MessageState `protogen:"open.v1"`
Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *PauseGameReq) Reset() {
*x = PauseGameReq{}
mi := &file_main_proto_msgTypes[68]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *PauseGameReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*PauseGameReq) ProtoMessage() {}
func (x *PauseGameReq) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[68]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use PauseGameReq.ProtoReflect.Descriptor instead.
func (*PauseGameReq) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{68}
}
func (x *PauseGameReq) GetId() int32 {
if x != nil {
return x.Id
}
return 0
}
type PauseGameRsp struct {
state protoimpl.MessageState `protogen:"open.v1"`
Error string `protobuf:"bytes,1,opt,name=error,proto3" json:"error,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *PauseGameRsp) Reset() {
*x = PauseGameRsp{}
mi := &file_main_proto_msgTypes[69]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *PauseGameRsp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*PauseGameRsp) ProtoMessage() {}
func (x *PauseGameRsp) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[69]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use PauseGameRsp.ProtoReflect.Descriptor instead.
func (*PauseGameRsp) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{69}
}
func (x *PauseGameRsp) GetError() string {
if x != nil {
return x.Error
}
return ""
}
type FinishGameReq struct {
state protoimpl.MessageState `protogen:"open.v1"`
Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *FinishGameReq) Reset() {
*x = FinishGameReq{}
mi := &file_main_proto_msgTypes[70]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *FinishGameReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*FinishGameReq) ProtoMessage() {}
func (x *FinishGameReq) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[70]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use FinishGameReq.ProtoReflect.Descriptor instead.
func (*FinishGameReq) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{70}
}
func (x *FinishGameReq) GetId() int32 {
if x != nil {
return x.Id
}
return 0
}
type FinishGameRsp struct {
state protoimpl.MessageState `protogen:"open.v1"`
Error string `protobuf:"bytes,1,opt,name=error,proto3" json:"error,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *FinishGameRsp) Reset() {
*x = FinishGameRsp{}
mi := &file_main_proto_msgTypes[71]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *FinishGameRsp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*FinishGameRsp) ProtoMessage() {}
func (x *FinishGameRsp) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[71]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use FinishGameRsp.ProtoReflect.Descriptor instead.
func (*FinishGameRsp) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{71}
}
func (x *FinishGameRsp) GetError() string {
if x != nil {
return x.Error
}
return ""
}
type ResetGameReq struct {
state protoimpl.MessageState `protogen:"open.v1"`
Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *ResetGameReq) Reset() {
*x = ResetGameReq{}
mi := &file_main_proto_msgTypes[72]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *ResetGameReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ResetGameReq) ProtoMessage() {}
func (x *ResetGameReq) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[72]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ResetGameReq.ProtoReflect.Descriptor instead.
func (*ResetGameReq) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{72}
}
func (x *ResetGameReq) GetId() int32 {
if x != nil {
return x.Id
}
return 0
}
type ResetGameRsp struct {
state protoimpl.MessageState `protogen:"open.v1"`
Error string `protobuf:"bytes,1,opt,name=error,proto3" json:"error,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *ResetGameRsp) Reset() {
*x = ResetGameRsp{}
mi := &file_main_proto_msgTypes[73]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *ResetGameRsp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ResetGameRsp) ProtoMessage() {}
func (x *ResetGameRsp) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[73]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ResetGameRsp.ProtoReflect.Descriptor instead.
func (*ResetGameRsp) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{73}
}
func (x *ResetGameRsp) GetError() string {
if x != nil {
return x.Error
}
return ""
}
type DeleteGameReq struct { type DeleteGameReq struct {
state protoimpl.MessageState `protogen:"open.v1"` state protoimpl.MessageState `protogen:"open.v1"`
Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
@@ -3434,7 +3786,7 @@ type DeleteGameReq struct {
func (x *DeleteGameReq) Reset() { func (x *DeleteGameReq) Reset() {
*x = DeleteGameReq{} *x = DeleteGameReq{}
mi := &file_main_proto_msgTypes[66] mi := &file_main_proto_msgTypes[74]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@@ -3446,7 +3798,7 @@ func (x *DeleteGameReq) String() string {
func (*DeleteGameReq) ProtoMessage() {} func (*DeleteGameReq) ProtoMessage() {}
func (x *DeleteGameReq) ProtoReflect() protoreflect.Message { func (x *DeleteGameReq) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[66] mi := &file_main_proto_msgTypes[74]
if x != nil { if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@@ -3459,7 +3811,7 @@ func (x *DeleteGameReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use DeleteGameReq.ProtoReflect.Descriptor instead. // Deprecated: Use DeleteGameReq.ProtoReflect.Descriptor instead.
func (*DeleteGameReq) Descriptor() ([]byte, []int) { func (*DeleteGameReq) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{66} return file_main_proto_rawDescGZIP(), []int{74}
} }
func (x *DeleteGameReq) GetId() int32 { func (x *DeleteGameReq) GetId() int32 {
@@ -3478,7 +3830,7 @@ type DeleteGameRsp struct {
func (x *DeleteGameRsp) Reset() { func (x *DeleteGameRsp) Reset() {
*x = DeleteGameRsp{} *x = DeleteGameRsp{}
mi := &file_main_proto_msgTypes[67] mi := &file_main_proto_msgTypes[75]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@@ -3490,7 +3842,7 @@ func (x *DeleteGameRsp) String() string {
func (*DeleteGameRsp) ProtoMessage() {} func (*DeleteGameRsp) ProtoMessage() {}
func (x *DeleteGameRsp) ProtoReflect() protoreflect.Message { func (x *DeleteGameRsp) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[67] mi := &file_main_proto_msgTypes[75]
if x != nil { if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@@ -3503,7 +3855,7 @@ func (x *DeleteGameRsp) ProtoReflect() protoreflect.Message {
// Deprecated: Use DeleteGameRsp.ProtoReflect.Descriptor instead. // Deprecated: Use DeleteGameRsp.ProtoReflect.Descriptor instead.
func (*DeleteGameRsp) Descriptor() ([]byte, []int) { func (*DeleteGameRsp) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{67} return file_main_proto_rawDescGZIP(), []int{75}
} }
func (x *DeleteGameRsp) GetError() string { func (x *DeleteGameRsp) GetError() string {
@@ -3523,7 +3875,7 @@ type AddTeamReq struct {
func (x *AddTeamReq) Reset() { func (x *AddTeamReq) Reset() {
*x = AddTeamReq{} *x = AddTeamReq{}
mi := &file_main_proto_msgTypes[68] mi := &file_main_proto_msgTypes[76]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@@ -3535,7 +3887,7 @@ func (x *AddTeamReq) String() string {
func (*AddTeamReq) ProtoMessage() {} func (*AddTeamReq) ProtoMessage() {}
func (x *AddTeamReq) ProtoReflect() protoreflect.Message { func (x *AddTeamReq) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[68] mi := &file_main_proto_msgTypes[76]
if x != nil { if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@@ -3548,7 +3900,7 @@ func (x *AddTeamReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use AddTeamReq.ProtoReflect.Descriptor instead. // Deprecated: Use AddTeamReq.ProtoReflect.Descriptor instead.
func (*AddTeamReq) Descriptor() ([]byte, []int) { func (*AddTeamReq) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{68} return file_main_proto_rawDescGZIP(), []int{76}
} }
func (x *AddTeamReq) GetGameId() int32 { func (x *AddTeamReq) GetGameId() int32 {
@@ -3576,7 +3928,7 @@ type AddTeamRsp struct {
func (x *AddTeamRsp) Reset() { func (x *AddTeamRsp) Reset() {
*x = AddTeamRsp{} *x = AddTeamRsp{}
mi := &file_main_proto_msgTypes[69] mi := &file_main_proto_msgTypes[77]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@@ -3588,7 +3940,7 @@ func (x *AddTeamRsp) String() string {
func (*AddTeamRsp) ProtoMessage() {} func (*AddTeamRsp) ProtoMessage() {}
func (x *AddTeamRsp) ProtoReflect() protoreflect.Message { func (x *AddTeamRsp) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[69] mi := &file_main_proto_msgTypes[77]
if x != nil { if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@@ -3601,7 +3953,7 @@ func (x *AddTeamRsp) ProtoReflect() protoreflect.Message {
// Deprecated: Use AddTeamRsp.ProtoReflect.Descriptor instead. // Deprecated: Use AddTeamRsp.ProtoReflect.Descriptor instead.
func (*AddTeamRsp) Descriptor() ([]byte, []int) { func (*AddTeamRsp) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{69} return file_main_proto_rawDescGZIP(), []int{77}
} }
func (x *AddTeamRsp) GetError() string { func (x *AddTeamRsp) GetError() string {
@@ -3635,7 +3987,7 @@ type UpdateTeamReq struct {
func (x *UpdateTeamReq) Reset() { func (x *UpdateTeamReq) Reset() {
*x = UpdateTeamReq{} *x = UpdateTeamReq{}
mi := &file_main_proto_msgTypes[70] mi := &file_main_proto_msgTypes[78]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@@ -3647,7 +3999,7 @@ func (x *UpdateTeamReq) String() string {
func (*UpdateTeamReq) ProtoMessage() {} func (*UpdateTeamReq) ProtoMessage() {}
func (x *UpdateTeamReq) ProtoReflect() protoreflect.Message { func (x *UpdateTeamReq) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[70] mi := &file_main_proto_msgTypes[78]
if x != nil { if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@@ -3660,7 +4012,7 @@ func (x *UpdateTeamReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use UpdateTeamReq.ProtoReflect.Descriptor instead. // Deprecated: Use UpdateTeamReq.ProtoReflect.Descriptor instead.
func (*UpdateTeamReq) Descriptor() ([]byte, []int) { func (*UpdateTeamReq) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{70} return file_main_proto_rawDescGZIP(), []int{78}
} }
func (x *UpdateTeamReq) GetId() int32 { func (x *UpdateTeamReq) GetId() int32 {
@@ -3686,7 +4038,7 @@ type UpdateTeamRsp struct {
func (x *UpdateTeamRsp) Reset() { func (x *UpdateTeamRsp) Reset() {
*x = UpdateTeamRsp{} *x = UpdateTeamRsp{}
mi := &file_main_proto_msgTypes[71] mi := &file_main_proto_msgTypes[79]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@@ -3698,7 +4050,7 @@ func (x *UpdateTeamRsp) String() string {
func (*UpdateTeamRsp) ProtoMessage() {} func (*UpdateTeamRsp) ProtoMessage() {}
func (x *UpdateTeamRsp) ProtoReflect() protoreflect.Message { func (x *UpdateTeamRsp) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[71] mi := &file_main_proto_msgTypes[79]
if x != nil { if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@@ -3711,7 +4063,7 @@ func (x *UpdateTeamRsp) ProtoReflect() protoreflect.Message {
// Deprecated: Use UpdateTeamRsp.ProtoReflect.Descriptor instead. // Deprecated: Use UpdateTeamRsp.ProtoReflect.Descriptor instead.
func (*UpdateTeamRsp) Descriptor() ([]byte, []int) { func (*UpdateTeamRsp) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{71} return file_main_proto_rawDescGZIP(), []int{79}
} }
func (x *UpdateTeamRsp) GetError() string { func (x *UpdateTeamRsp) GetError() string {
@@ -3730,7 +4082,7 @@ type DeleteTeamReq struct {
func (x *DeleteTeamReq) Reset() { func (x *DeleteTeamReq) Reset() {
*x = DeleteTeamReq{} *x = DeleteTeamReq{}
mi := &file_main_proto_msgTypes[72] mi := &file_main_proto_msgTypes[80]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@@ -3742,7 +4094,7 @@ func (x *DeleteTeamReq) String() string {
func (*DeleteTeamReq) ProtoMessage() {} func (*DeleteTeamReq) ProtoMessage() {}
func (x *DeleteTeamReq) ProtoReflect() protoreflect.Message { func (x *DeleteTeamReq) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[72] mi := &file_main_proto_msgTypes[80]
if x != nil { if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@@ -3755,7 +4107,7 @@ func (x *DeleteTeamReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use DeleteTeamReq.ProtoReflect.Descriptor instead. // Deprecated: Use DeleteTeamReq.ProtoReflect.Descriptor instead.
func (*DeleteTeamReq) Descriptor() ([]byte, []int) { func (*DeleteTeamReq) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{72} return file_main_proto_rawDescGZIP(), []int{80}
} }
func (x *DeleteTeamReq) GetId() int64 { func (x *DeleteTeamReq) GetId() int64 {
@@ -3774,7 +4126,7 @@ type DeleteTeamRsp struct {
func (x *DeleteTeamRsp) Reset() { func (x *DeleteTeamRsp) Reset() {
*x = DeleteTeamRsp{} *x = DeleteTeamRsp{}
mi := &file_main_proto_msgTypes[73] mi := &file_main_proto_msgTypes[81]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@@ -3786,7 +4138,7 @@ func (x *DeleteTeamRsp) String() string {
func (*DeleteTeamRsp) ProtoMessage() {} func (*DeleteTeamRsp) ProtoMessage() {}
func (x *DeleteTeamRsp) ProtoReflect() protoreflect.Message { func (x *DeleteTeamRsp) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[73] mi := &file_main_proto_msgTypes[81]
if x != nil { if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@@ -3799,7 +4151,7 @@ func (x *DeleteTeamRsp) ProtoReflect() protoreflect.Message {
// Deprecated: Use DeleteTeamRsp.ProtoReflect.Descriptor instead. // Deprecated: Use DeleteTeamRsp.ProtoReflect.Descriptor instead.
func (*DeleteTeamRsp) Descriptor() ([]byte, []int) { func (*DeleteTeamRsp) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{73} return file_main_proto_rawDescGZIP(), []int{81}
} }
func (x *DeleteTeamRsp) GetError() string { func (x *DeleteTeamRsp) GetError() string {
@@ -3819,7 +4171,7 @@ type GiveTeamApplicationsReq struct {
func (x *GiveTeamApplicationsReq) Reset() { func (x *GiveTeamApplicationsReq) Reset() {
*x = GiveTeamApplicationsReq{} *x = GiveTeamApplicationsReq{}
mi := &file_main_proto_msgTypes[74] mi := &file_main_proto_msgTypes[82]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@@ -3831,7 +4183,7 @@ func (x *GiveTeamApplicationsReq) String() string {
func (*GiveTeamApplicationsReq) ProtoMessage() {} func (*GiveTeamApplicationsReq) ProtoMessage() {}
func (x *GiveTeamApplicationsReq) ProtoReflect() protoreflect.Message { func (x *GiveTeamApplicationsReq) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[74] mi := &file_main_proto_msgTypes[82]
if x != nil { if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@@ -3844,7 +4196,7 @@ func (x *GiveTeamApplicationsReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use GiveTeamApplicationsReq.ProtoReflect.Descriptor instead. // Deprecated: Use GiveTeamApplicationsReq.ProtoReflect.Descriptor instead.
func (*GiveTeamApplicationsReq) Descriptor() ([]byte, []int) { func (*GiveTeamApplicationsReq) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{74} return file_main_proto_rawDescGZIP(), []int{82}
} }
func (x *GiveTeamApplicationsReq) GetId() int64 { func (x *GiveTeamApplicationsReq) GetId() int64 {
@@ -3870,7 +4222,7 @@ type GiveTeamApplicationsRsp struct {
func (x *GiveTeamApplicationsRsp) Reset() { func (x *GiveTeamApplicationsRsp) Reset() {
*x = GiveTeamApplicationsRsp{} *x = GiveTeamApplicationsRsp{}
mi := &file_main_proto_msgTypes[75] mi := &file_main_proto_msgTypes[83]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@@ -3882,7 +4234,7 @@ func (x *GiveTeamApplicationsRsp) String() string {
func (*GiveTeamApplicationsRsp) ProtoMessage() {} func (*GiveTeamApplicationsRsp) ProtoMessage() {}
func (x *GiveTeamApplicationsRsp) ProtoReflect() protoreflect.Message { func (x *GiveTeamApplicationsRsp) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[75] mi := &file_main_proto_msgTypes[83]
if x != nil { if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@@ -3895,7 +4247,7 @@ func (x *GiveTeamApplicationsRsp) ProtoReflect() protoreflect.Message {
// Deprecated: Use GiveTeamApplicationsRsp.ProtoReflect.Descriptor instead. // Deprecated: Use GiveTeamApplicationsRsp.ProtoReflect.Descriptor instead.
func (*GiveTeamApplicationsRsp) Descriptor() ([]byte, []int) { func (*GiveTeamApplicationsRsp) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{75} return file_main_proto_rawDescGZIP(), []int{83}
} }
func (x *GiveTeamApplicationsRsp) GetError() string { func (x *GiveTeamApplicationsRsp) GetError() string {
@@ -3915,7 +4267,7 @@ type GetTeamStoryReq struct {
func (x *GetTeamStoryReq) Reset() { func (x *GetTeamStoryReq) Reset() {
*x = GetTeamStoryReq{} *x = GetTeamStoryReq{}
mi := &file_main_proto_msgTypes[76] mi := &file_main_proto_msgTypes[84]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@@ -3927,7 +4279,7 @@ func (x *GetTeamStoryReq) String() string {
func (*GetTeamStoryReq) ProtoMessage() {} func (*GetTeamStoryReq) ProtoMessage() {}
func (x *GetTeamStoryReq) ProtoReflect() protoreflect.Message { func (x *GetTeamStoryReq) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[76] mi := &file_main_proto_msgTypes[84]
if x != nil { if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@@ -3940,7 +4292,7 @@ func (x *GetTeamStoryReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use GetTeamStoryReq.ProtoReflect.Descriptor instead. // Deprecated: Use GetTeamStoryReq.ProtoReflect.Descriptor instead.
func (*GetTeamStoryReq) Descriptor() ([]byte, []int) { func (*GetTeamStoryReq) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{76} return file_main_proto_rawDescGZIP(), []int{84}
} }
func (x *GetTeamStoryReq) GetId() int64 { func (x *GetTeamStoryReq) GetId() int64 {
@@ -3968,7 +4320,7 @@ type GetTeamStoryRsp struct {
func (x *GetTeamStoryRsp) Reset() { func (x *GetTeamStoryRsp) Reset() {
*x = GetTeamStoryRsp{} *x = GetTeamStoryRsp{}
mi := &file_main_proto_msgTypes[77] mi := &file_main_proto_msgTypes[85]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@@ -3980,7 +4332,7 @@ func (x *GetTeamStoryRsp) String() string {
func (*GetTeamStoryRsp) ProtoMessage() {} func (*GetTeamStoryRsp) ProtoMessage() {}
func (x *GetTeamStoryRsp) ProtoReflect() protoreflect.Message { func (x *GetTeamStoryRsp) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[77] mi := &file_main_proto_msgTypes[85]
if x != nil { if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@@ -3993,7 +4345,7 @@ func (x *GetTeamStoryRsp) ProtoReflect() protoreflect.Message {
// Deprecated: Use GetTeamStoryRsp.ProtoReflect.Descriptor instead. // Deprecated: Use GetTeamStoryRsp.ProtoReflect.Descriptor instead.
func (*GetTeamStoryRsp) Descriptor() ([]byte, []int) { func (*GetTeamStoryRsp) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{77} return file_main_proto_rawDescGZIP(), []int{85}
} }
func (x *GetTeamStoryRsp) GetError() string { func (x *GetTeamStoryRsp) GetError() string {
@@ -4028,7 +4380,7 @@ type AddTeamActionReq struct {
func (x *AddTeamActionReq) Reset() { func (x *AddTeamActionReq) Reset() {
*x = AddTeamActionReq{} *x = AddTeamActionReq{}
mi := &file_main_proto_msgTypes[78] mi := &file_main_proto_msgTypes[86]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@@ -4040,7 +4392,7 @@ func (x *AddTeamActionReq) String() string {
func (*AddTeamActionReq) ProtoMessage() {} func (*AddTeamActionReq) ProtoMessage() {}
func (x *AddTeamActionReq) ProtoReflect() protoreflect.Message { func (x *AddTeamActionReq) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[78] mi := &file_main_proto_msgTypes[86]
if x != nil { if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@@ -4053,7 +4405,7 @@ func (x *AddTeamActionReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use AddTeamActionReq.ProtoReflect.Descriptor instead. // Deprecated: Use AddTeamActionReq.ProtoReflect.Descriptor instead.
func (*AddTeamActionReq) Descriptor() ([]byte, []int) { func (*AddTeamActionReq) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{78} return file_main_proto_rawDescGZIP(), []int{86}
} }
func (x *AddTeamActionReq) GetId() int64 { func (x *AddTeamActionReq) GetId() int64 {
@@ -4086,7 +4438,7 @@ type AddTeamActionRsp struct {
func (x *AddTeamActionRsp) Reset() { func (x *AddTeamActionRsp) Reset() {
*x = AddTeamActionRsp{} *x = AddTeamActionRsp{}
mi := &file_main_proto_msgTypes[79] mi := &file_main_proto_msgTypes[87]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@@ -4098,7 +4450,7 @@ func (x *AddTeamActionRsp) String() string {
func (*AddTeamActionRsp) ProtoMessage() {} func (*AddTeamActionRsp) ProtoMessage() {}
func (x *AddTeamActionRsp) ProtoReflect() protoreflect.Message { func (x *AddTeamActionRsp) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[79] mi := &file_main_proto_msgTypes[87]
if x != nil { if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@@ -4111,7 +4463,7 @@ func (x *AddTeamActionRsp) ProtoReflect() protoreflect.Message {
// Deprecated: Use AddTeamActionRsp.ProtoReflect.Descriptor instead. // Deprecated: Use AddTeamActionRsp.ProtoReflect.Descriptor instead.
func (*AddTeamActionRsp) Descriptor() ([]byte, []int) { func (*AddTeamActionRsp) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{79} return file_main_proto_rawDescGZIP(), []int{87}
} }
func (x *AddTeamActionRsp) GetError() string { func (x *AddTeamActionRsp) GetError() string {
@@ -4130,7 +4482,7 @@ type DeleteLastTeamActionReq struct {
func (x *DeleteLastTeamActionReq) Reset() { func (x *DeleteLastTeamActionReq) Reset() {
*x = DeleteLastTeamActionReq{} *x = DeleteLastTeamActionReq{}
mi := &file_main_proto_msgTypes[80] mi := &file_main_proto_msgTypes[88]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@@ -4142,7 +4494,7 @@ func (x *DeleteLastTeamActionReq) String() string {
func (*DeleteLastTeamActionReq) ProtoMessage() {} func (*DeleteLastTeamActionReq) ProtoMessage() {}
func (x *DeleteLastTeamActionReq) ProtoReflect() protoreflect.Message { func (x *DeleteLastTeamActionReq) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[80] mi := &file_main_proto_msgTypes[88]
if x != nil { if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@@ -4155,7 +4507,7 @@ func (x *DeleteLastTeamActionReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use DeleteLastTeamActionReq.ProtoReflect.Descriptor instead. // Deprecated: Use DeleteLastTeamActionReq.ProtoReflect.Descriptor instead.
func (*DeleteLastTeamActionReq) Descriptor() ([]byte, []int) { func (*DeleteLastTeamActionReq) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{80} return file_main_proto_rawDescGZIP(), []int{88}
} }
func (x *DeleteLastTeamActionReq) GetId() int64 { func (x *DeleteLastTeamActionReq) GetId() int64 {
@@ -4174,7 +4526,7 @@ type DeleteLastTeamActionRsp struct {
func (x *DeleteLastTeamActionRsp) Reset() { func (x *DeleteLastTeamActionRsp) Reset() {
*x = DeleteLastTeamActionRsp{} *x = DeleteLastTeamActionRsp{}
mi := &file_main_proto_msgTypes[81] mi := &file_main_proto_msgTypes[89]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@@ -4186,7 +4538,7 @@ func (x *DeleteLastTeamActionRsp) String() string {
func (*DeleteLastTeamActionRsp) ProtoMessage() {} func (*DeleteLastTeamActionRsp) ProtoMessage() {}
func (x *DeleteLastTeamActionRsp) ProtoReflect() protoreflect.Message { func (x *DeleteLastTeamActionRsp) ProtoReflect() protoreflect.Message {
mi := &file_main_proto_msgTypes[81] mi := &file_main_proto_msgTypes[89]
if x != nil { if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@@ -4199,7 +4551,7 @@ func (x *DeleteLastTeamActionRsp) ProtoReflect() protoreflect.Message {
// Deprecated: Use DeleteLastTeamActionRsp.ProtoReflect.Descriptor instead. // Deprecated: Use DeleteLastTeamActionRsp.ProtoReflect.Descriptor instead.
func (*DeleteLastTeamActionRsp) Descriptor() ([]byte, []int) { func (*DeleteLastTeamActionRsp) Descriptor() ([]byte, []int) {
return file_main_proto_rawDescGZIP(), []int{81} return file_main_proto_rawDescGZIP(), []int{89}
} }
func (x *DeleteLastTeamActionRsp) GetError() string { func (x *DeleteLastTeamActionRsp) GetError() string {
@@ -4423,6 +4775,22 @@ const file_main_proto_rawDesc = "" +
"\vscenario_id\x18\x05 \x01(\x05R\n" + "\vscenario_id\x18\x05 \x01(\x05R\n" +
"scenarioId\"%\n" + "scenarioId\"%\n" +
"\rUpdateGameRsp\x12\x14\n" + "\rUpdateGameRsp\x12\x14\n" +
"\x05error\x18\x01 \x01(\tR\x05error\"\x1e\n" +
"\fStartGameReq\x12\x0e\n" +
"\x02id\x18\x01 \x01(\x05R\x02id\"$\n" +
"\fStartGameRsp\x12\x14\n" +
"\x05error\x18\x01 \x01(\tR\x05error\"\x1e\n" +
"\fPauseGameReq\x12\x0e\n" +
"\x02id\x18\x01 \x01(\x05R\x02id\"$\n" +
"\fPauseGameRsp\x12\x14\n" +
"\x05error\x18\x01 \x01(\tR\x05error\"\x1f\n" +
"\rFinishGameReq\x12\x0e\n" +
"\x02id\x18\x01 \x01(\x05R\x02id\"%\n" +
"\rFinishGameRsp\x12\x14\n" +
"\x05error\x18\x01 \x01(\tR\x05error\"\x1e\n" +
"\fResetGameReq\x12\x0e\n" +
"\x02id\x18\x01 \x01(\x05R\x02id\"$\n" +
"\fResetGameRsp\x12\x14\n" +
"\x05error\x18\x01 \x01(\tR\x05error\"\x1f\n" + "\x05error\x18\x01 \x01(\tR\x05error\"\x1f\n" +
"\rDeleteGameReq\x12\x0e\n" + "\rDeleteGameReq\x12\x0e\n" +
"\x02id\x18\x01 \x01(\x05R\x02id\"%\n" + "\x02id\x18\x01 \x01(\x05R\x02id\"%\n" +
@@ -4467,7 +4835,7 @@ const file_main_proto_rawDesc = "" +
"\x17DeleteLastTeamActionReq\x12\x0e\n" + "\x17DeleteLastTeamActionReq\x12\x0e\n" +
"\x02id\x18\x01 \x01(\x03R\x02id\"/\n" + "\x02id\x18\x01 \x01(\x03R\x02id\"/\n" +
"\x17DeleteLastTeamActionRsp\x12\x14\n" + "\x17DeleteLastTeamActionRsp\x12\x14\n" +
"\x05error\x18\x01 \x01(\tR\x05error2\xf8=\n" + "\x05error\x18\x01 \x01(\tR\x05error2\xceC\n" +
"\x16EveningDetectiveServer\x12\xa6\x01\n" + "\x16EveningDetectiveServer\x12\xa6\x01\n" +
"\x04Ping\x12'.crabs.evening_detective_server.PingReq\x1a'.crabs.evening_detective_server.PingRsp\"L\x92A3\x12)Проверить доступностьb\x06\n" + "\x04Ping\x12'.crabs.evening_detective_server.PingReq\x1a'.crabs.evening_detective_server.PingRsp\"L\x92A3\x12)Проверить доступностьb\x06\n" +
"\x04\n" + "\x04\n" +
@@ -4545,7 +4913,16 @@ const file_main_proto_rawDesc = "" +
"\bИгры\x12\x19Получить игру\x82\xd3\xe4\x93\x02\x11\x12\x0f/api/games/{id}\x12\xae\x01\n" + "\bИгры\x12\x19Получить игру\x82\xd3\xe4\x93\x02\x11\x12\x0f/api/games/{id}\x12\xae\x01\n" +
"\n" + "\n" +
"UpdateGame\x12-.crabs.evening_detective_server.UpdateGameReq\x1a-.crabs.evening_detective_server.UpdateGameRsp\"B\x92A%\n" + "UpdateGame\x12-.crabs.evening_detective_server.UpdateGameReq\x1a-.crabs.evening_detective_server.UpdateGameRsp\"B\x92A%\n" +
"\bИгры\x12\x19Обновить игру\x82\xd3\xe4\x93\x02\x14:\x01*\x1a\x0f/api/games/{id}\x12\xa9\x01\n" + "\bИгры\x12\x19Обновить игру\x82\xd3\xe4\x93\x02\x14:\x01*\x1a\x0f/api/games/{id}\x12\xad\x01\n" +
"\tStartGame\x12,.crabs.evening_detective_server.StartGameReq\x1a,.crabs.evening_detective_server.StartGameRsp\"D\x92A!\n" +
"\bИгры\x12\x15Начать игру\x82\xd3\xe4\x93\x02\x1a:\x01*\x1a\x15/api/games/{id}/start\x12\xb5\x01\n" +
"\tPauseGame\x12,.crabs.evening_detective_server.PauseGameReq\x1a,.crabs.evening_detective_server.PauseGameRsp\"L\x92A)\n" +
"\bИгры\x12\x1dОстановить игру\x82\xd3\xe4\x93\x02\x1a:\x01*\x1a\x15/api/games/{id}/pause\x12\xb7\x01\n" +
"\n" +
"FinishGame\x12-.crabs.evening_detective_server.FinishGameReq\x1a-.crabs.evening_detective_server.FinishGameRsp\"K\x92A'\n" +
"\bИгры\x12\x1bЗакончить игру\x82\xd3\xe4\x93\x02\x1b:\x01*\x1a\x16/api/games/{id}/finish\x12\xb1\x01\n" +
"\tResetGame\x12,.crabs.evening_detective_server.ResetGameReq\x1a,.crabs.evening_detective_server.ResetGameRsp\"H\x92A%\n" +
"\bИгры\x12\x19Сбросить игру\x82\xd3\xe4\x93\x02\x1a:\x01*\x1a\x15/api/games/{id}/reset\x12\xa9\x01\n" +
"\n" + "\n" +
"DeleteGame\x12-.crabs.evening_detective_server.DeleteGameReq\x1a-.crabs.evening_detective_server.DeleteGameRsp\"=\x92A#\n" + "DeleteGame\x12-.crabs.evening_detective_server.DeleteGameReq\x1a-.crabs.evening_detective_server.DeleteGameRsp\"=\x92A#\n" +
"\bИгры\x12\x17Удалить игру\x82\xd3\xe4\x93\x02\x11*\x0f/api/games/{id}\x12\xaa\x01\n" + "\bИгры\x12\x17Удалить игру\x82\xd3\xe4\x93\x02\x11*\x0f/api/games/{id}\x12\xaa\x01\n" +
@@ -4590,7 +4967,7 @@ func file_main_proto_rawDescGZIP() []byte {
return file_main_proto_rawDescData return file_main_proto_rawDescData
} }
var file_main_proto_msgTypes = make([]protoimpl.MessageInfo, 82) var file_main_proto_msgTypes = make([]protoimpl.MessageInfo, 90)
var file_main_proto_goTypes = []any{ var file_main_proto_goTypes = []any{
(*PingReq)(nil), // 0: crabs.evening_detective_server.PingReq (*PingReq)(nil), // 0: crabs.evening_detective_server.PingReq
(*PingRsp)(nil), // 1: crabs.evening_detective_server.PingRsp (*PingRsp)(nil), // 1: crabs.evening_detective_server.PingRsp
@@ -4658,28 +5035,36 @@ var file_main_proto_goTypes = []any{
(*GetGameRsp)(nil), // 63: crabs.evening_detective_server.GetGameRsp (*GetGameRsp)(nil), // 63: crabs.evening_detective_server.GetGameRsp
(*UpdateGameReq)(nil), // 64: crabs.evening_detective_server.UpdateGameReq (*UpdateGameReq)(nil), // 64: crabs.evening_detective_server.UpdateGameReq
(*UpdateGameRsp)(nil), // 65: crabs.evening_detective_server.UpdateGameRsp (*UpdateGameRsp)(nil), // 65: crabs.evening_detective_server.UpdateGameRsp
(*DeleteGameReq)(nil), // 66: crabs.evening_detective_server.DeleteGameReq (*StartGameReq)(nil), // 66: crabs.evening_detective_server.StartGameReq
(*DeleteGameRsp)(nil), // 67: crabs.evening_detective_server.DeleteGameRsp (*StartGameRsp)(nil), // 67: crabs.evening_detective_server.StartGameRsp
(*AddTeamReq)(nil), // 68: crabs.evening_detective_server.AddTeamReq (*PauseGameReq)(nil), // 68: crabs.evening_detective_server.PauseGameReq
(*AddTeamRsp)(nil), // 69: crabs.evening_detective_server.AddTeamRsp (*PauseGameRsp)(nil), // 69: crabs.evening_detective_server.PauseGameRsp
(*UpdateTeamReq)(nil), // 70: crabs.evening_detective_server.UpdateTeamReq (*FinishGameReq)(nil), // 70: crabs.evening_detective_server.FinishGameReq
(*UpdateTeamRsp)(nil), // 71: crabs.evening_detective_server.UpdateTeamRsp (*FinishGameRsp)(nil), // 71: crabs.evening_detective_server.FinishGameRsp
(*DeleteTeamReq)(nil), // 72: crabs.evening_detective_server.DeleteTeamReq (*ResetGameReq)(nil), // 72: crabs.evening_detective_server.ResetGameReq
(*DeleteTeamRsp)(nil), // 73: crabs.evening_detective_server.DeleteTeamRsp (*ResetGameRsp)(nil), // 73: crabs.evening_detective_server.ResetGameRsp
(*GiveTeamApplicationsReq)(nil), // 74: crabs.evening_detective_server.GiveTeamApplicationsReq (*DeleteGameReq)(nil), // 74: crabs.evening_detective_server.DeleteGameReq
(*GiveTeamApplicationsRsp)(nil), // 75: crabs.evening_detective_server.GiveTeamApplicationsRsp (*DeleteGameRsp)(nil), // 75: crabs.evening_detective_server.DeleteGameRsp
(*GetTeamStoryReq)(nil), // 76: crabs.evening_detective_server.GetTeamStoryReq (*AddTeamReq)(nil), // 76: crabs.evening_detective_server.AddTeamReq
(*GetTeamStoryRsp)(nil), // 77: crabs.evening_detective_server.GetTeamStoryRsp (*AddTeamRsp)(nil), // 77: crabs.evening_detective_server.AddTeamRsp
(*AddTeamActionReq)(nil), // 78: crabs.evening_detective_server.AddTeamActionReq (*UpdateTeamReq)(nil), // 78: crabs.evening_detective_server.UpdateTeamReq
(*AddTeamActionRsp)(nil), // 79: crabs.evening_detective_server.AddTeamActionRsp (*UpdateTeamRsp)(nil), // 79: crabs.evening_detective_server.UpdateTeamRsp
(*DeleteLastTeamActionReq)(nil), // 80: crabs.evening_detective_server.DeleteLastTeamActionReq (*DeleteTeamReq)(nil), // 80: crabs.evening_detective_server.DeleteTeamReq
(*DeleteLastTeamActionRsp)(nil), // 81: crabs.evening_detective_server.DeleteLastTeamActionRsp (*DeleteTeamRsp)(nil), // 81: crabs.evening_detective_server.DeleteTeamRsp
(*timestamppb.Timestamp)(nil), // 82: google.protobuf.Timestamp (*GiveTeamApplicationsReq)(nil), // 82: crabs.evening_detective_server.GiveTeamApplicationsReq
(*httpbody.HttpBody)(nil), // 83: google.api.HttpBody (*GiveTeamApplicationsRsp)(nil), // 83: crabs.evening_detective_server.GiveTeamApplicationsRsp
(*GetTeamStoryReq)(nil), // 84: crabs.evening_detective_server.GetTeamStoryReq
(*GetTeamStoryRsp)(nil), // 85: crabs.evening_detective_server.GetTeamStoryRsp
(*AddTeamActionReq)(nil), // 86: crabs.evening_detective_server.AddTeamActionReq
(*AddTeamActionRsp)(nil), // 87: crabs.evening_detective_server.AddTeamActionRsp
(*DeleteLastTeamActionReq)(nil), // 88: crabs.evening_detective_server.DeleteLastTeamActionReq
(*DeleteLastTeamActionRsp)(nil), // 89: crabs.evening_detective_server.DeleteLastTeamActionRsp
(*timestamppb.Timestamp)(nil), // 90: google.protobuf.Timestamp
(*httpbody.HttpBody)(nil), // 91: google.api.HttpBody
} }
var file_main_proto_depIdxs = []int32{ var file_main_proto_depIdxs = []int32{
14, // 0: crabs.evening_detective_server.GetUsersRsp.users:type_name -> crabs.evening_detective_server.User 14, // 0: crabs.evening_detective_server.GetUsersRsp.users:type_name -> crabs.evening_detective_server.User
82, // 1: crabs.evening_detective_server.User.created_at:type_name -> google.protobuf.Timestamp 90, // 1: crabs.evening_detective_server.User.created_at:type_name -> google.protobuf.Timestamp
14, // 2: crabs.evening_detective_server.GetUserByIdRsp.user:type_name -> crabs.evening_detective_server.User 14, // 2: crabs.evening_detective_server.GetUserByIdRsp.user:type_name -> crabs.evening_detective_server.User
14, // 3: crabs.evening_detective_server.GetMeRsp.user:type_name -> crabs.evening_detective_server.User 14, // 3: crabs.evening_detective_server.GetMeRsp.user:type_name -> crabs.evening_detective_server.User
36, // 4: crabs.evening_detective_server.GetMyScenariosRsp.scenarios:type_name -> crabs.evening_detective_server.Scenario 36, // 4: crabs.evening_detective_server.GetMyScenariosRsp.scenarios:type_name -> crabs.evening_detective_server.Scenario
@@ -4687,9 +5072,9 @@ var file_main_proto_depIdxs = []int32{
36, // 6: crabs.evening_detective_server.GetScenarioRsp.scenario:type_name -> crabs.evening_detective_server.Scenario 36, // 6: crabs.evening_detective_server.GetScenarioRsp.scenario:type_name -> crabs.evening_detective_server.Scenario
37, // 7: crabs.evening_detective_server.Scenario.story:type_name -> crabs.evening_detective_server.Story 37, // 7: crabs.evening_detective_server.Scenario.story:type_name -> crabs.evening_detective_server.Story
14, // 8: crabs.evening_detective_server.Scenario.author:type_name -> crabs.evening_detective_server.User 14, // 8: crabs.evening_detective_server.Scenario.author:type_name -> crabs.evening_detective_server.User
82, // 9: crabs.evening_detective_server.Scenario.updated_at:type_name -> google.protobuf.Timestamp 90, // 9: crabs.evening_detective_server.Scenario.updated_at:type_name -> google.protobuf.Timestamp
82, // 10: crabs.evening_detective_server.Scenario.created_at:type_name -> google.protobuf.Timestamp 90, // 10: crabs.evening_detective_server.Scenario.created_at:type_name -> google.protobuf.Timestamp
82, // 11: crabs.evening_detective_server.Scenario.published_at:type_name -> google.protobuf.Timestamp 90, // 11: crabs.evening_detective_server.Scenario.published_at:type_name -> google.protobuf.Timestamp
38, // 12: crabs.evening_detective_server.Story.places:type_name -> crabs.evening_detective_server.Place 38, // 12: crabs.evening_detective_server.Story.places:type_name -> crabs.evening_detective_server.Place
39, // 13: crabs.evening_detective_server.Place.applications:type_name -> crabs.evening_detective_server.Application 39, // 13: crabs.evening_detective_server.Place.applications:type_name -> crabs.evening_detective_server.Application
40, // 14: crabs.evening_detective_server.Place.doors:type_name -> crabs.evening_detective_server.Door 40, // 14: crabs.evening_detective_server.Place.doors:type_name -> crabs.evening_detective_server.Door
@@ -4697,14 +5082,14 @@ var file_main_proto_depIdxs = []int32{
41, // 16: crabs.evening_detective_server.Door.keys:type_name -> crabs.evening_detective_server.Key 41, // 16: crabs.evening_detective_server.Door.keys:type_name -> crabs.evening_detective_server.Key
38, // 17: crabs.evening_detective_server.AddScenarioPlaceReq.place:type_name -> crabs.evening_detective_server.Place 38, // 17: crabs.evening_detective_server.AddScenarioPlaceReq.place:type_name -> crabs.evening_detective_server.Place
38, // 18: crabs.evening_detective_server.UpdateScenarioPlaceReq.place:type_name -> crabs.evening_detective_server.Place 38, // 18: crabs.evening_detective_server.UpdateScenarioPlaceReq.place:type_name -> crabs.evening_detective_server.Place
82, // 19: crabs.evening_detective_server.AddGameReq.start_at:type_name -> google.protobuf.Timestamp 90, // 19: crabs.evening_detective_server.AddGameReq.start_at:type_name -> google.protobuf.Timestamp
60, // 20: crabs.evening_detective_server.GetGamesRsp.games:type_name -> crabs.evening_detective_server.Game 60, // 20: crabs.evening_detective_server.GetGamesRsp.games:type_name -> crabs.evening_detective_server.Game
82, // 21: crabs.evening_detective_server.Game.start_at:type_name -> google.protobuf.Timestamp 90, // 21: crabs.evening_detective_server.Game.start_at:type_name -> google.protobuf.Timestamp
36, // 22: crabs.evening_detective_server.Game.scenario:type_name -> crabs.evening_detective_server.Scenario 36, // 22: crabs.evening_detective_server.Game.scenario:type_name -> crabs.evening_detective_server.Scenario
61, // 23: crabs.evening_detective_server.Game.teams:type_name -> crabs.evening_detective_server.Team 61, // 23: crabs.evening_detective_server.Game.teams:type_name -> crabs.evening_detective_server.Team
39, // 24: crabs.evening_detective_server.Team.applications:type_name -> crabs.evening_detective_server.Application 39, // 24: crabs.evening_detective_server.Team.applications:type_name -> crabs.evening_detective_server.Application
60, // 25: crabs.evening_detective_server.GetGameRsp.game:type_name -> crabs.evening_detective_server.Game 60, // 25: crabs.evening_detective_server.GetGameRsp.game:type_name -> crabs.evening_detective_server.Game
82, // 26: crabs.evening_detective_server.UpdateGameReq.start_at:type_name -> google.protobuf.Timestamp 90, // 26: crabs.evening_detective_server.UpdateGameReq.start_at:type_name -> google.protobuf.Timestamp
37, // 27: crabs.evening_detective_server.GetTeamStoryRsp.story:type_name -> crabs.evening_detective_server.Story 37, // 27: crabs.evening_detective_server.GetTeamStoryRsp.story:type_name -> crabs.evening_detective_server.Story
60, // 28: crabs.evening_detective_server.GetTeamStoryRsp.game:type_name -> crabs.evening_detective_server.Game 60, // 28: crabs.evening_detective_server.GetTeamStoryRsp.game:type_name -> crabs.evening_detective_server.Game
0, // 29: crabs.evening_detective_server.EveningDetectiveServer.Ping:input_type -> crabs.evening_detective_server.PingReq 0, // 29: crabs.evening_detective_server.EveningDetectiveServer.Ping:input_type -> crabs.evening_detective_server.PingReq
@@ -4737,54 +5122,62 @@ var file_main_proto_depIdxs = []int32{
58, // 56: crabs.evening_detective_server.EveningDetectiveServer.GetGames:input_type -> crabs.evening_detective_server.GetGamesReq 58, // 56: crabs.evening_detective_server.EveningDetectiveServer.GetGames:input_type -> crabs.evening_detective_server.GetGamesReq
62, // 57: crabs.evening_detective_server.EveningDetectiveServer.GetGame:input_type -> crabs.evening_detective_server.GetGameReq 62, // 57: crabs.evening_detective_server.EveningDetectiveServer.GetGame:input_type -> crabs.evening_detective_server.GetGameReq
64, // 58: crabs.evening_detective_server.EveningDetectiveServer.UpdateGame:input_type -> crabs.evening_detective_server.UpdateGameReq 64, // 58: crabs.evening_detective_server.EveningDetectiveServer.UpdateGame:input_type -> crabs.evening_detective_server.UpdateGameReq
66, // 59: crabs.evening_detective_server.EveningDetectiveServer.DeleteGame:input_type -> crabs.evening_detective_server.DeleteGameReq 66, // 59: crabs.evening_detective_server.EveningDetectiveServer.StartGame:input_type -> crabs.evening_detective_server.StartGameReq
68, // 60: crabs.evening_detective_server.EveningDetectiveServer.AddTeam:input_type -> crabs.evening_detective_server.AddTeamReq 68, // 60: crabs.evening_detective_server.EveningDetectiveServer.PauseGame:input_type -> crabs.evening_detective_server.PauseGameReq
70, // 61: crabs.evening_detective_server.EveningDetectiveServer.UpdateTeam:input_type -> crabs.evening_detective_server.UpdateTeamReq 70, // 61: crabs.evening_detective_server.EveningDetectiveServer.FinishGame:input_type -> crabs.evening_detective_server.FinishGameReq
72, // 62: crabs.evening_detective_server.EveningDetectiveServer.DeleteTeam:input_type -> crabs.evening_detective_server.DeleteTeamReq 72, // 62: crabs.evening_detective_server.EveningDetectiveServer.ResetGame:input_type -> crabs.evening_detective_server.ResetGameReq
74, // 63: crabs.evening_detective_server.EveningDetectiveServer.GiveTeamApplications:input_type -> crabs.evening_detective_server.GiveTeamApplicationsReq 74, // 63: crabs.evening_detective_server.EveningDetectiveServer.DeleteGame:input_type -> crabs.evening_detective_server.DeleteGameReq
76, // 64: crabs.evening_detective_server.EveningDetectiveServer.GetTeamStory:input_type -> crabs.evening_detective_server.GetTeamStoryReq 76, // 64: crabs.evening_detective_server.EveningDetectiveServer.AddTeam:input_type -> crabs.evening_detective_server.AddTeamReq
78, // 65: crabs.evening_detective_server.EveningDetectiveServer.AddTeamAction:input_type -> crabs.evening_detective_server.AddTeamActionReq 78, // 65: crabs.evening_detective_server.EveningDetectiveServer.UpdateTeam:input_type -> crabs.evening_detective_server.UpdateTeamReq
80, // 66: crabs.evening_detective_server.EveningDetectiveServer.DeleteLastTeamAction:input_type -> crabs.evening_detective_server.DeleteLastTeamActionReq 80, // 66: crabs.evening_detective_server.EveningDetectiveServer.DeleteTeam:input_type -> crabs.evening_detective_server.DeleteTeamReq
1, // 67: crabs.evening_detective_server.EveningDetectiveServer.Ping:output_type -> crabs.evening_detective_server.PingRsp 82, // 67: crabs.evening_detective_server.EveningDetectiveServer.GiveTeamApplications:input_type -> crabs.evening_detective_server.GiveTeamApplicationsReq
3, // 68: crabs.evening_detective_server.EveningDetectiveServer.Echo:output_type -> crabs.evening_detective_server.EchoRsp 84, // 68: crabs.evening_detective_server.EveningDetectiveServer.GetTeamStory:input_type -> crabs.evening_detective_server.GetTeamStoryReq
5, // 69: crabs.evening_detective_server.EveningDetectiveServer.Signup:output_type -> crabs.evening_detective_server.SignupRsp 86, // 69: crabs.evening_detective_server.EveningDetectiveServer.AddTeamAction:input_type -> crabs.evening_detective_server.AddTeamActionReq
7, // 70: crabs.evening_detective_server.EveningDetectiveServer.RefreshPassword:output_type -> crabs.evening_detective_server.RefreshPasswordRsp 88, // 70: crabs.evening_detective_server.EveningDetectiveServer.DeleteLastTeamAction:input_type -> crabs.evening_detective_server.DeleteLastTeamActionReq
9, // 71: crabs.evening_detective_server.EveningDetectiveServer.Login:output_type -> crabs.evening_detective_server.LoginRsp 1, // 71: crabs.evening_detective_server.EveningDetectiveServer.Ping:output_type -> crabs.evening_detective_server.PingRsp
11, // 72: crabs.evening_detective_server.EveningDetectiveServer.Refresh:output_type -> crabs.evening_detective_server.RefreshRsp 3, // 72: crabs.evening_detective_server.EveningDetectiveServer.Echo:output_type -> crabs.evening_detective_server.EchoRsp
13, // 73: crabs.evening_detective_server.EveningDetectiveServer.GetUsers:output_type -> crabs.evening_detective_server.GetUsersRsp 5, // 73: crabs.evening_detective_server.EveningDetectiveServer.Signup:output_type -> crabs.evening_detective_server.SignupRsp
16, // 74: crabs.evening_detective_server.EveningDetectiveServer.GetUserById:output_type -> crabs.evening_detective_server.GetUserByIdRsp 7, // 74: crabs.evening_detective_server.EveningDetectiveServer.RefreshPassword:output_type -> crabs.evening_detective_server.RefreshPasswordRsp
18, // 75: crabs.evening_detective_server.EveningDetectiveServer.GetMe:output_type -> crabs.evening_detective_server.GetMeRsp 9, // 75: crabs.evening_detective_server.EveningDetectiveServer.Login:output_type -> crabs.evening_detective_server.LoginRsp
20, // 76: crabs.evening_detective_server.EveningDetectiveServer.AddUserRole:output_type -> crabs.evening_detective_server.AddUserRoleRsp 11, // 76: crabs.evening_detective_server.EveningDetectiveServer.Refresh:output_type -> crabs.evening_detective_server.RefreshRsp
22, // 77: crabs.evening_detective_server.EveningDetectiveServer.DeleteUserRole:output_type -> crabs.evening_detective_server.DeleteUserRoleRsp 13, // 77: crabs.evening_detective_server.EveningDetectiveServer.GetUsers:output_type -> crabs.evening_detective_server.GetUsersRsp
24, // 78: crabs.evening_detective_server.EveningDetectiveServer.GetPermissions:output_type -> crabs.evening_detective_server.GetPermissionsRsp 16, // 78: crabs.evening_detective_server.EveningDetectiveServer.GetUserById:output_type -> crabs.evening_detective_server.GetUserByIdRsp
26, // 79: crabs.evening_detective_server.EveningDetectiveServer.UploadFile:output_type -> crabs.evening_detective_server.UploadFileRsp 18, // 79: crabs.evening_detective_server.EveningDetectiveServer.GetMe:output_type -> crabs.evening_detective_server.GetMeRsp
83, // 80: crabs.evening_detective_server.EveningDetectiveServer.DownloadFile:output_type -> google.api.HttpBody 20, // 80: crabs.evening_detective_server.EveningDetectiveServer.AddUserRole:output_type -> crabs.evening_detective_server.AddUserRoleRsp
29, // 81: crabs.evening_detective_server.EveningDetectiveServer.AddScenario:output_type -> crabs.evening_detective_server.AddScenarioRsp 22, // 81: crabs.evening_detective_server.EveningDetectiveServer.DeleteUserRole:output_type -> crabs.evening_detective_server.DeleteUserRoleRsp
31, // 82: crabs.evening_detective_server.EveningDetectiveServer.GetMyScenarios:output_type -> crabs.evening_detective_server.GetMyScenariosRsp 24, // 82: crabs.evening_detective_server.EveningDetectiveServer.GetPermissions:output_type -> crabs.evening_detective_server.GetPermissionsRsp
33, // 83: crabs.evening_detective_server.EveningDetectiveServer.GetScenariosCatalog:output_type -> crabs.evening_detective_server.GetScenariosCatalogRsp 26, // 83: crabs.evening_detective_server.EveningDetectiveServer.UploadFile:output_type -> crabs.evening_detective_server.UploadFileRsp
35, // 84: crabs.evening_detective_server.EveningDetectiveServer.GetFullScenario:output_type -> crabs.evening_detective_server.GetScenarioRsp 91, // 84: crabs.evening_detective_server.EveningDetectiveServer.DownloadFile:output_type -> google.api.HttpBody
35, // 85: crabs.evening_detective_server.EveningDetectiveServer.GetScenario:output_type -> crabs.evening_detective_server.GetScenarioRsp 29, // 85: crabs.evening_detective_server.EveningDetectiveServer.AddScenario:output_type -> crabs.evening_detective_server.AddScenarioRsp
43, // 86: crabs.evening_detective_server.EveningDetectiveServer.UpdateScenario:output_type -> crabs.evening_detective_server.UpdateScenarioRsp 31, // 86: crabs.evening_detective_server.EveningDetectiveServer.GetMyScenarios:output_type -> crabs.evening_detective_server.GetMyScenariosRsp
45, // 87: crabs.evening_detective_server.EveningDetectiveServer.PublicScenario:output_type -> crabs.evening_detective_server.PublicScenarioRsp 33, // 87: crabs.evening_detective_server.EveningDetectiveServer.GetScenariosCatalog:output_type -> crabs.evening_detective_server.GetScenariosCatalogRsp
47, // 88: crabs.evening_detective_server.EveningDetectiveServer.DraftScenario:output_type -> crabs.evening_detective_server.DraftScenarioRsp 35, // 88: crabs.evening_detective_server.EveningDetectiveServer.GetFullScenario:output_type -> crabs.evening_detective_server.GetScenarioRsp
49, // 89: crabs.evening_detective_server.EveningDetectiveServer.DeleteScenario:output_type -> crabs.evening_detective_server.DeleteScenarioRsp 35, // 89: crabs.evening_detective_server.EveningDetectiveServer.GetScenario:output_type -> crabs.evening_detective_server.GetScenarioRsp
51, // 90: crabs.evening_detective_server.EveningDetectiveServer.AddScenarioPlace:output_type -> crabs.evening_detective_server.AddScenarioPlaceRsp 43, // 90: crabs.evening_detective_server.EveningDetectiveServer.UpdateScenario:output_type -> crabs.evening_detective_server.UpdateScenarioRsp
53, // 91: crabs.evening_detective_server.EveningDetectiveServer.UpdateScenarioPlace:output_type -> crabs.evening_detective_server.UpdateScenarioPlaceRsp 45, // 91: crabs.evening_detective_server.EveningDetectiveServer.PublicScenario:output_type -> crabs.evening_detective_server.PublicScenarioRsp
55, // 92: crabs.evening_detective_server.EveningDetectiveServer.DeleteScenarioPlace:output_type -> crabs.evening_detective_server.DeleteScenarioPlaceRsp 47, // 92: crabs.evening_detective_server.EveningDetectiveServer.DraftScenario:output_type -> crabs.evening_detective_server.DraftScenarioRsp
57, // 93: crabs.evening_detective_server.EveningDetectiveServer.AddGame:output_type -> crabs.evening_detective_server.AddGameRsp 49, // 93: crabs.evening_detective_server.EveningDetectiveServer.DeleteScenario:output_type -> crabs.evening_detective_server.DeleteScenarioRsp
59, // 94: crabs.evening_detective_server.EveningDetectiveServer.GetGames:output_type -> crabs.evening_detective_server.GetGamesRsp 51, // 94: crabs.evening_detective_server.EveningDetectiveServer.AddScenarioPlace:output_type -> crabs.evening_detective_server.AddScenarioPlaceRsp
63, // 95: crabs.evening_detective_server.EveningDetectiveServer.GetGame:output_type -> crabs.evening_detective_server.GetGameRsp 53, // 95: crabs.evening_detective_server.EveningDetectiveServer.UpdateScenarioPlace:output_type -> crabs.evening_detective_server.UpdateScenarioPlaceRsp
65, // 96: crabs.evening_detective_server.EveningDetectiveServer.UpdateGame:output_type -> crabs.evening_detective_server.UpdateGameRsp 55, // 96: crabs.evening_detective_server.EveningDetectiveServer.DeleteScenarioPlace:output_type -> crabs.evening_detective_server.DeleteScenarioPlaceRsp
67, // 97: crabs.evening_detective_server.EveningDetectiveServer.DeleteGame:output_type -> crabs.evening_detective_server.DeleteGameRsp 57, // 97: crabs.evening_detective_server.EveningDetectiveServer.AddGame:output_type -> crabs.evening_detective_server.AddGameRsp
69, // 98: crabs.evening_detective_server.EveningDetectiveServer.AddTeam:output_type -> crabs.evening_detective_server.AddTeamRsp 59, // 98: crabs.evening_detective_server.EveningDetectiveServer.GetGames:output_type -> crabs.evening_detective_server.GetGamesRsp
71, // 99: crabs.evening_detective_server.EveningDetectiveServer.UpdateTeam:output_type -> crabs.evening_detective_server.UpdateTeamRsp 63, // 99: crabs.evening_detective_server.EveningDetectiveServer.GetGame:output_type -> crabs.evening_detective_server.GetGameRsp
73, // 100: crabs.evening_detective_server.EveningDetectiveServer.DeleteTeam:output_type -> crabs.evening_detective_server.DeleteTeamRsp 65, // 100: crabs.evening_detective_server.EveningDetectiveServer.UpdateGame:output_type -> crabs.evening_detective_server.UpdateGameRsp
75, // 101: crabs.evening_detective_server.EveningDetectiveServer.GiveTeamApplications:output_type -> crabs.evening_detective_server.GiveTeamApplicationsRsp 67, // 101: crabs.evening_detective_server.EveningDetectiveServer.StartGame:output_type -> crabs.evening_detective_server.StartGameRsp
77, // 102: crabs.evening_detective_server.EveningDetectiveServer.GetTeamStory:output_type -> crabs.evening_detective_server.GetTeamStoryRsp 69, // 102: crabs.evening_detective_server.EveningDetectiveServer.PauseGame:output_type -> crabs.evening_detective_server.PauseGameRsp
79, // 103: crabs.evening_detective_server.EveningDetectiveServer.AddTeamAction:output_type -> crabs.evening_detective_server.AddTeamActionRsp 71, // 103: crabs.evening_detective_server.EveningDetectiveServer.FinishGame:output_type -> crabs.evening_detective_server.FinishGameRsp
81, // 104: crabs.evening_detective_server.EveningDetectiveServer.DeleteLastTeamAction:output_type -> crabs.evening_detective_server.DeleteLastTeamActionRsp 73, // 104: crabs.evening_detective_server.EveningDetectiveServer.ResetGame:output_type -> crabs.evening_detective_server.ResetGameRsp
67, // [67:105] is the sub-list for method output_type 75, // 105: crabs.evening_detective_server.EveningDetectiveServer.DeleteGame:output_type -> crabs.evening_detective_server.DeleteGameRsp
29, // [29:67] is the sub-list for method input_type 77, // 106: crabs.evening_detective_server.EveningDetectiveServer.AddTeam:output_type -> crabs.evening_detective_server.AddTeamRsp
79, // 107: crabs.evening_detective_server.EveningDetectiveServer.UpdateTeam:output_type -> crabs.evening_detective_server.UpdateTeamRsp
81, // 108: crabs.evening_detective_server.EveningDetectiveServer.DeleteTeam:output_type -> crabs.evening_detective_server.DeleteTeamRsp
83, // 109: crabs.evening_detective_server.EveningDetectiveServer.GiveTeamApplications:output_type -> crabs.evening_detective_server.GiveTeamApplicationsRsp
85, // 110: crabs.evening_detective_server.EveningDetectiveServer.GetTeamStory:output_type -> crabs.evening_detective_server.GetTeamStoryRsp
87, // 111: crabs.evening_detective_server.EveningDetectiveServer.AddTeamAction:output_type -> crabs.evening_detective_server.AddTeamActionRsp
89, // 112: crabs.evening_detective_server.EveningDetectiveServer.DeleteLastTeamAction:output_type -> crabs.evening_detective_server.DeleteLastTeamActionRsp
71, // [71:113] is the sub-list for method output_type
29, // [29:71] is the sub-list for method input_type
29, // [29:29] is the sub-list for extension type_name 29, // [29:29] is the sub-list for extension type_name
29, // [29:29] is the sub-list for extension extendee 29, // [29:29] is the sub-list for extension extendee
0, // [0:29] is the sub-list for field type_name 0, // [0:29] is the sub-list for field type_name
@@ -4802,7 +5195,7 @@ func file_main_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: unsafe.Slice(unsafe.StringData(file_main_proto_rawDesc), len(file_main_proto_rawDesc)), RawDescriptor: unsafe.Slice(unsafe.StringData(file_main_proto_rawDesc), len(file_main_proto_rawDesc)),
NumEnums: 0, NumEnums: 0,
NumMessages: 82, NumMessages: 90,
NumExtensions: 0, NumExtensions: 0,
NumServices: 1, NumServices: 1,
}, },
+336
View File
@@ -1071,6 +1071,186 @@ func local_request_EveningDetectiveServer_UpdateGame_0(ctx context.Context, mars
return msg, metadata, err return msg, metadata, err
} }
func request_EveningDetectiveServer_StartGame_0(ctx context.Context, marshaler runtime.Marshaler, client EveningDetectiveServerClient, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) {
var (
protoReq StartGameReq
metadata runtime.ServerMetadata
err error
)
if err := marshaler.NewDecoder(req.Body).Decode(&protoReq); err != nil && !errors.Is(err, io.EOF) {
return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", err)
}
if req.Body != nil {
_, _ = io.Copy(io.Discard, req.Body)
}
val, ok := pathParams["id"]
if !ok {
return nil, metadata, status.Errorf(codes.InvalidArgument, "missing parameter %s", "id")
}
protoReq.Id, err = runtime.Int32(val)
if err != nil {
return nil, metadata, status.Errorf(codes.InvalidArgument, "type mismatch, parameter: %s, error: %v", "id", err)
}
msg, err := client.StartGame(ctx, &protoReq, grpc.Header(&metadata.HeaderMD), grpc.Trailer(&metadata.TrailerMD))
return msg, metadata, err
}
func local_request_EveningDetectiveServer_StartGame_0(ctx context.Context, marshaler runtime.Marshaler, server EveningDetectiveServerServer, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) {
var (
protoReq StartGameReq
metadata runtime.ServerMetadata
err error
)
if err := marshaler.NewDecoder(req.Body).Decode(&protoReq); err != nil && !errors.Is(err, io.EOF) {
return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", err)
}
val, ok := pathParams["id"]
if !ok {
return nil, metadata, status.Errorf(codes.InvalidArgument, "missing parameter %s", "id")
}
protoReq.Id, err = runtime.Int32(val)
if err != nil {
return nil, metadata, status.Errorf(codes.InvalidArgument, "type mismatch, parameter: %s, error: %v", "id", err)
}
msg, err := server.StartGame(ctx, &protoReq)
return msg, metadata, err
}
func request_EveningDetectiveServer_PauseGame_0(ctx context.Context, marshaler runtime.Marshaler, client EveningDetectiveServerClient, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) {
var (
protoReq PauseGameReq
metadata runtime.ServerMetadata
err error
)
if err := marshaler.NewDecoder(req.Body).Decode(&protoReq); err != nil && !errors.Is(err, io.EOF) {
return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", err)
}
if req.Body != nil {
_, _ = io.Copy(io.Discard, req.Body)
}
val, ok := pathParams["id"]
if !ok {
return nil, metadata, status.Errorf(codes.InvalidArgument, "missing parameter %s", "id")
}
protoReq.Id, err = runtime.Int32(val)
if err != nil {
return nil, metadata, status.Errorf(codes.InvalidArgument, "type mismatch, parameter: %s, error: %v", "id", err)
}
msg, err := client.PauseGame(ctx, &protoReq, grpc.Header(&metadata.HeaderMD), grpc.Trailer(&metadata.TrailerMD))
return msg, metadata, err
}
func local_request_EveningDetectiveServer_PauseGame_0(ctx context.Context, marshaler runtime.Marshaler, server EveningDetectiveServerServer, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) {
var (
protoReq PauseGameReq
metadata runtime.ServerMetadata
err error
)
if err := marshaler.NewDecoder(req.Body).Decode(&protoReq); err != nil && !errors.Is(err, io.EOF) {
return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", err)
}
val, ok := pathParams["id"]
if !ok {
return nil, metadata, status.Errorf(codes.InvalidArgument, "missing parameter %s", "id")
}
protoReq.Id, err = runtime.Int32(val)
if err != nil {
return nil, metadata, status.Errorf(codes.InvalidArgument, "type mismatch, parameter: %s, error: %v", "id", err)
}
msg, err := server.PauseGame(ctx, &protoReq)
return msg, metadata, err
}
func request_EveningDetectiveServer_FinishGame_0(ctx context.Context, marshaler runtime.Marshaler, client EveningDetectiveServerClient, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) {
var (
protoReq FinishGameReq
metadata runtime.ServerMetadata
err error
)
if err := marshaler.NewDecoder(req.Body).Decode(&protoReq); err != nil && !errors.Is(err, io.EOF) {
return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", err)
}
if req.Body != nil {
_, _ = io.Copy(io.Discard, req.Body)
}
val, ok := pathParams["id"]
if !ok {
return nil, metadata, status.Errorf(codes.InvalidArgument, "missing parameter %s", "id")
}
protoReq.Id, err = runtime.Int32(val)
if err != nil {
return nil, metadata, status.Errorf(codes.InvalidArgument, "type mismatch, parameter: %s, error: %v", "id", err)
}
msg, err := client.FinishGame(ctx, &protoReq, grpc.Header(&metadata.HeaderMD), grpc.Trailer(&metadata.TrailerMD))
return msg, metadata, err
}
func local_request_EveningDetectiveServer_FinishGame_0(ctx context.Context, marshaler runtime.Marshaler, server EveningDetectiveServerServer, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) {
var (
protoReq FinishGameReq
metadata runtime.ServerMetadata
err error
)
if err := marshaler.NewDecoder(req.Body).Decode(&protoReq); err != nil && !errors.Is(err, io.EOF) {
return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", err)
}
val, ok := pathParams["id"]
if !ok {
return nil, metadata, status.Errorf(codes.InvalidArgument, "missing parameter %s", "id")
}
protoReq.Id, err = runtime.Int32(val)
if err != nil {
return nil, metadata, status.Errorf(codes.InvalidArgument, "type mismatch, parameter: %s, error: %v", "id", err)
}
msg, err := server.FinishGame(ctx, &protoReq)
return msg, metadata, err
}
func request_EveningDetectiveServer_ResetGame_0(ctx context.Context, marshaler runtime.Marshaler, client EveningDetectiveServerClient, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) {
var (
protoReq ResetGameReq
metadata runtime.ServerMetadata
err error
)
if err := marshaler.NewDecoder(req.Body).Decode(&protoReq); err != nil && !errors.Is(err, io.EOF) {
return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", err)
}
if req.Body != nil {
_, _ = io.Copy(io.Discard, req.Body)
}
val, ok := pathParams["id"]
if !ok {
return nil, metadata, status.Errorf(codes.InvalidArgument, "missing parameter %s", "id")
}
protoReq.Id, err = runtime.Int32(val)
if err != nil {
return nil, metadata, status.Errorf(codes.InvalidArgument, "type mismatch, parameter: %s, error: %v", "id", err)
}
msg, err := client.ResetGame(ctx, &protoReq, grpc.Header(&metadata.HeaderMD), grpc.Trailer(&metadata.TrailerMD))
return msg, metadata, err
}
func local_request_EveningDetectiveServer_ResetGame_0(ctx context.Context, marshaler runtime.Marshaler, server EveningDetectiveServerServer, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) {
var (
protoReq ResetGameReq
metadata runtime.ServerMetadata
err error
)
if err := marshaler.NewDecoder(req.Body).Decode(&protoReq); err != nil && !errors.Is(err, io.EOF) {
return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", err)
}
val, ok := pathParams["id"]
if !ok {
return nil, metadata, status.Errorf(codes.InvalidArgument, "missing parameter %s", "id")
}
protoReq.Id, err = runtime.Int32(val)
if err != nil {
return nil, metadata, status.Errorf(codes.InvalidArgument, "type mismatch, parameter: %s, error: %v", "id", err)
}
msg, err := server.ResetGame(ctx, &protoReq)
return msg, metadata, err
}
func request_EveningDetectiveServer_DeleteGame_0(ctx context.Context, marshaler runtime.Marshaler, client EveningDetectiveServerClient, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) { func request_EveningDetectiveServer_DeleteGame_0(ctx context.Context, marshaler runtime.Marshaler, client EveningDetectiveServerClient, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) {
var ( var (
protoReq DeleteGameReq protoReq DeleteGameReq
@@ -2009,6 +2189,86 @@ func RegisterEveningDetectiveServerHandlerServer(ctx context.Context, mux *runti
} }
forward_EveningDetectiveServer_UpdateGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...) forward_EveningDetectiveServer_UpdateGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
}) })
mux.Handle(http.MethodPut, pattern_EveningDetectiveServer_StartGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) {
ctx, cancel := context.WithCancel(req.Context())
defer cancel()
var stream runtime.ServerTransportStream
ctx = grpc.NewContextWithServerTransportStream(ctx, &stream)
inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req)
annotatedContext, err := runtime.AnnotateIncomingContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/StartGame", runtime.WithHTTPPathPattern("/api/games/{id}/start"))
if err != nil {
runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err)
return
}
resp, md, err := local_request_EveningDetectiveServer_StartGame_0(annotatedContext, inboundMarshaler, server, req, pathParams)
md.HeaderMD, md.TrailerMD = metadata.Join(md.HeaderMD, stream.Header()), metadata.Join(md.TrailerMD, stream.Trailer())
annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md)
if err != nil {
runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err)
return
}
forward_EveningDetectiveServer_StartGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
})
mux.Handle(http.MethodPut, pattern_EveningDetectiveServer_PauseGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) {
ctx, cancel := context.WithCancel(req.Context())
defer cancel()
var stream runtime.ServerTransportStream
ctx = grpc.NewContextWithServerTransportStream(ctx, &stream)
inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req)
annotatedContext, err := runtime.AnnotateIncomingContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/PauseGame", runtime.WithHTTPPathPattern("/api/games/{id}/pause"))
if err != nil {
runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err)
return
}
resp, md, err := local_request_EveningDetectiveServer_PauseGame_0(annotatedContext, inboundMarshaler, server, req, pathParams)
md.HeaderMD, md.TrailerMD = metadata.Join(md.HeaderMD, stream.Header()), metadata.Join(md.TrailerMD, stream.Trailer())
annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md)
if err != nil {
runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err)
return
}
forward_EveningDetectiveServer_PauseGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
})
mux.Handle(http.MethodPut, pattern_EveningDetectiveServer_FinishGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) {
ctx, cancel := context.WithCancel(req.Context())
defer cancel()
var stream runtime.ServerTransportStream
ctx = grpc.NewContextWithServerTransportStream(ctx, &stream)
inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req)
annotatedContext, err := runtime.AnnotateIncomingContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/FinishGame", runtime.WithHTTPPathPattern("/api/games/{id}/finish"))
if err != nil {
runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err)
return
}
resp, md, err := local_request_EveningDetectiveServer_FinishGame_0(annotatedContext, inboundMarshaler, server, req, pathParams)
md.HeaderMD, md.TrailerMD = metadata.Join(md.HeaderMD, stream.Header()), metadata.Join(md.TrailerMD, stream.Trailer())
annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md)
if err != nil {
runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err)
return
}
forward_EveningDetectiveServer_FinishGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
})
mux.Handle(http.MethodPut, pattern_EveningDetectiveServer_ResetGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) {
ctx, cancel := context.WithCancel(req.Context())
defer cancel()
var stream runtime.ServerTransportStream
ctx = grpc.NewContextWithServerTransportStream(ctx, &stream)
inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req)
annotatedContext, err := runtime.AnnotateIncomingContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/ResetGame", runtime.WithHTTPPathPattern("/api/games/{id}/reset"))
if err != nil {
runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err)
return
}
resp, md, err := local_request_EveningDetectiveServer_ResetGame_0(annotatedContext, inboundMarshaler, server, req, pathParams)
md.HeaderMD, md.TrailerMD = metadata.Join(md.HeaderMD, stream.Header()), metadata.Join(md.TrailerMD, stream.Trailer())
annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md)
if err != nil {
runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err)
return
}
forward_EveningDetectiveServer_ResetGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
})
mux.Handle(http.MethodDelete, pattern_EveningDetectiveServer_DeleteGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) { mux.Handle(http.MethodDelete, pattern_EveningDetectiveServer_DeleteGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) {
ctx, cancel := context.WithCancel(req.Context()) ctx, cancel := context.WithCancel(req.Context())
defer cancel() defer cancel()
@@ -2719,6 +2979,74 @@ func RegisterEveningDetectiveServerHandlerClient(ctx context.Context, mux *runti
} }
forward_EveningDetectiveServer_UpdateGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...) forward_EveningDetectiveServer_UpdateGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
}) })
mux.Handle(http.MethodPut, pattern_EveningDetectiveServer_StartGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) {
ctx, cancel := context.WithCancel(req.Context())
defer cancel()
inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req)
annotatedContext, err := runtime.AnnotateContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/StartGame", runtime.WithHTTPPathPattern("/api/games/{id}/start"))
if err != nil {
runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err)
return
}
resp, md, err := request_EveningDetectiveServer_StartGame_0(annotatedContext, inboundMarshaler, client, req, pathParams)
annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md)
if err != nil {
runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err)
return
}
forward_EveningDetectiveServer_StartGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
})
mux.Handle(http.MethodPut, pattern_EveningDetectiveServer_PauseGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) {
ctx, cancel := context.WithCancel(req.Context())
defer cancel()
inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req)
annotatedContext, err := runtime.AnnotateContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/PauseGame", runtime.WithHTTPPathPattern("/api/games/{id}/pause"))
if err != nil {
runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err)
return
}
resp, md, err := request_EveningDetectiveServer_PauseGame_0(annotatedContext, inboundMarshaler, client, req, pathParams)
annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md)
if err != nil {
runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err)
return
}
forward_EveningDetectiveServer_PauseGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
})
mux.Handle(http.MethodPut, pattern_EveningDetectiveServer_FinishGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) {
ctx, cancel := context.WithCancel(req.Context())
defer cancel()
inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req)
annotatedContext, err := runtime.AnnotateContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/FinishGame", runtime.WithHTTPPathPattern("/api/games/{id}/finish"))
if err != nil {
runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err)
return
}
resp, md, err := request_EveningDetectiveServer_FinishGame_0(annotatedContext, inboundMarshaler, client, req, pathParams)
annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md)
if err != nil {
runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err)
return
}
forward_EveningDetectiveServer_FinishGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
})
mux.Handle(http.MethodPut, pattern_EveningDetectiveServer_ResetGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) {
ctx, cancel := context.WithCancel(req.Context())
defer cancel()
inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req)
annotatedContext, err := runtime.AnnotateContext(ctx, mux, req, "/crabs.evening_detective_server.EveningDetectiveServer/ResetGame", runtime.WithHTTPPathPattern("/api/games/{id}/reset"))
if err != nil {
runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err)
return
}
resp, md, err := request_EveningDetectiveServer_ResetGame_0(annotatedContext, inboundMarshaler, client, req, pathParams)
annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md)
if err != nil {
runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err)
return
}
forward_EveningDetectiveServer_ResetGame_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
})
mux.Handle(http.MethodDelete, pattern_EveningDetectiveServer_DeleteGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) { mux.Handle(http.MethodDelete, pattern_EveningDetectiveServer_DeleteGame_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) {
ctx, cancel := context.WithCancel(req.Context()) ctx, cancel := context.WithCancel(req.Context())
defer cancel() defer cancel()
@@ -2889,6 +3217,10 @@ var (
pattern_EveningDetectiveServer_GetGames_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1}, []string{"api", "games"}, "")) pattern_EveningDetectiveServer_GetGames_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1}, []string{"api", "games"}, ""))
pattern_EveningDetectiveServer_GetGame_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2}, []string{"api", "games", "id"}, "")) pattern_EveningDetectiveServer_GetGame_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2}, []string{"api", "games", "id"}, ""))
pattern_EveningDetectiveServer_UpdateGame_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2}, []string{"api", "games", "id"}, "")) pattern_EveningDetectiveServer_UpdateGame_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2}, []string{"api", "games", "id"}, ""))
pattern_EveningDetectiveServer_StartGame_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2, 2, 3}, []string{"api", "games", "id", "start"}, ""))
pattern_EveningDetectiveServer_PauseGame_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2, 2, 3}, []string{"api", "games", "id", "pause"}, ""))
pattern_EveningDetectiveServer_FinishGame_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2, 2, 3}, []string{"api", "games", "id", "finish"}, ""))
pattern_EveningDetectiveServer_ResetGame_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2, 2, 3}, []string{"api", "games", "id", "reset"}, ""))
pattern_EveningDetectiveServer_DeleteGame_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2}, []string{"api", "games", "id"}, "")) pattern_EveningDetectiveServer_DeleteGame_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2}, []string{"api", "games", "id"}, ""))
pattern_EveningDetectiveServer_AddTeam_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1}, []string{"api", "teams"}, "")) pattern_EveningDetectiveServer_AddTeam_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1}, []string{"api", "teams"}, ""))
pattern_EveningDetectiveServer_UpdateTeam_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2}, []string{"api", "teams", "id"}, "")) pattern_EveningDetectiveServer_UpdateTeam_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0, 2, 1, 1, 0, 4, 1, 5, 2}, []string{"api", "teams", "id"}, ""))
@@ -2930,6 +3262,10 @@ var (
forward_EveningDetectiveServer_GetGames_0 = runtime.ForwardResponseMessage forward_EveningDetectiveServer_GetGames_0 = runtime.ForwardResponseMessage
forward_EveningDetectiveServer_GetGame_0 = runtime.ForwardResponseMessage forward_EveningDetectiveServer_GetGame_0 = runtime.ForwardResponseMessage
forward_EveningDetectiveServer_UpdateGame_0 = runtime.ForwardResponseMessage forward_EveningDetectiveServer_UpdateGame_0 = runtime.ForwardResponseMessage
forward_EveningDetectiveServer_StartGame_0 = runtime.ForwardResponseMessage
forward_EveningDetectiveServer_PauseGame_0 = runtime.ForwardResponseMessage
forward_EveningDetectiveServer_FinishGame_0 = runtime.ForwardResponseMessage
forward_EveningDetectiveServer_ResetGame_0 = runtime.ForwardResponseMessage
forward_EveningDetectiveServer_DeleteGame_0 = runtime.ForwardResponseMessage forward_EveningDetectiveServer_DeleteGame_0 = runtime.ForwardResponseMessage
forward_EveningDetectiveServer_AddTeam_0 = runtime.ForwardResponseMessage forward_EveningDetectiveServer_AddTeam_0 = runtime.ForwardResponseMessage
forward_EveningDetectiveServer_UpdateTeam_0 = runtime.ForwardResponseMessage forward_EveningDetectiveServer_UpdateTeam_0 = runtime.ForwardResponseMessage
+152
View File
@@ -50,6 +50,10 @@ const (
EveningDetectiveServer_GetGames_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetGames" EveningDetectiveServer_GetGames_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetGames"
EveningDetectiveServer_GetGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetGame" EveningDetectiveServer_GetGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/GetGame"
EveningDetectiveServer_UpdateGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/UpdateGame" EveningDetectiveServer_UpdateGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/UpdateGame"
EveningDetectiveServer_StartGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/StartGame"
EveningDetectiveServer_PauseGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/PauseGame"
EveningDetectiveServer_FinishGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/FinishGame"
EveningDetectiveServer_ResetGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/ResetGame"
EveningDetectiveServer_DeleteGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/DeleteGame" EveningDetectiveServer_DeleteGame_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/DeleteGame"
EveningDetectiveServer_AddTeam_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/AddTeam" EveningDetectiveServer_AddTeam_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/AddTeam"
EveningDetectiveServer_UpdateTeam_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/UpdateTeam" EveningDetectiveServer_UpdateTeam_FullMethodName = "/crabs.evening_detective_server.EveningDetectiveServer/UpdateTeam"
@@ -94,6 +98,10 @@ type EveningDetectiveServerClient interface {
GetGames(ctx context.Context, in *GetGamesReq, opts ...grpc.CallOption) (*GetGamesRsp, error) GetGames(ctx context.Context, in *GetGamesReq, opts ...grpc.CallOption) (*GetGamesRsp, error)
GetGame(ctx context.Context, in *GetGameReq, opts ...grpc.CallOption) (*GetGameRsp, error) GetGame(ctx context.Context, in *GetGameReq, opts ...grpc.CallOption) (*GetGameRsp, error)
UpdateGame(ctx context.Context, in *UpdateGameReq, opts ...grpc.CallOption) (*UpdateGameRsp, error) UpdateGame(ctx context.Context, in *UpdateGameReq, opts ...grpc.CallOption) (*UpdateGameRsp, error)
StartGame(ctx context.Context, in *StartGameReq, opts ...grpc.CallOption) (*StartGameRsp, error)
PauseGame(ctx context.Context, in *PauseGameReq, opts ...grpc.CallOption) (*PauseGameRsp, error)
FinishGame(ctx context.Context, in *FinishGameReq, opts ...grpc.CallOption) (*FinishGameRsp, error)
ResetGame(ctx context.Context, in *ResetGameReq, opts ...grpc.CallOption) (*ResetGameRsp, error)
DeleteGame(ctx context.Context, in *DeleteGameReq, opts ...grpc.CallOption) (*DeleteGameRsp, error) DeleteGame(ctx context.Context, in *DeleteGameReq, opts ...grpc.CallOption) (*DeleteGameRsp, error)
AddTeam(ctx context.Context, in *AddTeamReq, opts ...grpc.CallOption) (*AddTeamRsp, error) AddTeam(ctx context.Context, in *AddTeamReq, opts ...grpc.CallOption) (*AddTeamRsp, error)
UpdateTeam(ctx context.Context, in *UpdateTeamReq, opts ...grpc.CallOption) (*UpdateTeamRsp, error) UpdateTeam(ctx context.Context, in *UpdateTeamReq, opts ...grpc.CallOption) (*UpdateTeamRsp, error)
@@ -412,6 +420,46 @@ func (c *eveningDetectiveServerClient) UpdateGame(ctx context.Context, in *Updat
return out, nil return out, nil
} }
func (c *eveningDetectiveServerClient) StartGame(ctx context.Context, in *StartGameReq, opts ...grpc.CallOption) (*StartGameRsp, error) {
cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
out := new(StartGameRsp)
err := c.cc.Invoke(ctx, EveningDetectiveServer_StartGame_FullMethodName, in, out, cOpts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *eveningDetectiveServerClient) PauseGame(ctx context.Context, in *PauseGameReq, opts ...grpc.CallOption) (*PauseGameRsp, error) {
cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
out := new(PauseGameRsp)
err := c.cc.Invoke(ctx, EveningDetectiveServer_PauseGame_FullMethodName, in, out, cOpts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *eveningDetectiveServerClient) FinishGame(ctx context.Context, in *FinishGameReq, opts ...grpc.CallOption) (*FinishGameRsp, error) {
cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
out := new(FinishGameRsp)
err := c.cc.Invoke(ctx, EveningDetectiveServer_FinishGame_FullMethodName, in, out, cOpts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *eveningDetectiveServerClient) ResetGame(ctx context.Context, in *ResetGameReq, opts ...grpc.CallOption) (*ResetGameRsp, error) {
cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
out := new(ResetGameRsp)
err := c.cc.Invoke(ctx, EveningDetectiveServer_ResetGame_FullMethodName, in, out, cOpts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *eveningDetectiveServerClient) DeleteGame(ctx context.Context, in *DeleteGameReq, opts ...grpc.CallOption) (*DeleteGameRsp, error) { func (c *eveningDetectiveServerClient) DeleteGame(ctx context.Context, in *DeleteGameReq, opts ...grpc.CallOption) (*DeleteGameRsp, error) {
cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...) cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
out := new(DeleteGameRsp) out := new(DeleteGameRsp)
@@ -526,6 +574,10 @@ type EveningDetectiveServerServer interface {
GetGames(context.Context, *GetGamesReq) (*GetGamesRsp, error) GetGames(context.Context, *GetGamesReq) (*GetGamesRsp, error)
GetGame(context.Context, *GetGameReq) (*GetGameRsp, error) GetGame(context.Context, *GetGameReq) (*GetGameRsp, error)
UpdateGame(context.Context, *UpdateGameReq) (*UpdateGameRsp, error) UpdateGame(context.Context, *UpdateGameReq) (*UpdateGameRsp, error)
StartGame(context.Context, *StartGameReq) (*StartGameRsp, error)
PauseGame(context.Context, *PauseGameReq) (*PauseGameRsp, error)
FinishGame(context.Context, *FinishGameReq) (*FinishGameRsp, error)
ResetGame(context.Context, *ResetGameReq) (*ResetGameRsp, error)
DeleteGame(context.Context, *DeleteGameReq) (*DeleteGameRsp, error) DeleteGame(context.Context, *DeleteGameReq) (*DeleteGameRsp, error)
AddTeam(context.Context, *AddTeamReq) (*AddTeamRsp, error) AddTeam(context.Context, *AddTeamReq) (*AddTeamRsp, error)
UpdateTeam(context.Context, *UpdateTeamReq) (*UpdateTeamRsp, error) UpdateTeam(context.Context, *UpdateTeamReq) (*UpdateTeamRsp, error)
@@ -634,6 +686,18 @@ func (UnimplementedEveningDetectiveServerServer) GetGame(context.Context, *GetGa
func (UnimplementedEveningDetectiveServerServer) UpdateGame(context.Context, *UpdateGameReq) (*UpdateGameRsp, error) { func (UnimplementedEveningDetectiveServerServer) UpdateGame(context.Context, *UpdateGameReq) (*UpdateGameRsp, error) {
return nil, status.Error(codes.Unimplemented, "method UpdateGame not implemented") return nil, status.Error(codes.Unimplemented, "method UpdateGame not implemented")
} }
func (UnimplementedEveningDetectiveServerServer) StartGame(context.Context, *StartGameReq) (*StartGameRsp, error) {
return nil, status.Error(codes.Unimplemented, "method StartGame not implemented")
}
func (UnimplementedEveningDetectiveServerServer) PauseGame(context.Context, *PauseGameReq) (*PauseGameRsp, error) {
return nil, status.Error(codes.Unimplemented, "method PauseGame not implemented")
}
func (UnimplementedEveningDetectiveServerServer) FinishGame(context.Context, *FinishGameReq) (*FinishGameRsp, error) {
return nil, status.Error(codes.Unimplemented, "method FinishGame not implemented")
}
func (UnimplementedEveningDetectiveServerServer) ResetGame(context.Context, *ResetGameReq) (*ResetGameRsp, error) {
return nil, status.Error(codes.Unimplemented, "method ResetGame not implemented")
}
func (UnimplementedEveningDetectiveServerServer) DeleteGame(context.Context, *DeleteGameReq) (*DeleteGameRsp, error) { func (UnimplementedEveningDetectiveServerServer) DeleteGame(context.Context, *DeleteGameReq) (*DeleteGameRsp, error) {
return nil, status.Error(codes.Unimplemented, "method DeleteGame not implemented") return nil, status.Error(codes.Unimplemented, "method DeleteGame not implemented")
} }
@@ -1220,6 +1284,78 @@ func _EveningDetectiveServer_UpdateGame_Handler(srv interface{}, ctx context.Con
return interceptor(ctx, in, info, handler) return interceptor(ctx, in, info, handler)
} }
func _EveningDetectiveServer_StartGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(StartGameReq)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(EveningDetectiveServerServer).StartGame(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: EveningDetectiveServer_StartGame_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(EveningDetectiveServerServer).StartGame(ctx, req.(*StartGameReq))
}
return interceptor(ctx, in, info, handler)
}
func _EveningDetectiveServer_PauseGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(PauseGameReq)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(EveningDetectiveServerServer).PauseGame(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: EveningDetectiveServer_PauseGame_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(EveningDetectiveServerServer).PauseGame(ctx, req.(*PauseGameReq))
}
return interceptor(ctx, in, info, handler)
}
func _EveningDetectiveServer_FinishGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(FinishGameReq)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(EveningDetectiveServerServer).FinishGame(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: EveningDetectiveServer_FinishGame_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(EveningDetectiveServerServer).FinishGame(ctx, req.(*FinishGameReq))
}
return interceptor(ctx, in, info, handler)
}
func _EveningDetectiveServer_ResetGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(ResetGameReq)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(EveningDetectiveServerServer).ResetGame(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: EveningDetectiveServer_ResetGame_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(EveningDetectiveServerServer).ResetGame(ctx, req.(*ResetGameReq))
}
return interceptor(ctx, in, info, handler)
}
func _EveningDetectiveServer_DeleteGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) { func _EveningDetectiveServer_DeleteGame_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(DeleteGameReq) in := new(DeleteGameReq)
if err := dec(in); err != nil { if err := dec(in); err != nil {
@@ -1491,6 +1627,22 @@ var EveningDetectiveServer_ServiceDesc = grpc.ServiceDesc{
MethodName: "UpdateGame", MethodName: "UpdateGame",
Handler: _EveningDetectiveServer_UpdateGame_Handler, Handler: _EveningDetectiveServer_UpdateGame_Handler,
}, },
{
MethodName: "StartGame",
Handler: _EveningDetectiveServer_StartGame_Handler,
},
{
MethodName: "PauseGame",
Handler: _EveningDetectiveServer_PauseGame_Handler,
},
{
MethodName: "FinishGame",
Handler: _EveningDetectiveServer_FinishGame_Handler,
},
{
MethodName: "ResetGame",
Handler: _EveningDetectiveServer_ResetGame_Handler,
},
{ {
MethodName: "DeleteGame", MethodName: "DeleteGame",
Handler: _EveningDetectiveServer_DeleteGame_Handler, Handler: _EveningDetectiveServer_DeleteGame_Handler,